Files
CodenameEngine/source/funkin/game/PlayState.hx
T
2022-10-18 15:52:30 +02:00

1377 lines
36 KiB
Haxe

package funkin.game;
import funkin.scripting.Script;
import flixel.util.FlxDestroyUtil;
#if desktop
import funkin.system.Discord.DiscordClient;
#end
import funkin.system.Section.SwagSection;
import funkin.system.Song.SwagSong;
import funkin.scripting.ScriptPack;
import funkin.shaders.WiggleEffect.WiggleEffectType;
import flixel.FlxBasic;
import flixel.FlxCamera;
import flixel.FlxG;
import flixel.FlxGame;
import flixel.FlxObject;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.FlxSubState;
import flixel.addons.display.FlxGridOverlay;
import flixel.addons.effects.FlxTrail;
import flixel.addons.effects.FlxTrailArea;
import flixel.addons.effects.chainable.FlxEffectSprite;
import flixel.addons.effects.chainable.FlxWaveEffect;
import flixel.addons.transition.FlxTransitionableState;
import flixel.graphics.atlas.FlxAtlas;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.math.FlxMath;
import flixel.math.FlxPoint;
import flixel.math.FlxRect;
import flixel.system.FlxSound;
import flixel.text.FlxText;
import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
import flixel.ui.FlxBar;
import flixel.util.FlxCollision;
import flixel.util.FlxColor;
import flixel.util.FlxSort;
import flixel.util.FlxStringUtil;
import flixel.util.FlxTimer;
import haxe.Json;
import haxe.io.Path;
import lime.utils.Assets;
import openfl.display.BlendMode;
import openfl.display.StageQuality;
import openfl.filters.ShaderFilter;
import funkin.system.Conductor;
import funkin.system.Song;
import funkin.editors.ChartingState;
import funkin.debug.AnimationDebug;
import funkin.menus.*;
import funkin.scripting.events.*;
using StringTools;
class PlayState extends MusicBeatState
{
public static var instance:PlayState = null;
/**
* SONG METADATA
*/
public static var SONG:SwagSong;
public static var isStoryMode:Bool = false;
public static var storyWeek:Int = 0;
public static var storyPlaylist:Array<String> = [];
public static var storyDifficulty:Int = 1;
public static var fromMods:Bool = false;
public var scripts:ScriptPack;
public var halloweenLevel:Bool = false;
public var stage:Stage;
public var scrollSpeed:Float = 0;
public var vocals:FlxSound;
public var dad:Character;
public var gf:Character;
public var boyfriend:Character;
public var notes:NoteGroup;
public var strumLine:FlxSprite;
public var curSection:Int = 0;
public var camFollow:FlxObject;
private static var prevCamFollow:FlxObject;
public var strumLineNotes:FlxTypedGroup<Strum>;
public var playerStrums:FlxTypedGroup<Strum>;
public var cpuStrums:FlxTypedGroup<Strum>;
public var muteVocalsOnMiss:Bool = true;
public var camZooming:Bool = false;
public var camZoomingInterval:Int = 4;
public var curSong:String = "";
public var curStage:String = "";
public var gfSpeed:Int = 1;
public var health:Float = 1;
public var combo:Int = 0;
public var comboBreaks:Bool = false;
public var healthBarBG:FlxSprite;
public var healthBar:FlxBar;
public var generatedMusic:Bool = false;
public var startingSong:Bool = false;
public var iconP1:HealthIcon;
