Files
CodenameEngine/source/funkin/menus/TitleState.hx
T

270 lines
6.4 KiB
Haxe

package funkin.menus;
#if desktop
import funkin.system.Discord.DiscordClient;
import sys.thread.Thread;
#end
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.addons.display.FlxGridOverlay;
import flixel.addons.transition.FlxTransitionSprite.GraphicTransTileDiamond;
import flixel.addons.transition.FlxTransitionableState;
import flixel.graphics.FlxGraphic;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.group.FlxGroup;
import flixel.input.gamepad.FlxGamepad;
import flixel.math.FlxPoint;
import flixel.math.FlxRect;
import flixel.system.FlxSound;
import flixel.system.ui.FlxSoundTray;
import flixel.text.FlxText;
import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
import flixel.util.FlxColor;
import flixel.util.FlxTimer;
import funkin.system.Conductor;
import lime.app.Application;
import openfl.Assets;
import funkin.ui.Alphabet;
using StringTools;
class TitleState extends MusicBeatState
{
static var initialized:Bool = false;
var blackScreen:FlxSprite;
var textGroup:FlxGroup;
var ngSpr:FlxSprite;
var curWacky:Array<String> = [];
var wackyImage:FlxSprite;
override public function create():Void
{
curWacky = FlxG.random.getObject(getIntroTextShit());
FlxTransitionableState.skipNextTransIn = true;
super.create();
startIntro();
#if desktop
DiscordClient.initialize();
Application.current.onExit.add (function (exitCode) {
DiscordClient.shutdown();
});
#end
}
var logoBl:FlxSprite;
var gfDance:FlxSprite;
var danceLeft:Bool = false;
var titleText:FlxSprite;
function startIntro()
{
if (!initialized)
{
FlxG.sound.playMusic(Paths.music('freakyMenu'), 0);
FlxG.sound.music.fadeIn(4, 0, 0.7);
}
Conductor.changeBPM(102);
persistentUpdate = true;
var bg:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
add(bg);
logoBl = new FlxSprite(-150, -100);
logoBl.frames = Paths.getSparrowAtlas('logoBumpin');
logoBl.antialiasing = true;
logoBl.animation.addByPrefix('bump', 'logo bumpin', 24);
logoBl.animation.play('bump');
logoBl.updateHitbox();
gfDance = new FlxSprite(FlxG.width * 0.4, FlxG.height * 0.07);
gfDance.frames = Paths.getSparrowAtlas('gfDanceTitle');
gfDance.animation.addByIndices('danceLeft', 'gfDance', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
gfDance.animation.addByIndices('danceRight', 'gfDance', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
gfDance.antialiasing = true;
add(gfDance);
add(logoBl);
titleText = new FlxSprite(100, FlxG.height * 0.8);
titleText.frames = Paths.getSparrowAtlas('titleEnter');
titleText.animation.addByPrefix('idle', "Press Enter to Begin", 24);
titleText.animation.addByPrefix('press', "ENTER PRESSED", 24);
titleText.antialiasing = true;
titleText.animation.play('idle');
titleText.updateHitbox();
add(titleText);
textGroup = new FlxGroup();
blackScreen = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
add(blackScreen);
ngSpr = new FlxSprite(0, FlxG.height * 0.52).loadGraphic(Paths.image('newgrounds_logo'));
add(ngSpr);
ngSpr.visible = false;
ngSpr.setGraphicSize(Std.int(ngSpr.width * 0.8));
ngSpr.updateHitbox();
ngSpr.screenCenter(X);
ngSpr.antialiasing = true;
FlxG.mouse.visible = false;
if (initialized)
skipIntro();
else
initialized = true;
}
function getIntroTextShit():Array<Array<String>>
{
var fullText:String = Assets.getText(Paths.txt('titlescreen/introText'));
var firstArray:Array<String> = fullText.split('\n');
var swagGoodArray:Array<Array<String>> = [];
for (i in firstArray)
{
swagGoodArray.push(i.split('--'));
}
return swagGoodArray;
}
var transitioning:Bool = false;
override function update(elapsed:Float)
{
if (FlxG.sound.music != null) Conductor.songPosition = FlxG.sound.music.time;
if (FlxG.keys.justPressed.F) FlxG.fullscreen = !FlxG.fullscreen;
var pressedEnter:Bool = FlxG.keys.justPressed.ENTER;
#if mobile
for (touch in FlxG.touches.list)
{
if (touch.justPressed)
{
pressedEnter = true;
}
}
#end
var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
if (gamepad != null)
{
if (gamepad.justPressed.START)
pressedEnter = true;
#if switch
if (gamepad.justPressed.B)
pressedEnter = true;
#end
}
if (pressedEnter && !transitioning && skippedIntro)
{
titleText.animation.play('press');
FlxG.camera.flash(FlxColor.WHITE, 1);
FlxG.sound.play(Paths.sound('confirmMenu'), 0.7);
transitioning = true;
// FlxG.sound.music.stop();
new FlxTimer().start(2, function(tmr:FlxTimer)
{
FlxG.switchState(new MainMenuState());
});
}
if (pressedEnter && !skippedIntro)
skipIntro();
super.update(elapsed);
}
function createCoolText(textArray:Array<String>)
{
for (i=>text in textArray)
{
if (text == "" || text == null) continue;
var money:Alphabet = new Alphabet(0, (i * 60) + 200, text, true, false);
money.screenCenter(X);
textGroup.add(money);
}
}
function addMoreText(text:String)
{
var coolText:Alphabet = new Alphabet(0, (textGroup.length * 60) + 200, text, true, false);
coolText.screenCenter(X);
textGroup.add(coolText);
}
function deleteCoolText()
{
while (textGroup.members.length > 0) textGroup.remove(textGroup.members[0], true);
}
override function beatHit()
{
super.beatHit();
logoBl.animation.play('bump');
danceLeft = !danceLeft;
if (danceLeft)
gfDance.animation.play('danceRight');
else
gfDance.animation.play('danceLeft');
#if TITLESCREEN_XML
#else
switch (curBeat)
{
case 1: createCoolText(['ninjamuffin99', 'phantomArcade', 'kawaisprite', 'evilsk8er']);
case 3: addMoreText('present');
case 4: deleteCoolText();
case 5: createCoolText(['In association', 'with']);
case 7: addMoreText('newgrounds'); ngSpr.visible = true;
case 8: deleteCoolText(); ngSpr.visible = false;
case 9: createCoolText([curWacky[0]]);
case 11: addMoreText(curWacky[1]);
case 12: deleteCoolText();
case 13: addMoreText('Friday');
case 14: addMoreText('Night');
case 15: addMoreText('Funkin');
case 16: skipIntro();
}
#end
}
var skippedIntro:Bool = false;
function skipIntro():Void
{
if (!skippedIntro)
{
remove(ngSpr);
FlxG.camera.flash(FlxColor.WHITE, 4);
remove(blackScreen);
blackScreen.destroy();
skippedIntro = true;
}
}
}