725 lines
26 KiB
Haxe
725 lines
26 KiB
Haxe
package funkin.game;
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import flixel.math.FlxPoint;
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import funkin.interfaces.IBeatReceiver;
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import funkin.interfaces.IOffsetCompatible;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.FlxCamera;
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import flixel.animation.FlxBaseAnimation;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.math.FlxRect;
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import openfl.utils.Assets;
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import haxe.xml.Access;
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import haxe.Exception;
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import funkin.system.Conductor;
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using StringTools;
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class Character extends FlxSprite implements IBeatReceiver implements IOffsetCompatible
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{
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private var __stunnedTime:Float = 0;
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public var stunned(default, set):Bool = false;
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private function set_stunned(b:Bool) {
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__stunnedTime = 0;
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return stunned = b;
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}
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public var animOffsets:Map<String, FlxPoint>;
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public var debugMode:Bool = false;
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public var isPlayer:Bool = false;
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public var isGF:Bool = false;
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public var curCharacter:String = 'bf';
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public var lastHit:Float = -5000;
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public var dadVar:Float = 4;
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public var playerOffsets:Bool = false;
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public var icon:String = null;
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public var cameraOffset:FlxPoint = new FlxPoint(0, 0);
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public var globalOffset:FlxPoint = new FlxPoint(0, 0);
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public inline function getCameraPosition() {
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var midpoint = getMidpoint();
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return FlxPoint.get(
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midpoint.x + (isPlayer ? -100 : 150) + globalOffset.x + cameraOffset.x,
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midpoint.y - 100 + globalOffset.y + cameraOffset.y);
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}
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public function new(x:Float, y:Float, ?character:String = "bf", ?isPlayer:Bool = false)
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{
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super(x, y);
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animOffsets = new Map<String, FlxPoint>();
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curCharacter = character;
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this.isPlayer = isPlayer;
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var tex:FlxAtlasFrames;
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antialiasing = true;
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while(true) {
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switch (curCharacter)
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{
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// case 'your-char': // To hardcode characters
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default:
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// load xml
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if (!Assets.exists(Paths.xml('characters/$curCharacter'))) {
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curCharacter = "bf";
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continue;
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}
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var plainXML = Assets.getText(Paths.xml('characters/$curCharacter'));
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var character:Access;
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try {
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var charXML = Xml.parse(plainXML).firstElement();
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if (charXML == null) throw new Exception("Missing \"character\" node in XML.");
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character = new Access(charXML);
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} catch(e) {
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trace(e);
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curCharacter = "bf";
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continue;
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}
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if (character.has.isPlayer) playerOffsets = (character.att.isPlayer == "true");
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if (character.has.isGF) isGF = (character.att.isGF == "true");
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if (character.has.x) globalOffset.x = Std.parseFloat(character.att.x);
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if (character.has.y) globalOffset.y = Std.parseFloat(character.att.y);
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if (character.has.camx) cameraOffset.x = Std.parseFloat(character.att.camx);
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if (character.has.camy) cameraOffset.y = Std.parseFloat(character.att.camy);
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if (character.has.flipX) flipX = (character.att.flipX == "true");
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if (character.has.icon) icon = character.att.icon;
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frames = Paths.getSparrowAtlas('characters/$curCharacter');
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for(anim in character.nodes.anim) {
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CoolUtil.addXMLAnimation(this, anim);
