* Adjusted sprites' offsets * Cleaned title enter * Fixed coop text * Make descriptions actually work * Oops - Descriptions pt2 * Credits pt1 wip * Credits pt2 * Credits pt3 idk if i should remove anything else sensible aside the ip * Credits pt4 i'll stop for this pr editing the credits menu in the future i might improve it
18 lines
1.4 KiB
XML
18 lines
1.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="freeplay.png">
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<!-- Created with Adobe Animate version 21.0.1.37179 and edited by Nex_isDumb -->
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<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="freeplay basic0000" x="2" y="2" width="484" height="122" pivotX="7.65" pivotY="10.55"/>
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<SubTexture name="freeplay basic0001" x="2" y="2" width="484" height="122"/>
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<SubTexture name="freeplay basic0002" x="2" y="2" width="484" height="122"/>
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<SubTexture name="freeplay basic0003" x="2" y="126" width="484" height="122"/>
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<SubTexture name="freeplay basic0004" x="2" y="126" width="484" height="122"/>
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<SubTexture name="freeplay basic0005" x="2" y="126" width="484" height="122"/>
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<SubTexture name="freeplay basic0006" x="2" y="250" width="484" height="122"/>
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<SubTexture name="freeplay basic0007" x="2" y="250" width="484" height="122"/>
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<SubTexture name="freeplay basic0008" x="2" y="250" width="484" height="122"/>
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<SubTexture name="freeplay white0000" x="2" y="374" width="627" height="169" pivotX="15" pivotY="17.15" frameX="0" frameY="20" frameWidth="635" frameHeight="174"/>
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<SubTexture name="freeplay white0001" x="2" y="545" width="632" height="170" frameX="-3" frameY="19" frameWidth="635" frameHeight="174"/>
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<SubTexture name="freeplay white0002" x="2" y="717" width="629" height="173" frameX="-4" frameY="19" frameWidth="635" frameHeight="174"/>
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</TextureAtlas>
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