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CodenameEngine
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0f2e542ca0d88e433ccdab8ed3f7e6b6f9963bd8
CodenameEngine
/
source
/
funkin
/
backend
T
History
⍚~Nex
0f2e542ca0
lemme actually invert these oop
...
cuz setting an flxgraphic is rarer, at least we let it be a little more optimized in most of cases
2025-04-22 23:49:26 +02:00
..
assets
Better Health Icons (
#484
)
2025-04-21 00:27:41 +02:00
chart
Allow for Float as BPM (
#489
)
2025-01-07 00:30:13 +01:00
scripting
Better Health Icons (
#484
)
2025-04-21 00:27:41 +02:00
shaders
lemme actually invert these oop
2025-04-22 23:49:26 +02:00
system
Small changes
2025-03-02 20:31:25 +01:00
utils
Fuck
2025-03-02 23:39:31 +01:00
FlxAnimate.hx
Update FlxAnimate.hx (
#512
)
2024-12-29 08:15:11 +01:00
FunkinSprite.hx
FunkinSprite's copyFrom working for FlxSprite too
2025-04-20 21:17:13 +02:00
FunkinText.hx
time to break your mods again for ease of use
2023-04-18 02:13:04 +02:00
MusicBeatGroup.hx
time to break your mods again for ease of use
2023-04-18 02:13:04 +02:00
MusicBeatState.hx
UIState Reloading Fix (
#469
)
2024-11-30 21:10:00 +01:00
MusicBeatSubstate.hx
Cleanup
2024-03-05 17:54:34 +01:00
MusicBeatTransition.hx
Transition crash fix again + changeable transition script (
#493
)
2024-12-14 16:48:58 +01:00