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}
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}
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break;
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}
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// case 'gf':
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// // GIRLFRIEND CODE
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// tex = Paths.getSparrowAtlas('GF_assets');
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// frames = tex;
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// animation.addByPrefix('cheer', 'GF Cheer', 24, false);
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// animation.addByPrefix('singLEFT', 'GF left note', 24, false);
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// animation.addByPrefix('singRIGHT', 'GF Right Note', 24, false);
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// animation.addByPrefix('singUP', 'GF Up Note', 24, false);
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// animation.addByPrefix('singDOWN', 'GF Down Note', 24, false);
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// animation.addByIndices('sad', 'gf sad', [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], "", 24, false);
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// animation.addByIndices('danceLeft', 'GF Dancing Beat', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
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// animation.addByIndices('danceRight', 'GF Dancing Beat', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
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// animation.addByIndices('hairBlow', "GF Dancing Beat Hair blowing", [0, 1, 2, 3], "", 24);
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// animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false);
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// animation.addByPrefix('scared', 'GF FEAR', 24);
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// addOffset('cheer');
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// addOffset('sad', -2, -2);
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// addOffset('danceLeft', 0, -9);
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// addOffset('danceRight', 0, -9);
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// addOffset("singUP", 0, 4);
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// addOffset("singRIGHT", 0, -20);
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// addOffset("singLEFT", 0, -19);
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// addOffset("singDOWN", 0, -20);
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// addOffset('hairBlow', 45, -8);
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// addOffset('hairFall', 0, -9);
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// addOffset('scared', -2, -17);
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// playAnim('danceRight');
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// case 'gf-christmas':
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// tex = Paths.getSparrowAtlas('christmas/gfChristmas');
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// frames = tex;
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// animation.addByPrefix('cheer', 'GF Cheer', 24, false);
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// animation.addByPrefix('singLEFT', 'GF left note', 24, false);
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// animation.addByPrefix('singRIGHT', 'GF Right Note', 24, false);
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// animation.addByPrefix('singUP', 'GF Up Note', 24, false);
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// animation.addByPrefix('singDOWN', 'GF Down Note', 24, false);
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// animation.addByIndices('sad', 'gf sad', [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], "", 24, false);
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// animation.addByIndices('danceLeft', 'GF Dancing Beat', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
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// animation.addByIndices('danceRight', 'GF Dancing Beat', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
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// animation.addByIndices('hairBlow', "GF Dancing Beat Hair blowing", [0, 1, 2, 3], "", 24);
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// animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false);
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// animation.addByPrefix('scared', 'GF FEAR', 24);
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// addOffset('cheer');
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// addOffset('sad', -2, -2);
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// addOffset('danceLeft', 0, -9);
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// addOffset('danceRight', 0, -9);
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// addOffset("singUP", 0, 4);
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// addOffset("singRIGHT", 0, -20);
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// addOffset("singLEFT", 0, -19);
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// addOffset("singDOWN", 0, -20);
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// addOffset('hairBlow', 45, -8);
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// addOffset('hairFall', 0, -9);
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// addOffset('scared', -2, -17);
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// playAnim('danceRight');
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// case 'gf-car':
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// tex = Paths.getSparrowAtlas('gfCar');
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// frames = tex;
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// animation.addByIndices('singUP', 'GF Dancing Beat Hair blowing CAR', [0], "", 24, false);
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// animation.addByIndices('danceLeft', 'GF Dancing Beat Hair blowing CAR', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
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// animation.addByIndices('danceRight', 'GF Dancing Beat Hair blowing CAR', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24,
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// false);
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// addOffset('danceLeft', 0);
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// addOffset('danceRight', 0);
