Files
CodenameEngine/source/funkin/game/NoteGroup.hx
T
2023-04-21 15:52:52 +02:00

115 lines
2.6 KiB
Haxe

package funkin.game;
import flixel.util.FlxSort;
import funkin.backend.system.Conductor;
class NoteGroup extends FlxTypedGroup<Note> {
var __loopSprite:Note;
var i:Int = 0;
var __currentlyLooping:Bool = false;
public inline function addNotes(notes:Array<Note>) {
for(e in notes) add(e);
sortNotes();
}
public inline function sortNotes() {
sort(function(i, n1, n2) {
if (n1.strumTime == n2.strumTime)
return n1.isSustainNote ? -1 : 1;
return FlxSort.byValues(FlxSort.ASCENDING, n1.strumTime, n2.strumTime);
});
}
public override function update(elapsed:Float) {
i = 0;
__loopSprite = null;
while(i < length) {
__loopSprite = members[i];
if (__loopSprite == null || !__loopSprite.exists || !__loopSprite.active) {
i++;
continue;
}
if (__loopSprite.strumTime - Conductor.songPosition > 1500)
break;
__loopSprite.update(elapsed);
i++;
}
}
public override function draw() {
@:privateAccess var oldDefaultCameras = FlxCamera._defaultCameras;
@:privateAccess if (cameras != null) FlxCamera._defaultCameras = cameras;
i = 0;
__loopSprite = null;
var oldCur = __currentlyLooping;
__currentlyLooping = true;
while(i < length) {
__loopSprite = members[i];
if (__loopSprite == null || !__loopSprite.exists || !__loopSprite.visible) {
i++;
continue;
}
if (__loopSprite.strumTime - Conductor.songPosition > 1500) break;
__loopSprite.draw();
i++;
}
__currentlyLooping = oldCur;
@:privateAccess FlxCamera._defaultCameras = oldDefaultCameras;
}
public override function forEach(noteFunc:Note->Void, recursive:Bool = false) {
i = 0;
__loopSprite = null;
var oldCur = __currentlyLooping;
__currentlyLooping = true;
while(i < length) {
__loopSprite = members[i];
if (__loopSprite == null || !__loopSprite.exists) {
i++;
continue;
}
if (__loopSprite.strumTime - Conductor.songPosition > 1500) break;
noteFunc(__loopSprite);
i++;
}
__currentlyLooping = oldCur;
}
public override function forEachAlive(noteFunc:Note->Void, recursive:Bool = false) {
forEach(function(note) {
if (note.alive) noteFunc(note);
}, recursive);
}
public override function remove(Object:Note, Splice:Bool = false):Note
{
if (members == null)
return null;
var index:Int = members.indexOf(Object);
if (index < 0)
return null;
// doesnt prevent looping from breaking
if (Splice && __currentlyLooping && i >= index)
i--;
if (Splice)
{
members.splice(index, 1);
length--;
}
else
members[index] = null;
if (_memberRemoved != null)
_memberRemoved.dispatch(Object);
return Object;
}
}