* bye * Updated docs * Adding docs to gitignore Useless to keep and upload too plus it contains sensitive stuff that takes when generating docs (eg: repo's saved path) It's prob smth that the docs program uses temporarily to generate * Re-exported gf chrimah Atlas exported christmas gf by @EnderNile8182 Gf adjusted offsets by me No more black lines Co-Authored-By: Nile <102095746+endernile8182@users.noreply.github.com> * Custom Credits * Better Custom Credits * Custom Credits template * Re-exported gf car Atlas exported car gf by @EnderNile8182 I've edited some strings in the xml No more black lines Co-Authored-By: Nile <102095746+endernile8182@users.noreply.github.com> * Re-exported gf tank Atlas exported tank gf by @EnderNile8182 Gf adjusted offsets by me No more black lines Co-Authored-By: Nile <102095746+endernile8182@users.noreply.github.com> * Yay finished gfs * Better Icons Mainly Fixed offsets and adjust Tankman ones (some transparent pixels) * Added bf x gf week 7 gameover * verbose!!!!!!!!!! ❗ * tank bg "bug" fix it was also giving an error what the hell is tankBg even * No more game freeze for desktop on freeplay * Some freeplay optimisations * Making .temp folder hidden idk i found it ugly * Reupdated docs --------- Co-authored-by: Nile <102095746+endernile8182@users.noreply.github.com>
14 lines
1.0 KiB
XML
14 lines
1.0 KiB
XML
<!DOCTYPE codename-engine-character>
|
|
<character isPlayer="true" flipX="true" x="0" y="350" icon="bf" gameOverChar="bf-holding-gf-dead">
|
|
<anim name="idle" anim="BF idle dance" fps="24" loop="false"/>
|
|
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="10"/>
|
|
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="7"/>
|
|
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-41" y="23"/>
|
|
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-10"/>
|
|
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="10"/>
|
|
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="7"/>
|
|
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-41" y="23"/>
|
|
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-10" y="-10"/>
|
|
<anim name="bfCatch" anim="BF catches GF" fps="24" loop="false" x="0" y="0"/>
|
|
</character>
|