Files
CodenameEngine/source/funkin/game/HudCamera.hx
T
2023-12-01 02:57:17 +01:00

55 lines
1.6 KiB
Haxe

package funkin.game;
import lime.app.Application;
import flixel.graphics.tile.FlxGraphicsShader;
import openfl.display.Bitmap;
import openfl.display.BitmapData;
import openfl.display.DisplayObject;
import openfl.display.Graphics;
import openfl.display.Sprite;
import openfl.geom.ColorTransform;
import openfl.geom.Point;
import openfl.geom.Rectangle;
import flixel.graphics.FlxGraphic;
import flixel.graphics.frames.FlxFrame;
import flixel.graphics.tile.FlxDrawBaseItem;
import flixel.graphics.tile.FlxDrawTrianglesItem;
import flixel.math.FlxMatrix;
import flixel.math.FlxPoint;
import flixel.math.FlxRect;
import flixel.system.FlxAssets.FlxShader;
import flixel.util.FlxAxes;
import flixel.util.FlxColor;
import flixel.util.FlxSpriteUtil;
import openfl.display.BlendMode;
import openfl.filters.BitmapFilter;
import openfl.filters.ShaderFilter;
import openfl.Vector;
class HudCamera extends FlxCamera {
public var downscroll:Bool = false;
//public override function update(elapsed:Float) {
// super.update(elapsed);
// // flipY = downscroll;
//}
// public override function drawPixels(?frame:FlxFrame, ?pixels:BitmapData, matrix:FlxMatrix, ?transform:ColorTransform, ?blend:BlendMode, ?smoothing:Bool = false,
// ?shader:FlxShader):Void
// {
// if (downscroll) {
// matrix.scale(1, -1);
// matrix.translate(0, height);
// }
// super.drawPixels(frame, pixels, matrix, transform, blend, smoothing, shader);
// }
public override function alterScreenPosition(spr:FlxObject, pos:FlxPoint) {
if (downscroll) {
pos.set(pos.x, height - pos.y - spr.height);
}
return pos;
}
}