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CodenameEngine/assets/languages/en/Editors.xml
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2024-11-03 22:46:50 +01:00

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<?xml version="1.0" encoding="utf-8" ?>
<language>
<group name="General Editor Translations">
<str id="editor.autosavingIn">Autosaving in {0} seconds{1}</str>
<str id="editor.autosavingCanceledSuffix">(Canceled)!</str>
<str id="editor.ok">Ok</str>
<str id="editor.cancel">Cancel</str>
<str id="editor.save">Save</str>
<str id="editor.saveClose">Save &amp; Close</str>
<str id="editor.close">Close</str>
</group>
<group name="CharterSelection" prefix="charterSelection.">
<str id="desc">Select a song to modify the charts from."</str>
<str id="acceptSong">Press ACCEPT to choose a difficulty to edit.</str>
<str id="acceptDifficulty">Press ACCEPT to edit the chart for the selected difficulty.</str>
<str id="selectDifficulty">Select a difficulty to continue.</str>
<str id="newDifficulty">New Difficulty</str>
<str id="newSong">New Song</str>
<group name="Warnings" prefix="warnings.">
<str id="song-exists-title">Creating Song: Error!</str>
<str id="song-exists-body">The song you are trying to create already exists, if you would like to override it delete the song first!</str>
<str id="chart-exists-title">Creating Chart: Error!</str>
<str id="chart-exists-body">The chart you are trying to create already exists, if you would like to override it delete the chart first!</str>
</group>
</group>
<group name="ChartCreationScreen" prefix="chartCreation.">
<str id="title">Creating New Chart</str>
<str id="info">Chart Info</str>
<str id="diffName">Difficulty Name</str>
<str id="stage">Stage</str>
<str id="scrollSpeed">Scroll Speed</str>
<str id="strumLineList">Strumlines $* Atleast 1 Strumline Required$</str>
<str id="strumLine.format">Strumline - #{0}</str>
</group>
<group name="ChartDataScreen" prefix="chartDataScreen.">
<str id="title">Chart Properties</str>
<str id="editChartData">Edit Chart Data</str>
<str id="stage">Stage</str>
<str id="scrollSpeed">Scroll Speed</str>
</group>
<group name="SongPosInfo" prefix="songPosInfo.">
<str id="step">Step: {0}</str>
<str id="beat">Beat: {0}</str>
<str id="measure">Measure: {0}</str>
<str id="bpm">BPM: {0}</str>
<str id="timeSignature">Time Signature: {0}/{1}</str>
</group>
<group name="CharterEventScreen" prefix="charterEventScreen.">
<str id="title-creating">Create Event Group</str>
<str id="title-editing">Edit Event Group</str>
<str id="noEvent">No Event</str>
<str id="strumLine.format">Strumline #{0} ({1})</str>
</group>
<group name="CharterEventTypeSelection" prefix="charterEventTypeSelection.">
<str id="title">Choose an event type...</str>
</group>
<group name="CharterMetaDataScreen" prefix="charterMetaDataScreen.">
<str id="title">Edit Metadata</str>
<str id="songData">Song Data</str>
<str id="songName">Song Name</str>
<str id="bpm">BPM</str>
<str id="timeSignature">Time Signature</str>
<str id="menusData">Menus Data (Freeplay/Story)</str>
<str id="displayName">Display Name</str>
<str id="icon">Icon</str>
<str id="modesAllowed">Modes Allowed</str>
<str id="color">Color</str>
<str id="difficulties">Difficulties</str>
<str id="customValues">Custom Values (Advanced)</str>
<str id="opponentMode">Opponent Mode</str>
<str id="coopAllowed">Co-op Mode</str>
</group>
<group name="CharterNoteTypesList" prefix="charterNoteTypesList.">
<str id="title">Note Types List Editor</str>
<str id="editNoteTypes">Edit Note Types</str>
<str id="editType">Note Type {0}</str>
</group>
<group name="CharterStrumlineScreen" prefix="charterStrumlineScreen.">