public var iconP2:HealthIcon;
public var camHUD:FlxCamera;
public var camGame:FlxCamera;
public var songScore:Int = 0;
public var misses:Int = 0;
public var scoreTxt:FlxText;
public var missesTxt:FlxText;
public var accuracyTxt:FlxText;
public static var campaignScore:Int = 0;
public var defaultCamZoom:Float = 1.05;
// how big to stretch the pixel art assets
public static var daPixelZoom:Float = 6;
public var inCutscene:Bool = false;
#if desktop
// Discord RPC variables
public var storyDifficultyText:String = "";
public var iconRPC:String = "";
public var songLength:Float = 0;
public var detailsText:String = "";
public var detailsPausedText:String = "";
#end
override public function create()
{
instance = this;
if (FlxG.sound.music != null)
FlxG.sound.music.stop();
scripts = new ScriptPack("PlayState");
scripts.setParent(this);
camGame = new FlxCamera();
camHUD = new FlxCamera();
camHUD.bgColor.alpha = 0;
FlxG.cameras.reset(camGame);
FlxG.cameras.add(camHUD, false);
// camGame.widescreen = true;
persistentUpdate = true;
persistentDraw = true;
if (SONG == null)
SONG = Song.loadFromJson('tutorial', 'normal');
scrollSpeed = SONG.speed;
Conductor.mapBPMChanges(SONG);
Conductor.changeBPM(SONG.bpm);
#if desktop
// TODO: Scriptable custom RPC
iconRPC = SONG.player2;
// String that contains the mode defined here so it isn't necessary to call changePresence for each mode
if (isStoryMode)
{
detailsText = "Story Mode: Week " + storyWeek;
}
else
{
detailsText = "Freeplay";
}
// String for when the game is paused
detailsPausedText = "Paused - " + detailsText;
// Updating Discord Rich Presence.
DiscordClient.changePresence(detailsText, SONG.song + " (" + storyDifficultyText + ")", iconRPC);
#end
dad = new Character(100, 100, SONG.player2);
if (dad != null && dad.isGF) {
dad.setPosition(400, 130);
gf = dad;
dad.scrollFactor.set(0.95, 0.95);
} else {
var gfVersion = SONG.gf;
if (gfVersion == null) gfVersion = "gf";
gf = new Character(400, 130, gfVersion);
gf.scrollFactor.set(0.95, 0.95);
}
var camPos:FlxPoint = new FlxPoint(dad.getGraphicMidpoint().x, dad.getGraphicMidpoint().y);
boyfriend = new Character(770, 100, SONG.player1, true);
if (SONG.stage == null || SONG.stage.trim() == "") SONG.stage = "stage";
add(new Stage(SONG.stage));
switch(SONG.song) {
// case "":
// ADD YOUR HARDCODED SCRIPTS HERE!
default:
var content = Paths.getFolderContent('data/charts/${SONG.song}/', false, true, !fromMods);
for(file in content) {
var ext = Path.extension(file).toLowerCase();
if (Script.scriptExtensions.contains(ext)) {
scripts.add(Script.create(file));
}
}
}
scripts.load();
scripts.call("create");
add(gf);
add(dad);
add(boyfriend);
strumLine = new FlxSprite(0, 50).makeGraphic(FlxG.width, 10);
strumLine.scrollFactor.set();
strumLineNotes = new FlxTypedGroup<Strum>();
playerStrums = new FlxTypedGroup<Strum>();
cpuStrums = new FlxTypedGroup<Strum>();
add(strumLineNotes);
generateSong(SONG.song);
if (prevCamFollow != null)
{
camFollow = prevCamFollow;
prevCamFollow = null;
} else {
camFollow = new FlxObject(0, 0, 2, 2);
camFollow.setPosition(camPos.x, camPos.y);
}