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// playAnim('danceRight');
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// case 'gf-pixel':
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// tex = Paths.getSparrowAtlas('weeb/gfPixel');
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// frames = tex;
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// animation.addByIndices('singUP', 'GF IDLE', [2], "", 24, false);
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// animation.addByIndices('danceLeft', 'GF IDLE', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
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// animation.addByIndices('danceRight', 'GF IDLE', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
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// addOffset('danceLeft', 0);
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// addOffset('danceRight', 0);
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// playAnim('danceRight');
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// setGraphicSize(Std.int(width * PlayState.daPixelZoom));
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// updateHitbox();
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// antialiasing = false;
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// case 'dad':
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// // DAD ANIMATION LOADING CODE
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// tex = Paths.getSparrowAtlas('DADDY_DEAREST');
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// frames = tex;
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// animation.addByPrefix('idle', 'Dad idle dance', 24);
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// animation.addByPrefix('singUP', 'Dad Sing Note UP', 24);
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// animation.addByPrefix('singRIGHT', 'Dad Sing Note RIGHT', 24);
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// animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24);
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// animation.addByPrefix('singLEFT', 'Dad Sing Note LEFT', 24);
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// addOffset('idle');
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// addOffset("singUP", -6, 50);
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// addOffset("singRIGHT", 0, 27);
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// addOffset("singLEFT", -10, 10);
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// addOffset("singDOWN", 0, -30);
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// dadVar = 6.1;
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// playAnim('idle');
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// case 'spooky':
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// tex = Paths.getSparrowAtlas('spooky_kids_assets');
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// frames = tex;
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// animation.addByPrefix('singUP', 'spooky UP NOTE', 24, false);
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// animation.addByPrefix('singDOWN', 'spooky DOWN note', 24, false);
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// animation.addByPrefix('singLEFT', 'note sing left', 24, false);
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// animation.addByPrefix('singRIGHT', 'spooky sing right', 24, false);
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// animation.addByIndices('danceLeft', 'spooky dance idle', [0, 2, 6], "", 12, false);
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// animation.addByIndices('danceRight', 'spooky dance idle', [8, 10, 12, 14], "", 12, false);
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// addOffset('danceLeft');
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// addOffset('danceRight');
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// addOffset("singUP", -20, 26);
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// addOffset("singRIGHT", -130, -14);
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// addOffset("singLEFT", 130, -10);
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// addOffset("singDOWN", -50, -130);
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// playAnim('danceRight');
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// case 'mom':
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// tex = Paths.getSparrowAtlas('Mom_Assets');
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// frames = tex;
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// animation.addByPrefix('idle', "Mom Idle", 24, false);
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// animation.addByPrefix('singUP', "Mom Up Pose", 24, false);
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// animation.addByPrefix('singDOWN', "MOM DOWN POSE", 24, false);
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// animation.addByPrefix('singLEFT', 'Mom Left Pose', 24, false);
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// // ANIMATION IS CALLED MOM LEFT POSE BUT ITS FOR THE RIGHT
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// // CUZ DAVE IS DUMB!
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// animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false);
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// addOffset('idle');
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// addOffset("singUP", 14, 71);
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// addOffset("singRIGHT", 10, -60);
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// addOffset("singLEFT", 250, -23);
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// addOffset("singDOWN", 20, -160);
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// playAnim('idle');
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// case 'mom-car':
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// tex = Paths.getSparrowAtlas('momCar');
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// frames = tex;
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// animation.addByPrefix('idle', "Mom Idle", 24, false);
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// animation.addByPrefix('singUP', "Mom Up Pose", 24, false);
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// animation.addByPrefix('singDOWN', "MOM DOWN POSE", 24, false);
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// animation.addByPrefix('singLEFT', 'Mom Left Pose', 24, false);
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// // ANIMATION IS CALLED MOM LEFT POSE BUT ITS FOR THE RIGHT
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// // CUZ DAVE IS DUMB!
