Files
CodenameEngine/assets/data/discord.hx
T
2024-03-24 00:01:36 +01:00

42 lines
1.4 KiB
Haxe

import funkin.backend.utils.DiscordUtil;
function onGameOver() {
DiscordUtil.changePresence('Game Over', PlayState.SONG.meta.displayName + " (" + PlayState.difficulty + ")");
}
function onPlayStateUpdate() {
// Setting parent to make code cleaner
var old = __script__.interp.scriptObject;
__script__.interp.scriptObject = PlayState.instance;
DiscordUtil.changeSongPresence(detailsText, (paused ? "Paused - " : "") + SONG.meta.displayName + " (" + difficulty + ")", inst, getIconRPC());
__script__.interp.scriptObject = old;
}
function onMenuLoaded(name:String) {
// Name is either "Main Menu", "Freeplay", "Title Screen", "Options Menu", "Credits Menu"
DiscordUtil.changePresenceSince("In the Menus", null);
}
function onEditorTreeLoaded(name:String) {
switch(name) {
case "Character Editor":
DiscordUtil.changePresenceSince("Choosing a Character", null);
case "Chart Editor":
DiscordUtil.changePresenceSince("Choosing a Chart", null);
case "Stage Editor":
DiscordUtil.changePresenceSince("Choosing a Stage", null);
}
}
function onEditorLoaded(name:String, editingThing:String) {
switch(name) {
case "Character Editor":
DiscordUtil.changePresenceSince("Editing a Character", editingThing);
case "Chart Editor":
DiscordUtil.changePresenceSince("Editing a Chart", editingThing);
case "Stage Editor":
DiscordUtil.changePresenceSince("Editing a Stage", editingThing);
}
}