<str id="win-title-creating">Creating strumline {0}</str>
<str id="win-title-editing">Editing strumline {0} properties</str>
<str id="title-creating">Create New Strumline</str>
<str id="title-editing">Edit Strumline Properties</str>
</group>
<group name="SongCreationScreen" prefix="songCreationScreen.">
<str id="win-title">Creating New Song</str>
<str id="title">Song Info</str>
<str id="instAudio">Inst Audio File $* Required*$</str>
<str id="voicesAudio">Vocal Audio File $* Required*$</str>
<str id="back">Back</str>
<str id="next">Next</str>
</group>
<group name="StrumlineOptions" prefix="charterStrumLine.">
<str id="characters">Characters</str>
<str id="newChar">New Char</str>
<str id="type">Type</str>
<str id="scrollSpeed">Scroll Speed</str>
<str id="stagePos">Stage Position</str>
<str id="scale">Scale</str>
<str id="hudPos">Hud Position (X [Ratio 0-1],Y)</str>
<str id="visible">Visible?</str>
<str id="useChartScrollSpeed">Uses charts scroll speed?</str>
<str id="vocalSuffix">Vocal Suffix</str>
</group>
<group name="ChartEditor" prefix="charter.">
<str id="name">Chart Editor</str>
<!-- Charter.hx -->
<group name="TopBar">
<str id="topBar.file">File</str>
<group name="FileMenu" prefix="file.">
<str id="new">New</str>
<str id="save">Save</str>
<str id="saveAs">Save As...</str>
<str id="saveWithoutEvents">Save Without Events</str>
<str id="saveWithoutEventsAs">Save Without Events As...</str>
<str id="saveEventsSeparately">Save Events Separately</str>
<str id="saveEventsSeparatelyAs">Save Events Separately As...</str>
<str id="saveMeta">Save Meta</str>
<str id="saveMetaAs">Save Meta As...</str>
<str id="exportFnfLegacy">Export For FNF Legacy...</str>
<str id="exportPsych">Export For Psych Engine...</str>
<str id="exit">Exit</str>
</group>
<str id="topBar.edit">Edit</str>
<group name="EditMenu" prefix="edit.">
<str id="undo">Undo</str>
<str id="redo">Redo</str>
<str id="copy">Copy</str>
<str id="paste">Paste</str>
<str id="cut">Cut</str>
<str id="delete">Delete</str>
</group>
<str id="topBar.chart">Chart</str>
<group name="ChartMenu" prefix="chart.">
<str id="playtest">Playtest</str>
<str id="playtestHere">Playtest here</str>
<str id="playtestOpponent">Playtest as opponent</str>
<str id="playtestOpponentHere">Playtest as opponent here</str>
<str id="enableScripts">Enable scripts during playtesting</str>
<str id="editChartData">Edit chart data</str>
<str id="editMetadata">Edit metadata information</str>
</group>
<str id="topBar.view">View</str>
<group name="ViewMenu" prefix="view.">
<str id="zoomIn">Zoom in</str>
<str id="zoomOut">Zoom out</str>
<str id="resetZoom">Reset Zoom</str>
<str id="showSectionsSeparator">Show Sections Separator</str>
<str id="showBeatsSeparator">Show Beats Separator</str>
<str id="lowDetailWaveforms">Low Detail Waveforms</str>
</group>
<str id="topBar.song">Song</str>
<group name="SongMenu" prefix="song.">
<str id="goStart">Go back to the start</str>
<str id="goEnd">Go forward to the end</str> <!-- used to be "Go to the end" -->
<str id="muteInst">Mute instrumental</str>
<str id="muteVoices">Mute voices</str>
</group>
<str id="topBar.note">Note</str>
<group name="NoteMenu" prefix="note.">
<str id="addSustainLength">Add sustain length</str>
<str id="subtractSustainLength">Subtract sustain length</str>
<str id="selectAll">Select all</str>
<str id="selectMeasure">Select measure</str>
<str id="editNoteTypesList">Edit Note Types List</str>
</group>
<str id="topBar.snap">Snap</str>
<group name="SnapMenu" prefix="snap.">
<str id="increaseSnap">↑ Grid Snap</str>
<str id="resetSnap">Reset Grid Snap</str>
<str id="decreaseSnap">↓ Grid Snap</str>
<str id="snap">{0}x Grid Snap</str>
</group>
<str id="topBar.playback">Playback</str>
