236 lines
7.3 KiB
Haxe
236 lines
7.3 KiB
Haxe
package funkin.system;
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import funkin.mods.LimeLibrarySymbol;
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import flixel.FlxG;
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import flixel.graphics.frames.FlxAtlasFrames;
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import openfl.utils.AssetType;
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import openfl.utils.Assets as OpenFlAssets;
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import funkin.mods.ModsFolder;
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import funkin.scripting.Script;
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using StringTools;
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class Paths
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{
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/**
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* Preferred sound extension for the game's audio files.
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* Currently is set to `mp3` for web targets, and `ogg` for other targets.
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*/
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inline public static var SOUND_EXT = #if web "mp3" #else "ogg" #end;
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private static var __useSourceAssets = false;
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public static function getPath(file:String, type:AssetType, library:Null<String>, skipModsVerification:Bool = false)
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{
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if (library != null && library.startsWith("mods/")) {
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library = library.toLowerCase();
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} else if (!skipModsVerification && ModsFolder.currentModFolder != null) {
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var modPath = getPath(file, type, 'mods/${ModsFolder.currentModFolder}');
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if (OpenFlAssets.exists(modPath)) return modPath;
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}
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if (library != null)
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return getLibraryPath(file, library);
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return getPreloadPath(file);
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}
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static public function video(key:String) {
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return getPath('videos/$key.mp4', BINARY, null);
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}
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static public function getLibraryPath(file:String, library = "preload")
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{
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return if (library == "preload" || library == "default") getPreloadPath(file); else getLibraryPathForce(file, library);
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}
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inline static function getLibraryPathForce(file:String, library:String)
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{
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if (library.startsWith("mods")) library = library.toLowerCase();
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return '$library:assets/$library/$file';
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}
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inline static function getPreloadPath(file:String)
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{
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return (__useSourceAssets) ? getLibraryPathForce(file, 'sourceassets') : 'assets/$file';
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}
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inline static public function file(file:String, type:AssetType = TEXT, ?library:String)
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{
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return getPath(file, type, library);
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}
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inline static public function txt(key:String, ?library:String)
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{
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return getPath('data/$key.txt', TEXT, library);
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}
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inline static public function fragShader(key:String, ?library:String)
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{
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return getPath('shaders/$key.frag', TEXT, library);
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}
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inline static public function vertShader(key:String, ?library:String)
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{
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return getPath('shaders/$key.vert', TEXT, library);
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}
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inline static public function xml(key:String, ?library:String)
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{
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return getPath('data/$key.xml', TEXT, library);
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}
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inline static public function json(key:String, ?library:String)
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{
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return getPath('data/$key.json', TEXT, library);
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}
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static public function sound(key:String, ?library:String)
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{
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return getPath('sounds/$key.$SOUND_EXT', SOUND, library);
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}
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inline static public function soundRandom(key:String, min:Int, max:Int, ?library:String)
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{
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return sound(key + FlxG.random.int(min, max), library);
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}
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inline static public function music(key:String, ?library:String)
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{
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return getPath('music/$key.$SOUND_EXT', MUSIC, library);
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}
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inline static public function voices(song:String, difficulty:String = "normal")
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{
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var diff = getPath('songs/${song.toLowerCase()}/Voices-$difficulty.$SOUND_EXT', MUSIC, null);
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return OpenFlAssets.exists(diff) ? diff : getPath('songs/${song.toLowerCase()}/Voices.$SOUND_EXT', MUSIC, null);
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}
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inline static public function inst(song:String, difficulty:String = "normal")
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{
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var diff = getPath('songs/${song.toLowerCase()}/Inst-$difficulty.$SOUND_EXT', MUSIC, null);
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return OpenFlAssets.exists(diff) ? diff : getPath('songs/${song.toLowerCase()}/Inst.$SOUND_EXT', MUSIC, null);
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}
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inline static public function image(key:String, ?library:String, checkForAtlas:Bool = false)
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{
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var atlasPath = checkForAtlas ? getPath('images/$key/spritemap.png', IMAGE, library) : null;