add(camFollow);
FlxG.camera.follow(camFollow, LOCKON, 0.04);
FlxG.camera.zoom = defaultCamZoom;
FlxG.camera.focusOn(camFollow.getPosition());
FlxG.worldBounds.set(0, 0, FlxG.width, FlxG.height);
// TODO: cool healthbar
healthBarBG = new FlxSprite(0, FlxG.height * 0.9).loadGraphic(Paths.image('healthBar'));
healthBarBG.screenCenter(X);
healthBarBG.scrollFactor.set();
add(healthBarBG);
healthBar = new FlxBar(healthBarBG.x + 4, healthBarBG.y + 4, RIGHT_TO_LEFT, Std.int(healthBarBG.width - 8), Std.int(healthBarBG.height - 8), this,
'health', 0, 2);
healthBar.scrollFactor.set();
healthBar.createFilledBar(0xFFFF0000, 0xFF66FF33);
add(healthBar);
iconP1 = new HealthIcon(boyfriend.getIcon(), true);
iconP2 = new HealthIcon(boyfriend.getIcon(), true);
for(icon in [iconP1, iconP2]) {
icon.y = healthBar.y - (icon.height / 2);
add(iconP1);
}
scoreTxt = new FlxText(healthBarBG.x + 50, healthBarBG.y + 30, Std.int(healthBarBG.width - 100), "Score:0", 20);
missesTxt = new FlxText(healthBarBG.x + 50, healthBarBG.y + 30, Std.int(healthBarBG.width - 100), "Misses:0", 20);
accuracyTxt = new FlxText(healthBarBG.x + 50, healthBarBG.y + 30, Std.int(healthBarBG.width - 100), "Accuracy:-%", 20);
for(text in [scoreTxt, missesTxt, accuracyTxt]) {
text.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE);
text.borderStyle = OUTLINE;
text.borderSize = 1;
text.borderColor = 0xFF000000;
text.scrollFactor.set();
add(text);
}
scoreTxt.alignment = RIGHT;
missesTxt.alignment = CENTER;
accuracyTxt.alignment = LEFT;
for(e in [strumLineNotes, notes, healthBar, healthBarBG, iconP1, iconP2, scoreTxt, missesTxt, accuracyTxt])
e.cameras = [camHUD];
startingSong = true;
super.create();
}
public override function createPost() {
super.createPost();
startCountdown();
scripts.call("createPost");
}
public var startTimer:FlxTimer;
public var perfectMode:Bool = false;
public var introLength:Int = 5;
function startCountdown():Void
{
inCutscene = false;
generateStaticArrows(0);
generateStaticArrows(1);
scripts.call("onStartCountdown");
startedCountdown = true;
Conductor.songPosition = 0;
Conductor.songPosition -= Conductor.crochet * introLength;
var swagCounter:Int = 0;
var introSprites:Array<String> = [null, 'ready', "set", "go"];
var introSounds:Array<String> = ['intro3', 'intro2', "intro1", "introGo"];
startTimer = new FlxTimer().start(Conductor.crochet / 1000, function(tmr:FlxTimer)
{
dad.dance();
gf.dance();
boyfriend.dance();
var event:CountdownEvent = scripts.event("onCountdown", new CountdownEvent(
introSprites[swagCounter],
introSounds[swagCounter],
1, 0.6, true));
var sprite:FlxSprite = null;
var sound:FlxSound = null;
var tween:FlxTween = null;
if (!event.cancelled) {
if (event.spritePath != null) {
var spr = event.spritePath;
if (!Assets.exists(spr)) spr = Paths.image(spr);
sprite = new FlxSprite().loadGraphic(spr);
sprite.scrollFactor.set();
sprite.updateHitbox();
sprite.screenCenter();
add(sprite);
tween = FlxTween.tween(sprite, {y: sprite.y + 100, alpha: 0}, Conductor.crochet / 1000, {
ease: FlxEase.cubeInOut,
onComplete: function(twn:FlxTween)
{
sprite.destroy();
}
});
}
