Files
CodenameEngine/source/funkin/system/Paths.hx
T

295 lines
9.0 KiB
Haxe

package funkin.system;
import flixel.graphics.frames.FlxFramesCollection;
import haxe.io.Path;
import funkin.mods.LimeLibrarySymbol;
import flixel.graphics.frames.FlxAtlasFrames;
import openfl.utils.AssetType;
import openfl.utils.Assets as OpenFlAssets;
import funkin.mods.ModsFolder;
import funkin.scripting.Script;
using StringTools;
class Paths
{
/**
* Preferred sound extension for the game's audio files.
* Currently is set to `mp3` for web targets, and `ogg` for other targets.
*/
inline public static var SOUND_EXT = #if web "mp3" #else "ogg" #end;
public static var assetsTree:AssetsLibraryList;
public static var tempFramesCache:Map<String, FlxFramesCollection> = [];
public static function init() {
FlxG.signals.preStateSwitch.add(function() {
tempFramesCache.clear();
});
}
public static function getPath(file:String, type:AssetType, library:Null<String>, skipModsVerification:Bool = false)
{
if (library != null)
return getLibraryPath(file, library);
return skipModsVerification ? 'assets:${getAssetsPath(file)}' : getAssetsPath(file);
}
static public function video(key:String) {
return getPath('videos/$key.mp4', BINARY, null);
}
static public function ndll(key:String) {
return getPath('ndlls/$key.ndll', BINARY, null);
}
static public function getLibraryPath(file:String, library = "default")
{
return if (library == "preload" || library == "default") getAssetsPath(file); else getLibraryPathForce(file, library);
}
inline static function getLibraryPathForce(file:String, library:String)
{
if (library.startsWith("mods")) library = library.toLowerCase();
return '$library:assets/$library/$file';
}
inline static function getAssetsPath(file:String)
{
return 'assets/$file';
}
inline static public function file(file:String, type:AssetType = TEXT, ?library:String)
{
return getPath(file, type, library);
}
inline static public function txt(key:String, ?library:String)
{
return getPath('data/$key.txt', TEXT, library);
}
inline static public function ini(key:String, ?library:String)
{
return getPath('data/$key.ini', TEXT, library);
}
inline static public function fragShader(key:String, ?library:String)
{
return getPath('shaders/$key.frag', TEXT, library);
}
inline static public function vertShader(key:String, ?library:String)
{
return getPath('shaders/$key.vert', TEXT, library);
}
inline static public function xml(key:String, ?library:String)
{
return getPath('data/$key.xml', TEXT, library);
}
inline static public function json(key:String, ?library:String)
{
return getPath('data/$key.json', TEXT, library);
}
inline static public function ps1(key:String, ?library:String)
{
return getPath('data/$key.ps1', TEXT, library);
}
static public function sound(key:String, ?library:String)
{
return getPath('sounds/$key.$SOUND_EXT', SOUND, library);
}
inline static public function soundRandom(key:String, min:Int, max:Int, ?library:String)
{
return sound(key + FlxG.random.int(min, max), library);
}
inline static public function music(key:String, ?library:String)
{
return getPath('music/$key.$SOUND_EXT', MUSIC, library);
}
inline static public function voices(song:String, difficulty:String = "normal")
{
var diff = getPath('songs/${song.toLowerCase()}/song/Voices-${difficulty.toLowerCase()}.$SOUND_EXT', MUSIC, null);
return OpenFlAssets.exists(diff) ? diff : getPath('songs/${song.toLowerCase()}/song/Voices.$SOUND_EXT', MUSIC, null);
}
inline static public function inst(song:String, difficulty:String = "normal")
{
var diff = getPath('songs/${song.toLowerCase()}/song/Inst-${difficulty.toLowerCase()}.$SOUND_EXT', MUSIC, null);
return OpenFlAssets.exists(diff) ? diff : getPath('songs/${song.toLowerCase()}/song/Inst.$SOUND_EXT', MUSIC, null);
}
inline static public function image(key:String, ?library:String, checkForAtlas:Bool = false)
{
var atlasPath = checkForAtlas ? getPath('images/$key/spritemap.png', IMAGE, library) : null;
var multiplePath = checkForAtlas ? getPath('images/$key/1.png', IMAGE, library) : null;
if (atlasPath != null && OpenFlAssets.exists(atlasPath)) return atlasPath.substr(0, atlasPath.length - 14);
if (multiplePath != null && OpenFlAssets.exists(multiplePath)) return multiplePath.substr(0, multiplePath.length - 6);
return getPath('images/$key.png', IMAGE, library);
}
inline static public function script(key:String, ?library:String, isAssetsPath:Bool = false) {
var scriptPath = isAssetsPath ? key : getPath(key, TEXT, library);
var p:String;
for(ex in Script.scriptExtensions) {
p = isAssetsPath ? '$key.$ex' : getPath('$key.$ex', TEXT, library);
if (OpenFlAssets.exists(p)) {
scriptPath = p;
break;
}
}
return scriptPath;
}
static public function chart(song:String, ?difficulty:String = "normal"):String {
difficulty = difficulty.toLowerCase();
song = song.toLowerCase();
//var difficultyEnd = (difficulty == "normal") ? "" : '-$difficulty';
// songs/your-song/charts/hard.json
var p = getPath('songs/$song/charts/$difficulty.json', TEXT, null);
if (OpenFlAssets.exists(p)) return p;
// data/charts/your-song/hard.json
var p = json('charts/$song/$difficulty');
if (OpenFlAssets.exists(p)) return p;
return p; // returns the normal one so that it shows the correct path in the error message.