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// animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false);
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// addOffset('idle');
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// addOffset("singUP", 14, 71);
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// addOffset("singRIGHT", 10, -60);
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// addOffset("singLEFT", 250, -23);
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// addOffset("singDOWN", 20, -160);
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// playAnim('idle');
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// case 'monster':
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// tex = Paths.getSparrowAtlas('Monster_Assets');
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// frames = tex;
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// animation.addByPrefix('idle', 'monster idle', 24, false);
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// animation.addByPrefix('singUP', 'monster up note', 24, false);
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// animation.addByPrefix('singDOWN', 'monster down', 24, false);
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// animation.addByPrefix('singLEFT', 'Monster left note', 24, false);
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// animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false);
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// addOffset('idle');
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// addOffset("singUP", -20, 50);
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// addOffset("singRIGHT", -51);
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// addOffset("singLEFT", -30);
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// addOffset("singDOWN", -30, -40);
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// playAnim('idle');
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// case 'monster-christmas':
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// tex = Paths.getSparrowAtlas('christmas/monsterChristmas');
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// frames = tex;
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// animation.addByPrefix('idle', 'monster idle', 24, false);
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// animation.addByPrefix('singUP', 'monster up note', 24, false);
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// animation.addByPrefix('singDOWN', 'monster down', 24, false);
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// animation.addByPrefix('singLEFT', 'Monster left note', 24, false);
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// animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false);
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// addOffset('idle');
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// addOffset("singUP", -20, 50);
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// addOffset("singRIGHT", -51);
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// addOffset("singLEFT", -30);
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// addOffset("singDOWN", -40, -94);
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// playAnim('idle');
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// case 'pico':
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// tex = Paths.getSparrowAtlas('Pico_FNF_assetss');
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// frames = tex;
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// animation.addByPrefix('idle', "Pico Idle Dance", 24);
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// animation.addByPrefix('singUP', 'pico Up note0', 24, false);
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// animation.addByPrefix('singDOWN', 'Pico Down Note0', 24, false);
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// if (isPlayer)
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// {
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// animation.addByPrefix('singLEFT', 'Pico NOTE LEFT0', 24, false);
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// animation.addByPrefix('singRIGHT', 'Pico Note Right0', 24, false);
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// animation.addByPrefix('singRIGHTmiss', 'Pico Note Right Miss', 24, false);
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// animation.addByPrefix('singLEFTmiss', 'Pico NOTE LEFT miss', 24, false);
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// }
