238 lines
7.8 KiB
Haxe
238 lines
7.8 KiB
Haxe
package funkin.game;
|
|
|
|
import flixel.util.FlxSignal.FlxTypedSignal;
|
|
|
|
import funkin.scripting.events.*;
|
|
import funkin.system.Conductor;
|
|
import funkin.chart.ChartData;
|
|
import funkin.system.Controls;
|
|
import flixel.tweens.FlxTween;
|
|
|
|
class StrumLine extends FlxTypedGroup<Strum> {
|
|
/**
|
|
* Signal that triggers whenever a note is hit. Similar to onPlayerHit and onDadHit, except strumline specific.
|
|
* To add a listener, do
|
|
* `strumLine.onHit.add(function(e:NoteHitEvent) {});`
|
|
*/
|
|
public var onHit:FlxTypedSignal<NoteHitEvent->Void> = new FlxTypedSignal<NoteHitEvent->Void>();
|
|
/**
|
|
* Signal that triggers whenever a note is missed. Similar to onPlayerMiss and onDadMiss, except strumline specific.
|
|
* To add a listener, do
|
|
* `strumLine.onMiss.add(function(e:NoteHitEvent) {});`
|
|
*/
|
|
public var onMiss:FlxTypedSignal<NoteHitEvent->Void> = new FlxTypedSignal<NoteHitEvent->Void>();
|
|
/**
|
|
* Signal that triggers whenever a note is being updated. Similar to onNoteUpdate, except strumline specific.
|
|
* To add a listener, do
|
|
* `strumLine.onNoteUpdate.add(function(e:NoteUpdateEvent) {});`
|
|
*/
|
|
public var onNoteUpdate:FlxTypedSignal<NoteUpdateEvent->Void> = new FlxTypedSignal<NoteUpdateEvent->Void>();
|
|
/**
|
|
* Array containing all of the characters "attached" to those strums.
|
|
*/
|
|
public var characters:Array<Character>;
|
|
/**
|
|
* Whenever this strumline is controlled by cpu or not.
|
|
*/
|
|
public var cpu(default, set):Bool = false;
|
|
/**
|
|
* Whenever this strumline is from the opponent side or the player side.
|
|
*/
|
|
public var opponentSide:Bool = false;
|
|
/**
|
|
* Controls assigned to this strumline.
|
|
*/
|
|
public var controls:Controls = null;
|
|
/**
|
|
* Chart JSON data assigned to this StrumLine (Codename format)
|
|
*/
|
|
public var data:ChartStrumLine = null;
|
|
/**
|
|
* Whenever Ghost Tapping is enabled.
|
|
*/
|
|
@:isVar public var ghostTapping(get, set):Null<Bool> = null;
|
|
/**
|
|
* Group of all of the notes in this strumline. Using `forEach` on this group will only loop through the first notes for performance reasons.
|
|
*/
|
|
public var notes:NoteGroup;
|
|
|
|
private function get_ghostTapping() {
|
|
if (this.ghostTapping != null) return this.ghostTapping;
|
|
if (PlayState.instance != null) return PlayState.instance.ghostTapping;
|
|
return false;
|
|
}
|
|
|
|
private inline function set_ghostTapping(b:Bool):Bool
|
|
return this.ghostTapping = b;
|
|
|
|
private var strumOffset:Float = 0.25;
|
|
|
|
public function new(characters:Array<Character>, strumOffset:Float = 0.25, cpu:Bool = false, opponentSide:Bool = true, ?controls:Controls) {
|
|
super();
|
|
this.characters = characters;
|
|
this.strumOffset = strumOffset;
|
|
this.cpu = cpu;
|
|
this.opponentSide = opponentSide;
|
|
this.controls = controls;
|
|
this.notes = new NoteGroup();
|
|
}
|
|
|
|
public function generate(strumLine:ChartStrumLine) {
|
|
if (strumLine.notes != null) for(note in strumLine.notes) {
|
|
notes.add(new Note(this, note, false));
|
|
|
|
if (note.sLen > Conductor.stepCrochet * 0.75) {
|
|
var len:Float = note.sLen;
|
|
var curLen:Float = 0;
|
|
while(len > 10) {
|
|
curLen = Math.min(len, Conductor.stepCrochet);
|
|
notes.add(new Note(this, note, true, curLen, note.sLen - len));
|
|
len -= curLen;
|
|
}
|
|
}
|
|
}
|
|
notes.sortNotes();
|
|
}
|
|
|
|
public override function update(elapsed:Float) {
|
|
super.update(elapsed);
|
|
notes.update(elapsed);
|
|
}
|
|
|
|
public override function draw() {
|
|
super.draw();
|
|
notes.cameras = cameras;
|
|
notes.draw();
|
|
}
|
|
|
|
public function updateNotes() {
|
|
notes.forEach(updateNote);
|
|
}
|
|
|
|
var __updateNote_strum:Strum;
|
|
public function updateNote(daNote:Note) {
|
|
|
|
for(e in members) {
|
|
if (e.ID == daNote.noteData % 4) {
|
|
__updateNote_strum = e;
|
|
break; //ing bad
|
|
}
|
|
}
|
|
PlayState.instance.scripts.event("onNoteUpdate", PlayState.instance.__updateNote_event.recycle(daNote, FlxG.elapsed, __updateNote_strum));
|
|
onNoteUpdate.dispatch(PlayState.instance.__updateNote_event);
|
|
if (PlayState.instance.__updateNote_event.cancelled) return;