<group name="PlaybackMenu" prefix="playback.">
<str id="play">Play/Pause</str>
<str id="speedRaise">↑ Speed {0}%</str>
<str id="speedReset">Reset Speed</str>
<str id="speedLower">↓ Speed {0}%</str>
<str id="sectionBack">Go back a section</str>
<str id="sectionForward">Go forward a section</str>
<str id="metronome">Metronome</str>
<str id="visualMetronome">Visual metronome</str>
</group>
</group>
<group name="NoteTypes" prefix="noteTypes.">
<str id="default">Default Note</str>
</group>
<group name="EventTypes" prefix="events.">
<!-- You can add your custom event types here! -->
<!-- Just need to do some conversion from the raw name to the id -->
<!-- Example: HScript Call -> hscriptCall -->
<!-- Example: Change Character -> changeCharacter -->
<str id="hscriptCall">HScript Call</str>
<str id="cameraMovement">Camera Movement</str>
<str id="addCameraZoom">Add Camera Zoom</str>
<str id="cameraModuloChange">Camera Modulo Change</str>
<str id="cameraFlash">Camera Flash</str>
<str id="bpmChange">BPM Change</str>
<str id="scrollSpeedChange">Scroll Speed Change</str>
<str id="altAnimationToggle">Alt Animation Toggle</str>
<str id="playAnimation">Play Animation</str>
</group>
<group name="StrumlineOptions" prefix="strumLine.">
<str id="button-name">Options ↓</str>
<str id="hitsounds">Hitsounds</str>
<str id="muteVocals">Mute Vocals</str>
<str id="edit">Edit</str>
<str id="delete">Delete</str>
<str id="noWaveform">No Waveform</str>
</group>
<str id="createNew">Create New</str>
<str id="lock-unlock">Lock/Unlock</str>
<!-- CharterEventAdd.hx -->
<str id="addEvent">Add Event</str>
<str id="editEvent">Edit</str> <!-- Should maybe be "Edit Event" -->
<str id="deleteEvent">Delete Event</str>
<group name="Notifications" prefix="popup.">
<str id="savedChartAt">Saved chart at {0}!</str>
</group>
</group>
<!-- Character Editor -->
<group name="CharacterSelection" prefix="characterSelection.">
<str id="acceptFolder">Press ACCEPT to edit this folder.</str>
<str id="acceptCharacter">Press ACCEPT to edit this character.</str>
<str id="newCharacter">New Character</str>
<str id="desc">Select a character to edit</str>
<str id="desc-folder">Select a character to edit in {0}</str>
<group name="Warnings" prefix="warnings.">
<str id="notImplemented-title">New Character: Feature Not Implemented!</str>
<str id="notImplemented-body">This feature isn't implemented yet. Please wait for more cne updates to have this functional.\n\n\n- Codename Devs</str>
</group>
</group>
<group name="CharacterAnimScreen" prefix="characterAnimScreen.">
<str id="win-title-creating">Creating Animation</str>
<str id="win-title-editing">Animation {0} properties</str>
<str id="title-creating">Create New Animation</str>
<str id="title-editing">Edit Animation Properties</str>
<str id="name">Name</str>
<str id="anim">Animation</str>
<str id="fps">FPS</str>
<str id="looped">Looped</str>
<str id="looping">Looping</str>
<str id="indices">Indices</str>
<str id="offset">Offset (X,Y)</str>
</group>
<group name="CharacterInfoScreen" prefix="characterInfoScreen.">
<str id="win-title">Editing Character</str>
<str id="spriteData">Sprite Data</str>
<str id="sprite">Sprite</str>
<str id="icon">Icon</str>
<str id="gameOverChar">Game Over Character</str>
<str id="antialiasing">Antialiasing</str>
<str id="antialiased">Antialiased</str>
<str id="flipX">Flip X</str>
<str id="flipped">Flipped</str>
<str id="iconColor">Icon Color</str>
<str id="characterData">Character Data</str>
<str id="position">Position (X,Y)</str>
<str id="cameraPosition">Camera Position (X,Y)</str>
<str id="scale">Scale</str>
<str id="singDuration">Sing Duration (Steps)</str>