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// else
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// {
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// // Need to be flipped! REDO THIS LATER!
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// animation.addByPrefix('singLEFT', 'Pico Note Right0', 24, false);
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// animation.addByPrefix('singRIGHT', 'Pico NOTE LEFT0', 24, false);
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// animation.addByPrefix('singRIGHTmiss', 'Pico NOTE LEFT miss', 24, false);
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// animation.addByPrefix('singLEFTmiss', 'Pico Note Right Miss', 24, false);
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// }
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// animation.addByPrefix('singUPmiss', 'pico Up note miss', 24);
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// animation.addByPrefix('singDOWNmiss', 'Pico Down Note MISS', 24);
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// addOffset('idle');
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// addOffset("singUP", -29, 27);
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// addOffset("singRIGHT", -68, -7);
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// addOffset("singLEFT", 65, 9);
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// addOffset("singDOWN", 200, -70);
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// addOffset("singUPmiss", -19, 67);
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// addOffset("singRIGHTmiss", -60, 41);
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// addOffset("singLEFTmiss", 62, 64);
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// addOffset("singDOWNmiss", 210, -28);
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// playAnim('idle');
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// flipX = true;
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// case 'bf-christmas':
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// var tex = Paths.getSparrowAtlas('christmas/bfChristmas');
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// frames = tex;
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// animation.addByPrefix('idle', 'BF idle dance', 24, false);
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// animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
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// animation.addByPrefix('singLEFT', 'BF NOTE LEFT0', 24, false);
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// animation.addByPrefix('singRIGHT', 'BF NOTE RIGHT0', 24, false);
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// animation.addByPrefix('singDOWN', 'BF NOTE DOWN0', 24, false);
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// animation.addByPrefix('singUPmiss', 'BF NOTE UP MISS', 24, false);
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// animation.addByPrefix('singLEFTmiss', 'BF NOTE LEFT MISS', 24, false);
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// animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
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// animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
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// animation.addByPrefix('hey', 'BF HEY', 24, false);
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// addOffset('idle', -5);
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// addOffset("singUP", -29, 27);
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// addOffset("singRIGHT", -38, -7);
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// addOffset("singLEFT", 12, -6);
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// addOffset("singDOWN", -10, -50);
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// addOffset("singUPmiss", -29, 27);
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// addOffset("singRIGHTmiss", -30, 21);
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// addOffset("singLEFTmiss", 12, 24);
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// addOffset("singDOWNmiss", -11, -19);
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// addOffset("hey", 7, 4);
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// playAnim('idle');
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// flipX = true;
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// case 'bf-car':
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// var tex = Paths.getSparrowAtlas('bfCar');
