Files
CodenameEngine/source/funkin/system/FunkinSprite.hx
T
2023-01-06 18:02:10 +01:00

149 lines
4.6 KiB
Haxe

package funkin.system;
import funkin.scripting.events.PlayAnimEvent.PlayAnimContext;
import funkin.interfaces.IOffsetCompatible;
import flixel.math.FlxMatrix;
import flixel.math.FlxRect;
import flixel.math.FlxPoint;
import flixel.FlxCamera;
import flixel.math.FlxMath;
import funkin.interfaces.IBeatReceiver;
import flixel.FlxSprite;
@:enum
abstract XMLAnimType(Int) {
var NONE = 0;
var BEAT = 1;
var LOOP = 2;
public static function fromString(str:String, def:XMLAnimType = NONE) {
return switch(str.trim().toLowerCase()) {
case "none": NONE;
case "beat" | "onbeat": BEAT;
case "loop": LOOP;
default: def;
}
}
}
class FunkinSprite extends FlxSprite implements IBeatReceiver implements IOffsetCompatible {
public var spriteAnimType:XMLAnimType = NONE;
public var beatAnims:Array<String> = [];
public var name:String;
public var zoomFactor:Float = 1;
public var initialZoom:Float = 1;
public override function update(elapsed:Float) {
super.update(elapsed);
}
public function beatHit(curBeat:Int) {
if (beatAnims.length > 0) {
var anim = beatAnims[FlxMath.wrap(curBeat, 0, beatAnims.length-1)];
if (anim != null && anim != "null" && anim != "none")
playAnim(anim);
}
}
public function stepHit(curBeat:Int) {}
public override function getScreenBounds(?newRect:FlxRect, ?camera:FlxCamera):FlxRect {
__doPreZoomScaleProcedure(camera);
var r = super.getScreenBounds(newRect, camera);
__doPostZoomScaleProcedure();
return r;
}
public override function drawComplex(camera:FlxCamera) {
super.drawComplex(camera);
}
public override function doAdditionalMatrixStuff(matrix:FlxMatrix, camera:FlxCamera) {
super.doAdditionalMatrixStuff(matrix, camera);
matrix.translate(-camera.width / 2, -camera.height / 2);
var requestedZoom = FlxMath.lerp(1, camera.zoom, zoomFactor);
var diff = requestedZoom / camera.zoom;
matrix.scale(diff, diff);
matrix.translate(camera.width / 2, camera.height / 2);
}
public override function getScreenPosition(?point:FlxPoint, ?Camera:FlxCamera):FlxPoint {
if (__shouldDoScaleProcedure()) {
__oldScale = FlxPoint.get(scrollFactor.x, scrollFactor.y);
var requestedZoom = FlxMath.lerp(initialZoom, camera.zoom, zoomFactor);
var diff = requestedZoom / camera.zoom;
scrollFactor.scale(1/diff);
var r = super.getScreenPosition(point, Camera);
scrollFactor.set(__oldScale.x, __oldScale.y);
__oldScale.put();
__oldScale = null;
return r;
}
return super.getScreenPosition(point, Camera);
}
// SCALING FUNCS
#if REGION
private inline function __shouldDoScaleProcedure()
return zoomFactor != 1;
var __oldScale:FlxPoint;
var __skipZoomProcedure:Bool = false;
private function __doPreZoomScaleProcedure(camera:FlxCamera) {
if (__skipZoomProcedure = !__shouldDoScaleProcedure()) return;
__oldScale = FlxPoint.get(scale.x, scale.y);
var requestedZoom = FlxMath.lerp(initialZoom, camera.zoom, zoomFactor);
var diff = requestedZoom / camera.zoom;
scale.scale(diff);
}
private function __doPostZoomScaleProcedure() {
if (__skipZoomProcedure) return;
scale.set(__oldScale.x, __oldScale.y);
__oldScale.put();
__oldScale = null;
}
#end
// OFFSETTING
#if REGION
public var animOffsets:Map<String, FlxPoint> = new Map<String, FlxPoint>();
public function addOffset(name:String, x:Float = 0, y:Float = 0)
{
animOffsets[name] = new FlxPoint(x, y);
}
public function switchOffset(anim1:String, anim2:String) {
var old = animOffsets[anim1];
animOffsets[anim1] = animOffsets[anim2];
animOffsets[anim2] = old;
}
#end
// PLAYANIM
#if REGION
public var lastAnimContext:PlayAnimContext = DANCE;
public function playAnim(AnimName:String, Force:Bool = false, Context:PlayAnimContext = NONE, Reversed:Bool = false, Frame:Int = 0):Void
{
if (AnimName == null || !animation.exists(AnimName)) return;
animation.play(AnimName, Force, Reversed, Frame);
var daOffset = getAnimOffset(AnimName);
rotOffset.set(daOffset.x, daOffset.y);
lastAnimContext = Context;
}
public inline function getAnimOffset(name:String) {
if (animOffsets[name] != null)
return animOffsets[name];
return FlxPoint.weak(0, 0);
}
#end
}