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CodenameEngine/source/funkin/editors/ui/UICheckbox.hx
T

76 lines
1.8 KiB
Haxe

package funkin.editors.ui;
import funkin.backend.FunkinText;
class UICheckbox extends UISprite {
public var checked:Bool = false;
public var onChecked:Bool->Void = null;
public var field:UIText;
public var check:FlxSprite;
public function new(x:Float, y:Float, text:String, checked:Bool = false, w:Int = 0) {
super(x, y);
loadGraphic(Paths.image('editors/ui/checkbox'), true, 20, 20);
for(frame=>name in ["normal", "hover", "pressed", "checkmark"])
animation.add(name, [frame], 0, false);
this.checked = checked;
field = new UIText(x, y, w, text);
check = new FlxSprite().loadGraphicFromSprite(this);
check.animation.play("checkmark");
members.push(check);
members.push(field);
cursor = BUTTON;
}
public override function update(elapsed:Float) {
// ANIMATION HANDLING
animation.play(hovered ? (pressed ? "pressed" : "hover") : "normal");
// CHECKMARK HANDLING
check.alpha = checked ? 1 : 0;
check.scale.x = CoolUtil.fpsLerp(check.scale.x, 1, 0.25);
check.scale.y = CoolUtil.fpsLerp(check.scale.y, 1, 0.25);
// POSITION HANDLING
updatePositions();
super.update(elapsed);
}
public inline function updatePositions() {
check.follow(this);
field.follow(this, 25, 0);
}
public override function draw() {
updatePositions();
super.draw();
}
public override function onHovered() {
super.onHovered();
if (FlxG.mouse.justReleased) {
// clicked
checked = !checked;
check.scale.set(1.25, 1.25);
if (Options.editorSFX)
CoolUtil.playMenuSFX(checked ? CHECKED : UNCHECKED, 0.5);
if (onChecked != null)
onChecked(checked);
}
}
public override function updateButton() {
__rect.x = x;
__rect.y = y;
__rect.width = field.width + 30;
__rect.height = field.height > height ? field.height : height;
UIState.state.updateRectButtonHandler(this, __rect, onHovered);
}
}