Files
CodenameEngine/assets/languages
TheZoroForce240andGitHub 4fe3ba76e3 Charter/Editor additions and fixes (#793)
* camera highlights again

* option to mute all hitsounds

* context menus inside context menus and wip sliders in context menu

* wip volume slider stuff

* strumline preview fix with resizable editors

* more slider stuff

* editor sfx option should now actually work for everything

* fixed strumline vocals volume, fixed note type option keybinds and moved bookmarks and note types into submenus

* fix for saving difficulty specific meta json

* some extra misc changes

fixed camera highlights not updating when zooming in/out, optimized some of the highlight draw code so it doesn't do a full loop, and added the note scale flag into the strumline preview

* fix compiling after merge
2026-03-01 21:13:33 +07:00
..
2025-08-10 22:23:46 +02:00

Translations

Adding a new language

  1. Create a new folder in this folder with the language's code. Using the ISO 3166-1 codes for the language. (ex: en for English, es for Spanish, etc) (For full list of codes, see here)

  2. Create a config.ini file in the folder with the following contents:

name="Your Language Name in translated language"
credits="Your Name (your github username)"
version="version based on the English config.ini version"
  1. Copy the xml files from the en (English) folder and paste them in the new folder.

  2. Translate the texts in the copied xml files. The {0} and {1}, and so on are placeholders are used for variables, and should be left as is.

  3. If you wanna help us with the language(s) you added in the engine: Make a pull request with your changes. Make sure the pull request is labeled as [LANG] Add <language name> or [LANG] Update <language name> or [LANG] Fix typo in <language name>, generally anything is allowed but it has to contain the language name.