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// frames = tex;
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// animation.addByPrefix('idle', 'BF idle dance', 24, false);
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// animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
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// animation.addByPrefix('singLEFT', 'BF NOTE LEFT0', 24, false);
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// animation.addByPrefix('singRIGHT', 'BF NOTE RIGHT0', 24, false);
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// animation.addByPrefix('singDOWN', 'BF NOTE DOWN0', 24, false);
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// animation.addByPrefix('singUPmiss', 'BF NOTE UP MISS', 24, false);
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// animation.addByPrefix('singLEFTmiss', 'BF NOTE LEFT MISS', 24, false);
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// animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
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// animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
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// addOffset('idle', -5);
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// addOffset("singUP", -29, 27);
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// addOffset("singRIGHT", -38, -7);
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// addOffset("singLEFT", 12, -6);
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// addOffset("singDOWN", -10, -50);
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// addOffset("singUPmiss", -29, 27);
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// addOffset("singRIGHTmiss", -30, 21);
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// addOffset("singLEFTmiss", 12, 24);
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// addOffset("singDOWNmiss", -11, -19);
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// playAnim('idle');
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// flipX = true;
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// case 'bf-pixel':
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// frames = Paths.getSparrowAtlas('weeb/bfPixel');
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// animation.addByPrefix('idle', 'BF IDLE', 24, false);
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// animation.addByPrefix('singUP', 'BF UP NOTE', 24, false);
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// animation.addByPrefix('singLEFT', 'BF LEFT NOTE', 24, false);
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// animation.addByPrefix('singRIGHT', 'BF RIGHT NOTE', 24, false);
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// animation.addByPrefix('singDOWN', 'BF DOWN NOTE', 24, false);
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// animation.addByPrefix('singUPmiss', 'BF UP MISS', 24, false);
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// animation.addByPrefix('singLEFTmiss', 'BF LEFT MISS', 24, false);
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// animation.addByPrefix('singRIGHTmiss', 'BF RIGHT MISS', 24, false);
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// animation.addByPrefix('singDOWNmiss', 'BF DOWN MISS', 24, false);
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// addOffset('idle');
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// addOffset("singUP");
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// addOffset("singRIGHT");
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// addOffset("singLEFT");
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// addOffset("singDOWN");
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|
// addOffset("singUPmiss");
|
|
// addOffset("singRIGHTmiss");
|
|
// addOffset("singLEFTmiss");
|
|
// addOffset("singDOWNmiss");
|
|
|
|
// setGraphicSize(Std.int(width * 6));
|
|
// updateHitbox();
|
|
|
|
// playAnim('idle');
|
|
|
|
// width -= 100;
|
|
// height -= 100;
|
|
|
|
// antialiasing = false;
|
|
|
|
// flipX = true;
|
|
// case 'bf-pixel-dead':
|
|
// frames = Paths.getSparrowAtlas('weeb/bfPixelsDEAD');
|
|
// animation.addByPrefix('singUP', "BF Dies pixel", 24, false);
|
|
// animation.addByPrefix('firstDeath', "BF Dies pixel", 24, false);
|
|
// animation.addByPrefix('deathLoop', "Retry Loop", 24, true);
|
|
// animation.addByPrefix('deathConfirm', "RETRY CONFIRM", 24, false);
|
|
// animation.play('firstDeath');
|
|
|
|
// addOffset('firstDeath');
|
|
// addOffset('deathLoop', -37);
