Files
CodenameEngine/source/funkin/system/AssetsLibraryList.hx
T

177 lines
5.4 KiB
Haxe

package funkin.system;
import funkin.mods.ModsAssetLibrary;
import lime.utils.AssetLibrary;
class AssetsLibraryList extends AssetLibrary {
public var libraries:Array<AssetLibrary> = [];
public var base:AssetLibrary;
public var sourceLibsAmount:Int = 0;
public function removeLibrary(lib:AssetLibrary) {
if (lib == null) return lib;
libraries.remove(lib);
return lib;
}
public function existsSpecific(id:String, type:String, source:AssetSource = BOTH) {
if (!id.startsWith("assets/") && exists('assets/$id', type))
return true;
for(k=>e in libraries) {
if (shouldSkipLib(k, source)) continue;
if (e.exists(id, type))
return true;
}
return false;
}
public override inline function exists(id:String, type:String):Bool
return existsSpecific(id, type, BOTH);
public function getSpecificPath(id:String, source:AssetSource = BOTH) {
for(k=>e in libraries) {
if (shouldSkipLib(k, source)) continue;
@:privateAccess
if (e.exists(id, e.types.get(id))) {
var path = e.getPath(id);
if (path != null)
return path;
}
}
return null;
}
public override inline function getPath(id:String)
return getSpecificPath(id, BOTH);
public function getFiles(folder:String, source:AssetSource = BOTH):Array<String> {
var content:Array<String> = [];
for(k=>e in libraries) {
if (shouldSkipLib(k, source)) continue;
var l = e;
if (l is openfl.utils.AssetLibrary) {
@:privateAccess
l = cast(l, openfl.utils.AssetLibrary).__proxy;
}
// TODO: do base folder scanning
#if MOD_SUPPORT
if (l is ModsAssetLibrary) {
var lib = cast(l, ModsAssetLibrary);
for(e in lib.getFiles(folder))
content.push(e);
}
#end
}
return content;
}
public function getFolders(folder:String, source:AssetSource = BOTH):Array<String> {
var content:Array<String> = [];
for(k=>e in libraries) {
if (shouldSkipLib(k, source)) continue;
var l = e;
if (l is openfl.utils.AssetLibrary) {
@:privateAccess
l = cast(l, openfl.utils.AssetLibrary).__proxy;
}
// TODO: do base folder scanning
#if MOD_SUPPORT
if (l is ModsAssetLibrary) {
var lib = cast(l, ModsAssetLibrary);
for(e in lib.getFolders(folder))
content.push(e);
}
#end
}
return content;
}
public function getSpecificAsset(id:String, type:String, source:AssetSource = BOTH):Dynamic {
try {
if (!id.startsWith("assets/")) {
var ass = getSpecificAsset('assets/$id', type, source);
if (ass != null) {
return ass;
}
}
for(k=>e in libraries) {
if (shouldSkipLib(k, source)) continue;
var asset = e.getAsset(id, type);
if (asset != null) {
return asset;
}
}
return null;
} catch(e) {
throw e;
}
return null;
}
private function shouldSkipLib(k:Int, source:AssetSource) {
return switch(source) {
case BOTH: false;
case SOURCE: k < libraries.length - sourceLibsAmount;
case MODS: k >= libraries.length - sourceLibsAmount;
};
}
public override inline function getAsset(id:String, type:String):Dynamic
return getSpecificAsset(id, type, BOTH);
public function clearCache() {
var libs:Array<AssetLibrary> = [for(lib in libraries) lib];
libs.push(this);
for(l in libs) {
var lib:AssetLibrary = l;
if (lib is openfl.utils.AssetLibrary) {
var openflLib = cast(lib, openfl.utils.AssetLibrary);
@:privateAccess
if (openflLib.__proxy != null) lib = openflLib.__proxy;
}
@:privateAccess var cachedAudioBuffers = lib.cachedAudioBuffers;
@:privateAccess var cachedBytes = lib.cachedBytes;
@:privateAccess var cachedFonts = lib.cachedFonts;
@:privateAccess var cachedImages = lib.cachedImages;
@:privateAccess var cachedText = lib.cachedText;
for(buff in cachedAudioBuffers) buff.dispose();
cachedAudioBuffers.clear();
cachedBytes.clear();
cachedFonts.clear();
cachedText.clear();
}
}
public override function isLocal(id:String, type:String) {
return true;
}
public function new(?base:AssetLibrary) {
super();
if (base == null)
base = Assets.getLibrary("default");
addLibrary(this.base = base);
sourceLibsAmount++;
}
public function addLibrary(lib:AssetLibrary) {
libraries.insert(0, lib);
return lib;
}
}
enum abstract AssetSource(Null<Bool>) from Bool from Null<Bool> to Null<Bool> {
var SOURCE = true;
var MODS = false;
var BOTH = null;
}