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return (checkForAtlas && OpenFlAssets.exists(atlasPath)) ? atlasPath.substr(0, atlasPath.length - 14) : getPath('images/$key.png', IMAGE, library);
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}
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inline static public function script(key:String, ?library:String, isAssetsPath:Bool = false) {
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var scriptPath = isAssetsPath ? key : getPath(key, TEXT, library);
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var p:String;
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for(ex in Script.scriptExtensions) {
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p = isAssetsPath ? '$key.$ex' : getPath('$key.$ex', TEXT, library);
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if (OpenFlAssets.exists(p)) {
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scriptPath = p;
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break;
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}
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}
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return scriptPath;
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}
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static public function chart(song:String, ?difficulty:String = "normal"):String {
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difficulty = difficulty.toLowerCase();
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song = song.toLowerCase();
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var difficultyEnd = (difficulty == "normal") ? "" : '-$difficulty';
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// data/charts/your-song/hard.json
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var p = json('charts/$song/$difficulty');
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if (OpenFlAssets.exists(p)) return p;
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// data/charts/your-song/your-song-hard.json
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var p2 = json('charts/$song/$song$difficultyEnd');
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if (OpenFlAssets.exists(p2)) return p2;
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// data/your-song/your-song-hard.json (default old format)
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p2 = json('$song/$song$difficultyEnd');
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if (OpenFlAssets.exists(p2)) return p2;
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return p; // returns the normal one so that it shows the correct path in the error message.
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}
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inline static public function font(key:String)
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{
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return 'assets/fonts/$key';
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}
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inline static public function getSparrowAtlas(key:String, ?library:String)
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{
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return FlxAtlasFrames.fromSparrow(image(key, library), file('images/$key.xml', library));
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}
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inline static public function getSparrowAtlasAlt(key:String)
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{
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return FlxAtlasFrames.fromSparrow('$key.png', '$key.xml');
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}
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inline static public function getPackerAtlas(key:String, ?library:String)
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{
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return FlxAtlasFrames.fromSpriteSheetPacker(image(key, library), file('images/$key.txt', library));
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}
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inline static public function getPackerAtlasAlt(key:String)
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{
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return FlxAtlasFrames.fromSpriteSheetPacker('$key.png', '$key.txt');
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}
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static public function getFolderContent(key:String, includeSource:Bool = true, addPath:Bool = false, scanSource:Bool = false):Array<String> {
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// designed to work both on windows and web
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if (!key.endsWith("/")) key = key + "/";
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if (ModsFolder.currentModFolder == null && !scanSource)
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return getFolderContent(key, false, addPath, true);
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var folderPath:String = scanSource ? getPreloadPath(key) : getLibraryPathForce(key, 'mods/${ModsFolder.currentModFolder}');
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var libThing = new LimeLibrarySymbol(folderPath);
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var library = libThing.library;
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if (library is openfl.utils.AssetLibrary) {
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var lib = cast(libThing.library, openfl.utils.AssetLibrary);
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@:privateAccess
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if (lib.__proxy != null) library = lib.__proxy;
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}
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var content:Array<String> = [];
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#if MOD_SUPPORT
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if (library is funkin.mods.ModsAssetLibrary) {
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// easy task, can immediatly scan for files!
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var lib = cast(library, funkin.mods.ModsAssetLibrary);
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content = lib.getFiles(libThing.symbolName);
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if (addPath)
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for(i in 0...content.length)
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content[i] = '$folderPath${content[i]}';
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} else #end {
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@:privateAccess
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for(k=>e in library.paths) {
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if (k.toLowerCase().startsWith(libThing.symbolName.toLowerCase())) {
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if (addPath) {
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if (libThing.libraryName != "")
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content.push('${libThing.libraryName}:$k');
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else
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content.push(k);
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} else {
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var barebonesFileName = k.substr(libThing.symbolName.length);
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if (!barebonesFileName.contains("/"))
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content.push(barebonesFileName);
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}
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}
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}
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}
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if (includeSource) {
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var sourceResult = getFolderContent(key, false, addPath, true);
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for(e in sourceResult)
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if (!content.contains(e))
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content.push(e);
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}
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return content;
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}
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}
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