33 lines
927 B
Haxe
33 lines
927 B
Haxe
package funkin.backend.scripting.events.note;
|
|
|
|
import funkin.game.StrumLine;
|
|
|
|
final class InputSystemEvent extends CancellableEvent {
|
|
/**
|
|
* Array containing whenever a specific control is pressed or not.
|
|
* For example, `pressed[0]` will return whenever the left strum was pressed.
|
|
*/
|
|
public var pressed:Array<Bool>;
|
|
|
|
/**
|
|
* Array containing whenever a specific control was pressed (not hold) this frame or not.
|
|
* For example, `justPressed[0]` will return whenever the left strum was just pressed.
|
|
*/
|
|
public var justPressed:Array<Bool>;
|
|
|
|
/**
|
|
* Array containing whenever a specific control was released this frame or not.
|
|
* For example, `justReleased[0]` will return whenever the left strum was just released.
|
|
*/
|
|
public var justReleased:Array<Bool>;
|
|
|
|
/**
|
|
* Strumline which input is being processed.
|
|
*/
|
|
public var strumLine:StrumLine;
|
|
|
|
/**
|
|
* ID of the Strumline.
|
|
*/
|
|
public var strumLineID:Int;
|
|
} |