if (event.soundPath != null) {
var sfx = event.soundPath;
if (!Assets.exists(sfx)) sfx = Paths.sound(sfx);
sound = FlxG.sound.play(sfx, event.volume);
}
}
event.sprite = sprite;
event.sound = sound;
event.spriteTween = tween;
event.cancelled = false;
scripts.event("onCountdownPost", event);
swagCounter += 1;
}, introLength);
}
public var previousFrameTime:Int = 0;
public var lastReportedPlayheadPosition:Int = 0;
public var songTime:Float = 0;
function startSong():Void
{
startingSong = false;
previousFrameTime = FlxG.game.ticks;
lastReportedPlayheadPosition = 0;
if (!paused)
FlxG.sound.playMusic(Paths.inst(PlayState.SONG.song), 1, false);
FlxG.sound.music.onComplete = endSong;
vocals.play();
updateDiscordStatus();
}
public override function destroy() {
scripts.call("destroy");
super.destroy();
FlxDestroyUtil.destroy(scripts);
instance = null;
}
public var debugNum:Int = 0;
private function generateSong(dataPath:String, ?songData:SwagSong):Void
{
if (songData == null) songData = SONG;
Conductor.changeBPM(songData.bpm);
curSong = songData.song;
vocals = new FlxSound();
if (SONG.needsVoices)
vocals.loadEmbedded(Paths.voices(PlayState.SONG.song));
FlxG.sound.list.add(vocals);
notes = new NoteGroup();
add(notes);
var noteData:Array<SwagSection> = songData.notes;
var playerCounter:Int = 0;
var daBeats:Int = 0; // Not exactly representative of 'daBeats' lol, just how much it has looped
for (section in noteData)
{
if (section == null || section.sectionNotes == null) continue;
// var coolSection:Int = Std.int(section.lengthInSteps / 4);
for (songNotes in section.sectionNotes)
{
if (songNotes == null) continue;
var daStrumTime:Float = songNotes[0];
var daNoteData:Int = Std.int(songNotes[1] % 4);
var daNoteType:Int = Std.int(songNotes[1] / 4);
var gottaHitNote:Bool = songNotes[1] >= 4 ? !section.mustHitSection : section.mustHitSection;
if (songNotes.length > 2) {
if (songNotes[3] is Int)
daNoteType = songNotes[3];
else if (songNotes[3] is String)
daNoteType = addNoteType(songNotes[3]);
}
var swagNote:Note;
if (notes.length > 0)
swagNote = notes.members[Std.int(notes.members.length - 1)];
else
swagNote = null;
swagNote = new Note(daStrumTime, daNoteData, daNoteType, gottaHitNote, swagNote);
swagNote.sustainLength = songNotes[2];
swagNote.scrollFactor.set(0, 0);
notes.add(swagNote);
// calculate sustain length and fix
var susLength:Float = swagNote.sustainLength / Conductor.stepCrochet;
if (susLength > 0.75) susLength++;
// create sustains
for (susNote in 0...Math.floor(susLength))
{
swagNote = new Note(daStrumTime + (Conductor.stepCrochet * susNote), daNoteData, daNoteType, gottaHitNote, swagNote, true);
swagNote.scrollFactor.set();
notes.add(swagNote);
}
}
daBeats += 1;
}
notes.sortNotes();
generatedMusic = true;
}
public function addNoteType(name:String) {
// TODO: add note type by string
return 0;
}
function sortByShit(Obj1:Note, Obj2:Note):Int
{
return FlxSort.byValues(FlxSort.ASCENDING, Obj1.strumTime, Obj2.strumTime);
}
private function generateStaticArrows(player:Int):Void
{
for (i in 0...4)
{
// FlxG.log.add(i);
var babyArrow:Strum = new Strum(0, strumLine.y);
