Files
CodenameEngine/building/libs.xml
T
b447031e2d Enable Mac OS Universal support, update hxvlc & actions dependencies, fix VIDEO_CUTSCENES (#931)
* Update hxvlc to 2.2.6

* Remove `arch -x86_64` as no longer needed

Since `cne-lime` got rebased with FunkinCrew's, which includes Apple Silicon (ARM64) support.

* Wtf

* Rename **Mac OS x64** to **Mac OS Universal** in the ReadME

Reason: **x64** is only powered by Intel/AMD, not ARM, so it will make the macOS users to think macOS builds still uses Intel.

* Enable videos for iOS

Since hxvlc 2.0.0 or newer, it fixed the video playback for iOS.

* Fixed the extension-androidtools import, when using extension-androidtools 2.2.X.

* Replace `start` with `wait` in `VideoCutscene.hx`

* Revert

* Nvm I think I found out why I guess

* Will this fix some actions deprecations?

* Oops

* F#CK

* I'm gonna lose it

* I forgot again

I'm going to scream into the pillow, If I keep forgetting to update those.

* Update macOS version to 26 in the macOS workflow

* Remove old hxvlc apis from the `VideoCutscene.hx` class, since hxvlc got updated to the latest

* Fix the f#cking conflicts

* Now it works

---------

Co-authored-by: Ralty <78720179+Raltyro@users.noreply.github.com>
2026-03-29 13:41:27 +07:00

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2.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<libraries checkVersion="update || all">
<if cond="update || all">
<print pretty="true">Preparing installation...</print>
<!-- Hxcpp & OpenFL & Lime (Required for Flixel) -->
<git name="hxcpp" url="https://github.com/CodenameCrew/cne-hxcpp"/>
<git name="openfl" url="https://github.com/CodenameCrew/cne-openfl" ref="develop" skipDeps="true"/>
<git name="lime" url="https://github.com/CodenameCrew/cne-lime" ref="develop" skipDeps="true"/>
<!-- Flixel -->
<git name="flixel" url="https://github.com/CodenameCrew/cne-flixel" ref="dev" skipDeps="true"/>
<git name="flixel-addons" url="https://github.com/CodenameCrew/cne-flixel-addons" ref="dev" skipDeps="true"/>
<!-- CNE Core Libraries -->
<git name="flixel-animate" url="https://github.com/CodenameCrew/cne-flixel-animate" skipDeps="true"/>
<git name="hscript-improved" url="https://github.com/CodenameCrew/hscript-improved" ref="codename-dev"/>
<git name="away3d" url="https://github.com/CodenameCrew/away3d" skipDeps="true"/>
<!-- Other Libraries -->
<git name="hxdiscord_rpc" url="https://github.com/CodenameCrew/cne-hxdiscord_rpc" skipDeps="true"/>
<lib name="funkin-modchart" skipDeps="true"/>
<lib name="hxvlc" skipDeps="true"/>
<lib name="hxcpp-debug-server"/>
<lib name="format"/>
<lib name="markdown"/>
<lib name="nape-haxe4"/>
<!-- For building lime -->
<!-- <lib global="true" name="hxp"/> <lib name="hxp"/> -->
<!-- <lib global="true" name="format"/> <lib name="format"/> -->
</if>
<!-- Hxcpp Building -->
<if cond="build-hxcpp || all">
<print pretty="true">Rebuilding Hxcpp...</print>
<!-- Build hxcpp -->
<cmd inLib="hxcpp" dir="tools/hxcpp" cmd="haxe compile.hxml" />
</if>
<!-- Lime Building -->
<if cond="build-lime">
<print pretty="true">Rebuilding Lime...</print>
<!-- Build lime -->
<cmd inLib="lime" dir="tools" cmd="haxe tools.hxml"/>
<cmd inLib="lime" cmd="haxelib run lime rebuild $PLATFORM -nocolor -nocffi -release"/>
</if>
</libraries>