Files
CodenameEngine/source/funkin/editors/character/CharacterEditor.hx
T

376 lines
8.5 KiB
Haxe

package funkin.editors.character;
import funkin.editors.extra.CameraHoverDummy;
import openfl.display.BitmapData;
import flixel.math.FlxPoint;
import funkin.backend.system.framerate.Framerate;
import funkin.backend.utils.XMLUtil.AnimData;
import funkin.editors.ui.UIContextMenu.UIContextMenuOption;
import funkin.game.Character;
import haxe.xml.Access;
import haxe.xml.Printer;
class CharacterEditor extends UIState {
static var __character:String;
public var character:Character;
public static var instance(get, null):CharacterEditor;
private static inline function get_instance()
return FlxG.state is CharacterEditor ? cast FlxG.state : null;
/**
* CHARACTER UI STUFF
*/
public var characterBG:FunkinSprite;
public var topMenu:Array<UIContextMenuOption>;
public var topMenuSpr:UITopMenu;
public var uiGroup:FlxTypedGroup<FlxSprite> = new FlxTypedGroup<FlxSprite>();
public var cameraHoverDummy:CameraHoverDummy;
public var characterPropertiesWindow:CharacterPropertiesWindow;
public var characterAnimsWindow:CharacterAnimsWindow;
public var charCamera:FlxCamera;
public var uiCamera:FlxCamera;
public function new(character:String) {
super();
if (character != null) __character = character;
}
public override function create() {
super.create();
WindowUtils.suffix = " (Character Editor)";
SaveWarning.selectionClass = CharacterSelection;
SaveWarning.saveFunc = () -> {_file_save(null);};
topMenu = [
{
label: "File",
childs: [
{
label: "New",
onSelect: _file_new,
},
null,
{
label: "Save",
keybind: [CONTROL, S],
onSelect: _file_save,
},
{
label: "Save As...",
keybind: [CONTROL, SHIFT, S],
onSelect: _file_saveas,
},
null,
{
label: "Exit",
onSelect: _file_exit
}
]
},
{
label: "Edit",
childs: [
{
label: "Undo",
keybind: [CONTROL, Z],
},
{
label: "Redo",
keybinds: [[CONTROL, Y], [CONTROL, SHIFT, Z]],
}
]
},
{
label: "Character",
childs: [
{
label: "New Animation",
keybind: [CONTROL, N],
},
{
label: "Edit Animation",
},
{
label: "Delete Animation",
keybind: [DELETE],
},
null,
{
label: "Edit Info",
}
]
},
{
label: "Playback",
childs: [
{
label: "Play Animation",
keybind: [SPACE],
onSelect: _playback_play_anim,
},
{
label: "Stop Animation",
onSelect: _playback_stop_anim
}
]
},
{
label: "Offsets",
childs: [
{
label: "Move Left",
keybind: [LEFT],
},
{
label: "Move Up",
keybind: [UP],
},
{
label: "Move Down",
keybind: [DOWN],
},
{
label: "Move Right",
keybind: [RIGHT],
},
null,
{
label: "Move Extra Left",
keybind: [SHIFT, LEFT],
},
{
label: "Move Extra Up",
keybind: [SHIFT, UP],
},
{
label: "Move Extra Down",
keybind: [SHIFT, DOWN],
},
{
label: "Move Extra Right",
keybind: [SHIFT, RIGHT],
},
null,
{
label: "Clear Offsets",
keybind: [CONTROL, R],
}
]
},
{
label: "View",
childs: [
{
label: "Zoom in",
keybind: [CONTROL, NUMPADPLUS],
onSelect: _view_zoomin
},
{
label: "Zoom out",
keybind: [CONTROL, NUMPADMINUS],
onSelect: _view_zoomout
},
{
label: "Reset zoom",
keybind: [CONTROL, NUMPADZERO],
onSelect: _view_zoomreset
},
]
},
];
charCamera = FlxG.camera;
uiCamera = new FlxCamera();
uiCamera.bgColor = 0;
characterBG = new FunkinSprite(0, 0, Paths.image('editors/character/WOAH'));
characterBG.cameras = [charCamera];
characterBG.screenCenter();
characterBG.scale.set(FlxG.width/characterBG.width, FlxG.height/characterBG.height);
characterBG.scrollFactor.set();
add(characterBG);
// characterBG.visible = false;
FlxG.cameras.add(uiCamera);
character = new Character(0,0, __character, false, false);
character.debugMode = true;
character.cameras = [charCamera];
add(character);
uiGroup.cameras = [uiCamera];
add(cameraHoverDummy = new CameraHoverDummy(uiGroup, FlxPoint.weak(0, 0)));
characterPropertiesWindow = new CharacterPropertiesWindow((FlxG.width-(532+16)), 23+12+10, character);
uiGroup.add(characterPropertiesWindow);
topMenuSpr = new UITopMenu(topMenu);