|
|
// addOffset('deathConfirm', -37);
|
|
// playAnim('firstDeath');
|
|
// // pixel bullshit
|
|
// setGraphicSize(Std.int(width * 6));
|
|
// updateHitbox();
|
|
// antialiasing = false;
|
|
// flipX = true;
|
|
|
|
// case 'senpai':
|
|
// frames = Paths.getSparrowAtlas('weeb/senpai');
|
|
// animation.addByPrefix('idle', 'Senpai Idle', 24, false);
|
|
// animation.addByPrefix('singUP', 'SENPAI UP NOTE', 24, false);
|
|
// animation.addByPrefix('singLEFT', 'SENPAI LEFT NOTE', 24, false);
|
|
// animation.addByPrefix('singRIGHT', 'SENPAI RIGHT NOTE', 24, false);
|
|
// animation.addByPrefix('singDOWN', 'SENPAI DOWN NOTE', 24, false);
|
|
|
|
// addOffset('idle');
|
|
// addOffset("singUP", 5, 37);
|
|
// addOffset("singRIGHT");
|
|
// addOffset("singLEFT", 40);
|
|
// addOffset("singDOWN", 14);
|
|
|
|
// playAnim('idle');
|
|
|
|
// setGraphicSize(Std.int(width * 6));
|
|
// updateHitbox();
|
|
|
|
// antialiasing = false;
|
|
// case 'senpai-angry':
|
|
// frames = Paths.getSparrowAtlas('weeb/senpai');
|
|
// animation.addByPrefix('idle', 'Angry Senpai Idle', 24, false);
|
|
// animation.addByPrefix('singUP', 'Angry Senpai UP NOTE', 24, false);
|
|
// animation.addByPrefix('singLEFT', 'Angry Senpai LEFT NOTE', 24, false);
|
|
// animation.addByPrefix('singRIGHT', 'Angry Senpai RIGHT NOTE', 24, false);
|
|
// animation.addByPrefix('singDOWN', 'Angry Senpai DOWN NOTE', 24, false);
|
|
|
|
// addOffset('idle');
|
|
// addOffset("singUP", 5, 37);
|
|
// addOffset("singRIGHT");
|
|
// addOffset("singLEFT", 40);
|
|
// addOffset("singDOWN", 14);
|
|
// playAnim('idle');
|
|
|
|
// setGraphicSize(Std.int(width * 6));
|
|
// updateHitbox();
|
|
|
|
// antialiasing = false;
|
|
|
|
// case 'spirit':
|
|
// frames = Paths.getPackerAtlas('weeb/spirit');
|
|
// animation.addByPrefix('idle', "idle spirit_", 24, false);
|
|
// animation.addByPrefix('singUP', "up_", 24, false);
|
|
// animation.addByPrefix('singRIGHT', "right_", 24, false);
|
|
// animation.addByPrefix('singLEFT', "left_", 24, false);
|
|
// animation.addByPrefix('singDOWN', "spirit down_", 24, false);
|
|
|
|
// addOffset('idle', -220, -280);
|
|
// addOffset('singUP', -220, -240);
|
|
// addOffset("singRIGHT", -220, -280);
|
|
// addOffset("singLEFT", -200, -280);
|
|
// addOffset("singDOWN", 170, 110);
|
|
|
|
// setGraphicSize(Std.int(width * 6));
|
|
// updateHitbox();
|
|
|
|
// playAnim('idle');
|
|
|
|
// antialiasing = false;
|
|
|
|
// case 'parents-christmas':
|
|
// frames = Paths.getSparrowAtlas('christmas/mom_dad_christmas_assets');
|
|
// animation.addByPrefix('idle', 'Parent Christmas Idle', 24, false);
|
|
// animation.addByPrefix('singUP', 'Parent Up Note Dad', 24, false);
|
|
// animation.addByPrefix('singDOWN', 'Parent Down Note Dad', 24, false);
|
|
// animation.addByPrefix('singLEFT', 'Parent Left Note Dad', 24, false);
|
|
// animation.addByPrefix('singRIGHT', 'Parent Right Note Dad', 24, false);
|
|
|
|
// animation.addByPrefix('singUP-alt', 'Parent Up Note Mom', 24, false);
|
|
|
|
// animation.addByPrefix('singDOWN-alt', 'Parent Down Note Mom', 24, false);
|
|
// animation.addByPrefix('singLEFT-alt', 'Parent Left Note Mom', 24, false);
|
|
// animation.addByPrefix('singRIGHT-alt', 'Parent Right Note Mom', 24, false);
|
|
|
|
// addOffset('idle');
|
|
// addOffset("singUP", -47, 24);
|
|
// addOffset("singRIGHT", -1, -23);
|
|
// addOffset("singLEFT", -30, 16);
|
|
// addOffset("singDOWN", -31, -29);
|
|
// addOffset("singUP-alt", -47, 24);
|
|
// addOffset("singRIGHT-alt", -1, -24);
|
|
// addOffset("singLEFT-alt", -30, 15);
|
|
// addOffset("singDOWN-alt", -30, -27);
|
|
|
|
// playAnim('idle');
|
|
|
|
// default:
|
|
// curCharacter = "bf";
|
|
// var tex = Paths.getSparrowAtlas('BOYFRIEND');
|
|
// frames = tex;
|
|
// animation.addByPrefix('idle', 'BF idle dance', 24, false);
|
|
// animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
|
|
// animation.addByPrefix('singLEFT', 'BF NOTE LEFT0', 24, false);
|
|
// animation.addByPrefix('singRIGHT', 'BF NOTE RIGHT0', 24, false);
|
|
// animation.addByPrefix('singDOWN', 'BF NOTE DOWN0', 24, false);
|
|
// animation.addByPrefix('singUPmiss', 'BF NOTE UP MISS', 24, false);
|
|
// animation.addByPrefix('singLEFTmiss', 'BF NOTE LEFT MISS', 24, false);
|
|
// animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
|
|
// animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
|
|
// animation.addByPrefix('hey', 'BF HEY', 24, false);
|
|
|
|
// animation.addByPrefix('firstDeath', "BF dies", 24, false);
|
|
// animation.addByPrefix('deathLoop', "BF Dead Loop", 24, true);
