Files
CodenameEngine/source/funkin/game/cutscenes/Cutscene.hx
T

22 lines
421 B
Haxe

package funkin.game.cutscenes;
/**
* Substate made for cutscenes.
*/
class Cutscene extends MusicBeatSubstate {
var __callback:Void->Void;
var game:PlayState = PlayState.instance;
public function new(callback:Void->Void) {
super();
__callback = callback;
}
public override function update(elapsed:Float) {
super.update(elapsed);
}
public override function close() {
__callback();
super.close();
}
}