switch (curStage)
{
case 'school' | 'schoolEvil':
babyArrow.loadGraphic(Paths.image('weeb/pixelUI/arrows-pixels'), true, 17, 17);
babyArrow.animation.add('green', [6]);
babyArrow.animation.add('red', [7]);
babyArrow.animation.add('blue', [5]);
babyArrow.animation.add('purplel', [4]);
babyArrow.setGraphicSize(Std.int(babyArrow.width * daPixelZoom));
babyArrow.updateHitbox();
babyArrow.antialiasing = false;
switch (Math.abs(i))
{
case 0:
babyArrow.animation.add('static', [0]);
babyArrow.animation.add('pressed', [4, 8], 12, false);
babyArrow.animation.add('confirm', [12, 16], 24, false);
case 1:
babyArrow.animation.add('static', [1]);
babyArrow.animation.add('pressed', [5, 9], 12, false);
babyArrow.animation.add('confirm', [13, 17], 24, false);
case 2:
babyArrow.animation.add('static', [2]);
babyArrow.animation.add('pressed', [6, 10], 12, false);
babyArrow.animation.add('confirm', [14, 18], 12, false);
case 3:
babyArrow.animation.add('static', [3]);
babyArrow.animation.add('pressed', [7, 11], 12, false);
babyArrow.animation.add('confirm', [15, 19], 24, false);
}
default:
babyArrow.frames = Paths.getSparrowAtlas('NOTE_assets');
babyArrow.animation.addByPrefix('green', 'arrowUP');
babyArrow.animation.addByPrefix('blue', 'arrowDOWN');
babyArrow.animation.addByPrefix('purple', 'arrowLEFT');
babyArrow.animation.addByPrefix('red', 'arrowRIGHT');
babyArrow.antialiasing = true;
babyArrow.setGraphicSize(Std.int(babyArrow.width * 0.7));
switch (Math.abs(i))
{
case 0:
babyArrow.animation.addByPrefix('static', 'arrowLEFT');
babyArrow.animation.addByPrefix('pressed', 'left press', 24, false);
babyArrow.animation.addByPrefix('confirm', 'left confirm', 24, false);
case 1:
babyArrow.animation.addByPrefix('static', 'arrowDOWN');
babyArrow.animation.addByPrefix('pressed', 'down press', 24, false);
babyArrow.animation.addByPrefix('confirm', 'down confirm', 24, false);
case 2:
babyArrow.animation.addByPrefix('static', 'arrowUP');
babyArrow.animation.addByPrefix('pressed', 'up press', 24, false);
babyArrow.animation.addByPrefix('confirm', 'up confirm', 24, false);
case 3:
babyArrow.animation.addByPrefix('static', 'arrowRIGHT');
babyArrow.animation.addByPrefix('pressed', 'right press', 24, false);
babyArrow.animation.addByPrefix('confirm', 'right confirm', 24, false);
}
}
// babyArrow.x += Note.swagWidth * 1;
babyArrow.x = (FlxG.width * 0.25) + (Note.swagWidth * (i - 2));
babyArrow.updateHitbox();
babyArrow.scrollFactor.set();
if (!isStoryMode)
{
babyArrow.y -= 10;
babyArrow.alpha = 0;
FlxTween.tween(babyArrow, {y: babyArrow.y + 10, alpha: 1}, 1, {ease: FlxEase.circOut, startDelay: 0.5 + (0.2 * i)});
}
babyArrow.ID = i;
if (player == 1)
{
playerStrums.add(babyArrow);
} else {
babyArrow.cpu = true;
cpuStrums.add(babyArrow);
}
babyArrow.animation.play('static');
babyArrow.x += ((FlxG.width / 2) * player);
strumLineNotes.add(babyArrow);
}
}
function tweenCamIn():Void
{
FlxTween.tween(FlxG.camera, {zoom: 1.3}, (Conductor.stepCrochet * 4 / 1000), {ease: FlxEase.elasticInOut});
}
override function openSubState(SubState:FlxSubState)
{
// TODO: Cancellable substate opening.
