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CodenameEngine/source/funkin/game/cutscenes/dialogue/DialogueCharacter.hx
T

138 lines
5.0 KiB
Haxe

package funkin.game.cutscenes.dialogue;
import flixel.tweens.FlxTween;
import funkin.backend.scripting.Script;
import funkin.backend.scripting.events.PlayAnimContext;
import funkin.backend.scripting.events.PlayAnimEvent;
import funkin.backend.scripting.events.dialogue.*;
import haxe.xml.Access;
class DialogueCharacter extends FunkinSprite {
public var charData:Access;
public var curTween:FlxTween;
public var curAnimContext:DialogueCharAnimContext = NONE;
public var positionName:String;
public var finishAnimCallback:String->Void = null;
public var defaultAnim:String = 'normal';
public var defPath:String = 'dialogue/characters/';
public var dialogueCharScript:Script;
public var cutscene:DialogueCutscene = DialogueCutscene.cutscene;
public function new(name:String, position:String) {
super();
dialogueCharScript = Script.create(Paths.script('data/' + defPath + name));
dialogueCharScript.setParent(this);
dialogueCharScript.load();
var event = EventManager.get(DialogueCharStructureEvent).recycle(name, position, null);
dialogueCharScript.call('create', [event]); // Its not really create() since its inside new() but, nah, it makes no difference at least here - Nex
if(event.cancelled) return;
try {
event.charData = new Access(Xml.parse(Assets.getText(Paths.xml(defPath + event.name))).firstElement());
dialogueCharScript.call('structureLoaded', [event]);
if(event.cancelled) return;
name = event.name;
positionName = event.position;
charData = event.charData;
if(!charData.has.sprite) charData.x.set("sprite", name);
if(!charData.has.updateHitbox) charData.x.set("updateHitbox", "true");
XMLUtil.loadSpriteFromXML(this, charData, defPath, LOOP);
animation.finishCallback = (name:String) -> {
if(finishAnimCallback != null) finishAnimCallback(name);
if(name.endsWith("-show") || name == 'show') hasAnimation(defaultAnim) ? playAnim(defaultAnim, true) : animation.stop();
else if(name.endsWith("-hide") || name == 'hide') alpha = 0;
}
offset.set(x, y + height);
x = 0; y = 0;
} catch(e) {
var message:String = e.toString();
Logs.trace('Failed to load dialogue character $name: ${message}', ERROR);
dialogueCharScript.call("loadingError", [message]);
}
visible = false;
dialogueCharScript.call("postCreate");
}
public override function playAnim(AnimName:String, ?Force:Bool, Context:PlayAnimContext = NONE, Reversed:Bool = false, Frame:Int = 0) {
var event = EventManager.get(PlayAnimEvent).recycle(AnimName, Force, Reversed, Frame, Context);
dialogueCharScript.call("playAnim", [event]);
if(event.cancelled) return;
super.playAnim(event.animName, event.force, event.context, event.reverse, event.startingFrame);
}
public override function beatHit(curBeat:Int) {
super.beatHit(curBeat);
dialogueCharScript.call("beatHit", [curBeat]);
}
public override function update(elapsed:Float) {
super.update(elapsed);
dialogueCharScript.call("update", [elapsed]);
}
public function show(x:Float, y:Float, ?animation:String, force:Bool = false) {
if(animation == null) animation = defaultAnim;
var lastAnimContext:DialogueCharAnimContext = force ? POPOUT : curAnimContext;
curAnimContext = POPIN;
var event = EventManager.get(DialogueCharShowEvent).recycle(x, y, animation, lastAnimContext);
dialogueCharScript.call("show", [event]);
if (event.cancelled || event.lastAnimContext == curAnimContext) return;
visible = true;
var anim:String;
if (hasAnimation(anim = '${event.animation}-show') || hasAnimation(anim = 'show')) {
playAnim(anim, true);
setPosition(event.x, event.y);
alpha = 1;
} else {
setPosition(event.x, event.y + 100);
if(curTween != null) curTween.cancel();
playAnim(event.animation, true);
alpha = 0;
curTween = FlxTween.tween(this, {alpha: 1, y: event.y}, 0.2, {ease: FlxEase.quintOut, onComplete: function(twn:FlxTween) dialogueCharScript.call("showTweenCompleted", [twn])});
}
dialogueCharScript.call("postShow", [event]);
}
public function hide(?animation:String, force:Bool = false) {
if(animation == null) animation = defaultAnim;
var lastAnimContext:DialogueCharAnimContext = force ? POPIN : curAnimContext;
curAnimContext = POPOUT;
var event = EventManager.get(DialogueCharHideEvent).recycle(animation, lastAnimContext);
dialogueCharScript.call("hide", [event]);
if (event.cancelled || event.lastAnimContext == curAnimContext) return;
var anim:String;
if(hasAnimation(anim = '${event.animation}-hide') || hasAnimation(anim = 'hide')) playAnim(anim, true);
else {
if(curTween != null) curTween.cancel();
curTween = FlxTween.tween(this, {alpha: 0, y: y + 100}, 0.2, {ease: FlxEase.quintIn, onComplete: function(twn:FlxTween) dialogueCharScript.call("hideTweenCompleted", [twn])});
}
dialogueCharScript.call("postHide", [event]);
}
override function destroy()
{
dialogueCharScript.call("destroy");
dialogueCharScript.destroy();
super.destroy();
}
}
enum abstract DialogueCharAnimContext(Int) {
var NONE = -1;
var POPIN = 0;
var POPOUT = 1;
}