<str id="customValues">Custom Values (Advanced)</str>
<str id="isPlayer">Is Player</str>
<str id="isGF">Is GF</str>
</group>
<group name="CharacterEditor" prefix="characterEditor.">
<str id="name">Character Editor</str>
<group name="TopBar">
<str id="topBar.file">File</str>
<group name="FileMenu" prefix="file.">
<str id="new">New</str>
<str id="save">Save</str>
<str id="saveAs">Save As...</str>
<str id="exit">Exit</str>
</group>
<str id="topBar.edit">Edit</str>
<group name="EditMenu" prefix="edit.">
<str id="undo">Undo</str>
<str id="redo">Redo</str>
</group>
<str id="topBar.character">Character</str>
<group name="CharacterMenu" prefix="character.">
<str id="newAnim">New Animation</str>
<str id="editAnim">Edit Animation</str>
<str id="deleteAnim">Delete Animation</str>
<str id="editInfo">Edit Info</str>
</group>
<str id="topBar.playback">Playback</str>
<group name="PlaybackMenu" prefix="playback.">
<str id="play">Play Animation</str>
<str id="stop">Stop Animation</str>
</group>
<str id="topBar.offset">Offsets</str>
<group name="OffsetsMenu" prefix="offset.">
<str id="moveLeft">Move Left</str>
<str id="moveUp">Move Up</str>
<str id="moveDown">Move Down</str>
<str id="moveRight">Move Right</str>
<str id="moveExtraLeft">Move Extra Left</str>
<str id="moveExtraUp">Move Extra Up</str>
<str id="moveExtraDown">Move Extra Down</str>
<str id="moveExtraRight">Move Extra Right</str>
<str id="clearOffsets">Clear Offsets</str>
</group>
<str id="topBar.view">View</str>
<group name="ViewMenu" prefix="view.">
<str id="zoomIn">Zoom in</str>
<str id="zoomOut">Zoom out</str>
<str id="resetZoom">Reset Zoom</str>
</group>
</group>
<group prefix="characterAnimsWindow.">
<str id="name">Character Animations</str>
</group>
<group prefix="characterPropertiesWindow.">
<str id="name">Character Properties</str>
<str id="newCharacter">New Character</str>
<str id="editCharacter">Edit Character Info</str>
</group>
<str id="info.animations">{0} Animations</str>
<str id="info.flipped">Flipped: {0}</str>
<str id="info.sprite">Sprite: {0}</str>
<str id="info.anim">Anim: {0}</str>
<str id="info.offset">Offset: ({0}, {1})</str>
<str id="info.invalidCharacter">Invalid Character</str>
</group>
<group name="StageEditor">
<str id="stageEditor.name">Stage Editor</str>
</group>
<group name="UIDebugState">
<str id="uiDebug.name">UI Debug State</str>
</group>
<group name="Wiki">
<str id="wiki.name">Wiki</str>
</group>
<group name="DebugOptions">
<str id="debugOptions.name">Debug Options</str>
</group>
<!-- PlayTesting and SaveWarning are almost the same but with some small differences -->
<!-- PlayTesting allows color in the description by doing *hello* -->
<!-- SaveWarning doesnt allow color in the description -->
<group name="PlayTesting" prefix="playtesting.">
<str id="chartPlaytesting" notrim="true"> (Chart Playtesting)</str>
<str id="exitGame">Exit Game</str>
<str id="exitToMenu">Exit To Menu</str>
<str id="saveAndExitGame">Save &amp; Exit Game</str>
<str id="saveAndExitToMenu">Save &amp; Exit To Menu</str>
<str id="cancel">Cancel</str>
<str id="warningTitle">UNSAVED CHANGES!</str>
<str id="warningDesc">Your changes will be *lost* if you don't save them. (Can't be recovered)\n\n\nWould you like to Cancel?</str>
</group>
<group name="SaveWarning" prefix="saveWarning.">
<str id="warningTitle">Unsaved Changes!</str>
<str id="warningDesc">Your changes will be lost if you don't save them. (Can't be recovered)\n\n\nWould you like to Cancel?</str>
<str id="exitGame">Exit Game</str>
<str id="exitToMenu">Exit To Menu</str>
<str id="saveAndExitGame">Save &amp; Exit Game</str>
<str id="saveAndExitToMenu">Save &amp; Exit To Menu</str>
<str id="cancel">Cancel</str>
</group>
</language>