}
inline static public function font(key:String)
{
return getPath('fonts/$key', FONT, null);
}
inline static public function obj(key:String) {
return getPath('models/$key.obj', BINARY, null);
}
inline static public function dae(key:String) {
return getPath('models/$key.dae', BINARY, null);
}
inline static public function md2(key:String) {
return getPath('models/$key.md2', BINARY, null);
}
inline static public function md5(key:String) {
return getPath('models/$key.md5', BINARY, null);
}
inline static public function awd(key:String) {
return getPath('models/$key.awd', BINARY, null);
}
inline static public function getSparrowAtlas(key:String, ?library:String)
{
return FlxAtlasFrames.fromSparrow(image(key, library), file('images/$key.xml', library));
}
static public function getFrames(key:String, ?library:String) {
if (tempFramesCache.exists(key)) {
if (tempFramesCache[key].parent.bitmap.readable)
return tempFramesCache[key];
else
tempFramesCache[key] = null;
}
return tempFramesCache[key] = CoolUtil.loadFrames(Paths.image(key, library, true));
}
inline static public function getSparrowAtlasAlt(key:String)
{
return FlxAtlasFrames.fromSparrow('$key.png', '$key.xml');
}
inline static public function getPackerAtlas(key:String, ?library:String)
{
return FlxAtlasFrames.fromSpriteSheetPacker(image(key, library), file('images/$key.txt', library));
}
inline static public function getPackerAtlasAlt(key:String)
{
return FlxAtlasFrames.fromSpriteSheetPacker('$key.png', '$key.txt');
}
static public function getFolderDirectories(key:String, addPath:Bool = false, source:funkin.system.AssetsLibraryList.AssetSource = BOTH):Array<String> {
if (!key.endsWith("/")) key += "/";
var content = assetsTree.getFolders('assets/$key', source);
if (addPath) {
for(k=>e in content)
content[k] = '$key$e';
}
return content;
}
static public function getFolderContent(key:String, addPath:Bool = false, source:funkin.system.AssetsLibraryList.AssetSource = BOTH):Array<String> {
// designed to work both on windows and web
if (!key.endsWith("/")) key += "/";
var content = assetsTree.getFiles('assets/$key', source);
if (addPath) {
for(k=>e in content)
content[k] = '$key$e';
}
return content;
/*
if (!key.endsWith("/")) key = key + "/";
if (ModsFolder.currentModFolder == null && !scanSource)
return getFolderContent(key, false, addPath, true);
var folderPath:String = scanSource ? getAssetsPath(key) : getLibraryPathForce(key, 'mods/${ModsFolder.currentModFolder}');
var libThing = new LimeLibrarySymbol(folderPath);
var library = libThing.library;
if (library is openfl.utils.AssetLibrary) {
var lib = cast(libThing.library, openfl.utils.AssetLibrary);
@:privateAccess
if (lib.__proxy != null) library = lib.__proxy;
}
var content:Array<String> = [];
#if MOD_SUPPORT
if (library is funkin.mods.ModsAssetLibrary) {
// easy task, can immediately scan for files!
var lib = cast(library, funkin.mods.ModsAssetLibrary);
content = lib.getFiles(libThing.symbolName);
if (addPath)
for(i in 0...content.length)
content[i] = '$folderPath${content[i]}';
} else #end {
@:privateAccess
for(k=>e in library.paths) {
if (k.toLowerCase().startsWith(libThing.symbolName.toLowerCase())) {
if (addPath) {
if (libThing.libraryName != "")
content.push('${libThing.libraryName}:$k');
else
content.push(k);
} else {
var barebonesFileName = k.substr(libThing.symbolName.length);
if (!barebonesFileName.contains("/"))
content.push(barebonesFileName);
}
}
}
}
if (includeSource) {
var sourceResult = getFolderContent(key, false, addPath, true);
for(e in sourceResult)
if (!content.contains(e))
content.push(e);
}
return content;
*/
}
}