|
|
|
|
if (PlayState.instance.__updateNote_event.__updateHitWindow) {
|
|
daNote.canBeHit = (daNote.strumTime > Conductor.songPosition - (PlayState.instance.hitWindow * daNote.latePressWindow)
|
|
&& daNote.strumTime < Conductor.songPosition + (PlayState.instance.hitWindow * daNote.earlyPressWindow));
|
|
|
|
if (daNote.strumTime < Conductor.songPosition - PlayState.instance.hitWindow && !daNote.wasGoodHit)
|
|
daNote.tooLate = true;
|
|
}
|
|
|
|
if (PlayState.instance.__updateNote_event.__autoCPUHit && cpu && !daNote.wasGoodHit && daNote.strumTime < Conductor.songPosition) PlayState.instance.goodNoteHit(this, daNote);
|
|
|
|
if (daNote.wasGoodHit && daNote.isSustainNote && daNote.strumTime + (daNote.sustainLength) < Conductor.songPosition) {
|
|
deleteNote(daNote);
|
|
return;
|
|
}
|
|
|
|
if (daNote.tooLate && !cpu) {
|
|
PlayState.instance.noteMiss(this, daNote);
|
|
return;
|
|
}
|
|
|
|
|
|
if (PlayState.instance.__updateNote_event.strum == null) return;
|
|
|
|
if (PlayState.instance.__updateNote_event.__reposNote) PlayState.instance.__updateNote_event.strum.updateNotePosition(daNote);
|
|
PlayState.instance.__updateNote_event.strum.updateSustain(daNote);
|
|
|
|
PlayState.instance.scripts.event("onNotePostUpdate", PlayState.instance.__updateNote_event);
|
|
}
|
|
|
|
public inline function addHealth(health:Float)
|
|
PlayState.instance.health += health * (opponentSide ? -1 : 1);
|
|
|
|
public function generateStrums(amount:Int = 4) {
|
|
for (i in 0...4)
|
|
{
|
|
var babyArrow:Strum = new Strum((FlxG.width * strumOffset) + (Note.swagWidth * (i - 2)), PlayState.instance.strumLine.y);
|
|
babyArrow.ID = i;
|
|
|
|
var event = PlayState.instance.scripts.event("onStrumCreation", EventManager.get(StrumCreationEvent).recycle(babyArrow, PlayState.instance.strumLines.indexOf(this), i));
|
|
|
|
if (!event.cancelled) {
|
|
babyArrow.frames = Paths.getFrames(event.sprite);
|
|
babyArrow.animation.addByPrefix('green', 'arrowUP');
|
|
babyArrow.animation.addByPrefix('blue', 'arrowDOWN');
|
|
babyArrow.animation.addByPrefix('purple', 'arrowLEFT');
|
|
babyArrow.animation.addByPrefix('red', 'arrowRIGHT');
|
|
|
|
babyArrow.antialiasing = true;
|
|
babyArrow.setGraphicSize(Std.int(babyArrow.width * 0.7));
|
|
|
|
switch (babyArrow.ID % 4)
|
|
{
|
|
case 0:
|
|
babyArrow.animation.addByPrefix('static', 'arrowLEFT');
|
|
babyArrow.animation.addByPrefix('pressed', 'left press', 24, false);
|
|
babyArrow.animation.addByPrefix('confirm', 'left confirm', 24, false);
|
|
case 1:
|
|
babyArrow.animation.addByPrefix('static', 'arrowDOWN');
|
|
babyArrow.animation.addByPrefix('pressed', 'down press', 24, false);
|
|
babyArrow.animation.addByPrefix('confirm', 'down confirm', 24, false);
|
|
case 2:
|
|
babyArrow.animation.addByPrefix('static', 'arrowUP');
|
|
babyArrow.animation.addByPrefix('pressed', 'up press', 24, false);
|
|
babyArrow.animation.addByPrefix('confirm', 'up confirm', 24, false);
|
|
case 3:
|
|
babyArrow.animation.addByPrefix('static', 'arrowRIGHT');
|
|
babyArrow.animation.addByPrefix('pressed', 'right press', 24, false);
|
|
babyArrow.animation.addByPrefix('confirm', 'right confirm', 24, false);
|
|
}
|
|
}
|
|
|
|
babyArrow.cpu = cpu;
|
|
babyArrow.updateHitbox();
|
|
babyArrow.scrollFactor.set();
|
|
|
|
if (event.__doAnimation)
|
|
{
|
|
babyArrow.y -= 10;
|
|
babyArrow.alpha = 0;
|
|
FlxTween.tween(babyArrow, {y: babyArrow.y + 10, alpha: 1}, 1, {ease: FlxEase.circOut, startDelay: 0.5 + (0.2 * i)});
|
|
}
|
|
|
|
add(babyArrow);
|
|
|
|
babyArrow.playAnim('static');
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Deletes a note from this strumline.
|
|
* @param note Note to delete
|
|
*/
|
|
public function deleteNote(note:Note) {
|
|
if (note == null) return;
|
|
var event:SimpleNoteEvent = PlayState.instance.scripts.event("onNoteDelete", EventManager.get(SimpleNoteEvent).recycle(note));
|
|
if (!event.cancelled) {
|
|
note.kill();
|
|
notes.remove(note, true);
|
|
note.destroy();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* SETTERS & GETTERS
|
|
*/
|
|
#if REGION
|
|
private inline function set_cpu(b:Bool):Bool {
|
|
for(s in members)
|
|
if (s != null)
|
|
s.cpu = b;
|
|
return cpu = b;
|
|
}
|
|
#end
|
|
} |