topMenuSpr.cameras = [uiCamera];
characterAnimsWindow = new CharacterAnimsWindow(characterPropertiesWindow.x, characterPropertiesWindow.y+224+16, character);
uiGroup.add(characterAnimsWindow);
add(uiGroup);
add(topMenuSpr);
playAnimation(character.getAnimOrder()[0]);
_view_focus_character(null);
if(Framerate.isLoaded) {
Framerate.fpsCounter.alpha = 0.4;
Framerate.memoryCounter.alpha = 0.4;
Framerate.codenameBuildField.alpha = 0.4;
}
DiscordUtil.call("onEditorLoaded", ["Character Editor", __character]);
}
override function destroy() {
super.destroy();
if(Framerate.isLoaded) {
Framerate.fpsCounter.alpha = 1;
Framerate.memoryCounter.alpha = 1;
Framerate.codenameBuildField.alpha = 1;
}
}
var _nextScroll:FlxPoint = FlxPoint.get(0,0);
var _cameraZoomMulti:Float = 1;
public override function update(elapsed:Float) {
if(FlxG.keys.justPressed.ANY)
UIUtil.processShortcuts(topMenu);
if (cameraHoverDummy.hovered) {
if (FlxG.mouse.wheel != 0) {
zoom += 0.25 * FlxG.mouse.wheel;
__camZoom = Math.pow(2, zoom);
}
if (FlxG.mouse.justReleasedRight) {
closeCurrentContextMenu();
openContextMenu(topMenu[2].childs);
}
if (FlxG.mouse.pressed) {
_nextScroll.set(_nextScroll.x - FlxG.mouse.deltaScreenX, _nextScroll.y - FlxG.mouse.deltaScreenY);
currentCursor = HAND;
} else
currentCursor = ARROW;
} else if (!FlxG.mouse.pressed)
currentCursor = ARROW;
charCamera.scroll.set(
lerp(charCamera.scroll.x, _nextScroll.x, 0.35),
lerp(charCamera.scroll.y, _nextScroll.y, 0.35)
);
charCamera.zoom = lerp(charCamera.zoom, __camZoom*_cameraZoomMulti, 0.125);
characterBG.scale.set(FlxG.width/characterBG.width, FlxG.height/characterBG.height);
characterBG.scale.set(characterBG.scale.x / charCamera.zoom, characterBG.scale.y / charCamera.zoom);
super.update(elapsed);
}
// TOP MENU OPTIONS
#if REGION
function _file_exit(_) {
/*if (undos.unsaved) SaveWarning.triggerWarning();
else*/ FlxG.switchState(new CharacterSelection());
}
function _file_new(_) {
}
function _file_save(_) {
#if sys
CoolUtil.safeSaveFile(
'${Paths.getAssetsRoot()}/data/characters/${character.curCharacter}.xml',
buildCharacter()
);
#else
_file_saveas(_);
#end
}
function _file_saveas(_) {
openSubState(new SaveSubstate(buildCharacter(), {
defaultSaveFile: '${character.curCharacter}.xml'
}));
}
function buildCharacter():String {
if (character.isPlayer != character.playerOffsets) {
character.switchOffset('singLEFT', 'singRIGHT');
character.switchOffset('singLEFTmiss', 'singRIGHTmiss');
}
var charXML:Xml = character.buildXML([
for (button in characterAnimsWindow.buttons.members)
button.anim
]);
return "<!DOCTYPE codename-engine-character>\n" + Printer.print(charXML, true);
}
function _playback_play_anim(_) {
if (character.getNameList().length != 0)
playAnimation(character.getAnimName());
}
function _playback_stop_anim(_) {
if (character.getNameList().length != 0)
character.stopAnimation();
}
public function playAnimation(anim:String) {
character.playAnim(anim, true);
for(i in characterAnimsWindow.buttons.members)
i.alpha = i.anim == anim ? 1 : 0.25;
}
var zoom(default, set):Float = 0;
var __camZoom(default, set):Float = 1;
function set_zoom(val:Float) {
return zoom = FlxMath.bound(val, -3.5, 1.75); // makes zooming not lag behind when continuing scrolling
}
function set___camZoom(val:Float) {
return __camZoom = FlxMath.bound(val, 0.1, 3);
}
function _view_zoomin(_) {
zoom += 0.25;
__camZoom = Math.pow(2, zoom);
}
function _view_zoomout(_) {
zoom -= 0.25;
__camZoom = Math.pow(2, zoom);
}
function _view_zoomreset(_) {
zoom = 0;
__camZoom = Math.pow(2, zoom);
}
function _view_focus_character(_) {
if (character == null) return;
var characterMidpoint:FlxPoint = character.getMidpoint();
characterMidpoint.x -= (FlxG.width/2)-character.globalOffset.x;
characterMidpoint.y -= (FlxG.height/2)-character.globalOffset.y+(23/4);
_nextScroll.set(characterMidpoint.x, characterMidpoint.y);
characterMidpoint.put();
}
#end
}