|
|
// animation.addByPrefix('deathConfirm', "BF Dead confirm", 24, false);
|
|
|
|
// animation.addByPrefix('scared', 'BF idle shaking', 24);
|
|
|
|
// addOffset('idle', -5);
|
|
// addOffset("singUP", -29, 27);
|
|
// addOffset("singRIGHT", -38, -7);
|
|
// addOffset("singLEFT", 12, -6);
|
|
// addOffset("singDOWN", -10, -50);
|
|
// addOffset("singUPmiss", -29, 27);
|
|
// addOffset("singRIGHTmiss", -30, 21);
|
|
// addOffset("singLEFTmiss", 12, 24);
|
|
// addOffset("singDOWNmiss", -11, -19);
|
|
// addOffset("hey", 7, 4);
|
|
// addOffset('firstDeath', 37, 11);
|
|
// addOffset('deathLoop', 37, 5);
|
|
// addOffset('deathConfirm', 37, 69);
|
|
// addOffset('scared', -4);
|
|
|
|
// playAnim('idle');
|
|
|
|
// flipX = true;
|
|
// }
|
|
|
|
dance();
|
|
|
|
|
|
isDanceLeftDanceRight = (animation.getByName("danceLeft") != null && animation.getByName("danceRight") != null);
|
|
|
|
// alternative to xor operator
|
|
// for people who dont believe it, heres the truth table
|
|
// [ a ][ b ][ a!= b ]
|
|
// [ true ][ true ][ false ]
|
|
// [ true ][ false ][ true ]
|
|
// [ false ][ true ][ true ]
|
|
// [ true ][ true ][ false ]
|
|
if (isPlayer != playerOffsets)
|
|
{
|
|
// character is flipped
|
|
CoolUtil.switchAnimFrames(animation.getByName('singRIGHT'), animation.getByName('singLEFT'));
|
|
CoolUtil.switchAnimFrames(animation.getByName('singRIGHTmiss'), animation.getByName('singLEFTmiss'));
|
|
|
|
switchOffset('singLEFT', 'singRIGHT');
|
|
switchOffset('singLEFTmiss', 'singRIGHTmiss');
|
|
}
|
|
if (isPlayer) flipX = !flipX;
|
|
}
|
|
|
|
var isDanceLeftDanceRight:Bool = false;
|
|
|
|
public function switchOffset(anim1:String, anim2:String) {
|
|
var old = animOffsets[anim1];
|
|
animOffsets[anim1] = animOffsets[anim2];
|
|
animOffsets[anim2] = old;
|
|
}
|
|
|
|
override function update(elapsed:Float)
|
|
{
|
|
super.update(elapsed);
|
|
if (stunned) {
|
|
__stunnedTime += elapsed;
|
|
if (__stunnedTime > 5 / 60)
|
|
stunned = false;
|
|
}
|
|
}
|
|
|
|
private var danced:Bool = false;
|
|
|
|
/**
|
|
* FOR GF DANCING SHIT
|
|
*/
|
|
public function dance()
|
|
{
|
|
if (!debugMode)
|
|
{
|
|
switch (curCharacter)
|
|
{
|
|
// hardcode custom dance animations here
|
|
case 'spooky':
|
|
danced = !danced;
|
|
|
|
if (danced)
|
|
playAnim('danceRight');
|
|
else
|
|
playAnim('danceLeft');
|
|
default:
|
|
if (isDanceLeftDanceRight) {
|
|
playAnim((danced = !danced) ? 'danceLeft' : 'danceRight');
|
|
} else
|
|
playAnim('idle');
|
|
}
|
|
}
|
|
}
|
|
|
|
public function beatHit(curBeat:Int) {
|
|
if ((lastHit + (Conductor.stepCrochet * dadVar) < Conductor.songPosition) || animation.curAnim == null || (!animation.curAnim.name.startsWith("sing") && animation.curAnim.finished))
|
|
dance();
|
|
}
|
|
public function stepHit(curStep:Int) {
|
|
// nothing
|
|
}
|
|
|
|
var __reverseDrawProcedure:Bool = false;
|
|
public override function getScreenBounds(?newRect:FlxRect, ?camera:FlxCamera):FlxRect {
|
|
if (__reverseDrawProcedure) {
|
|
scale.x *= -1;
|
|
var bounds = super.getScreenBounds(newRect, camera);
|
|
scale.x *= -1;
|
|
return bounds;
|
|
}
|
|
return super.getScreenBounds(newRect, camera);
|
|
}
|
|
|
|
public override function draw() {
|
|
if (flipX) {
|
|
__reverseDrawProcedure = true;
|
|
|
|
flipX = false;
|
|
scale.x *= -1;
|
|
super.draw();
|
|
flipX = true;
|
|
scale.x *= -1;
|
|
|
|
__reverseDrawProcedure = false;
|
|
} else
|
|
super.draw();
|
|
}
|
|
|
|
public function playAnim(AnimName:String, Force:Bool = false, Reversed:Bool = false, Frame:Int = 0):Void
|
|
{
|
|
animation.play(AnimName, Force, Reversed, Frame);
|
|
|
|
var daOffset = animOffsets.get(AnimName);
|
|
if (daOffset != null)
|
|
offset.set(daOffset.x * (isPlayer != playerOffsets ? -1 : 1), daOffset.y);
|
|
else
|
|
offset.set(0, 0);
|
|
|
|
offset.x += globalOffset.x - (isPlayer != playerOffsets ? 1 : -1);
|
|
offset.y -= globalOffset.y;
|
|
|
|
if (AnimName.startsWith("sing"))
|
|
lastHit = Conductor.songPosition;
|
|
|
|
if (curCharacter == 'gf')
|
|
{
|
|
if (AnimName == 'singLEFT')
|
|
{
|
|
danced = true;
|
|
}
|
|
else if (AnimName == 'singRIGHT')
|
|
{
|
|
danced = false;
|
|
}
|
|
|
|
if (AnimName == 'singUP' || AnimName == 'singDOWN')
|
|
{
|
|
danced = !danced;
|
|
}
|
|
}
|
|
}
|
|
|
|
public override function destroy() {
|
|
super.destroy();
|
|
}
|
|
|
|
public inline function getIcon() {
|
|
return (icon != null) ? icon : curCharacter;
|
|
}
|
|
|
|
public function addOffset(name:String, x:Float = 0, y:Float = 0)
|
|
{
|
|
animOffsets[name] = new FlxPoint(x, y);
|
|
}
|
|
} |