scripts.call("onSubstateOpen", [SubState]);
if (paused)
{
if (FlxG.sound.music != null)
{
FlxG.sound.music.pause();
vocals.pause();
}
if (!startTimer.finished)
startTimer.active = false;
}
super.openSubState(SubState);
}
override function closeSubState()
{
scripts.call("onSubstateClose");
if (paused)
{
if (FlxG.sound.music != null && !startingSong)
{
resyncVocals();
}
if (!startTimer.finished)
startTimer.active = true;
paused = false;
#if desktop
if (startTimer.finished)
{
DiscordClient.changePresence(detailsText, SONG.song + " (" + storyDifficultyText + ")", iconRPC, true, songLength - Conductor.songPosition);
}
else
{
DiscordClient.changePresence(detailsText, SONG.song + " (" + storyDifficultyText + ")", iconRPC);
}
#end
}
super.closeSubState();
}
override public function onFocus():Void
{
scripts.call("onFocus");
#if desktop
if (health > 0 && !paused)
{
if (Conductor.songPosition > 0.0)
{
DiscordClient.changePresence(detailsText, SONG.song + " (" + storyDifficultyText + ")", iconRPC, true, songLength - Conductor.songPosition);
}
else
{
DiscordClient.changePresence(detailsText, SONG.song + " (" + storyDifficultyText + ")", iconRPC);
}
}
#end
super.onFocus();
}
override public function onFocusLost():Void
{
scripts.call("onFocusLost");
#if desktop
if (health > 0 && !paused)
{
DiscordClient.changePresence(detailsPausedText, SONG.song + " (" + storyDifficultyText + ")", iconRPC);
}
#end
super.onFocusLost();
}
function resyncVocals():Void
{
vocals.pause();
FlxG.sound.music.play();
Conductor.songPosition = FlxG.sound.music.time;
vocals.time = Conductor.songPosition;
vocals.play();
scripts.call("onVocalsResync");
}
public var paused:Bool = false;
public var startedCountdown:Bool = false;
public var canPause:Bool = true;
public function pauseGame() {
// TODO: Cancellable game pause
scripts.call("onGamePause");
persistentUpdate = false;
persistentDraw = true;
paused = true;
// 1 / 1000 chance for Gitaroo Man easter egg
if (FlxG.random.bool(0.1))
{
// gitaroo man easter egg
FlxG.switchState(new GitarooPause());
}
else
openSubState(new PauseSubState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
updateDiscordStatus();
}
// TODO: Update Discord Status
public function updateDiscordStatus() {
// TODO: Cancellable Discord Update Presence
#if desktop
// Song duration in a float, useful for the time left feature
songLength = FlxG.sound.music.length;
// Updating Discord Rich Presence (with Time Left)
DiscordClient.changePresence(detailsText, SONG.song + " (" + storyDifficultyText + ")", iconRPC, true, songLength);
#end
scripts.call("onDiscordPresenceUpdate");
}
override public function update(elapsed:Float)
{
#if !debug
perfectMode = false;
#end
super.update(elapsed);
scripts.call("update", [elapsed]);
scoreTxt.text = 'Score:$songScore';
missesTxt.text = '${comboBreaks ? "Combo Breaks" : "Misses"}:$misses';
if (FlxG.keys.justPressed.ENTER && startedCountdown && canPause)
pauseGame();
if (FlxG.keys.justPressed.SEVEN)
{
FlxG.switchState(new ChartingState());
#if desktop
DiscordClient.changePresence("Chart Editor", null, null, true);
#end
}
// FlxG.watch.addQuick('VOL', vocals.amplitudeLeft);
// FlxG.watch.addQuick('VOLRight', vocals.amplitudeRight);
// TODO: FPS-compatible lerping
iconP1.scale.set(lerp(iconP1.scale.x, 1, 0.33), lerp(iconP1.scale.y, 1, 0.33));
iconP2.scale.set(lerp(iconP2.scale.x, 1, 0.33), lerp(iconP2.scale.y, 1, 0.33));
iconP1.updateHitbox();
iconP2.updateHitbox();
var iconOffset:Int = 26;
iconP1.x = healthBar.x + (healthBar.width * (FlxMath.remapToRange(healthBar.percent, 0, 100, 100, 0) * 0.01) - iconOffset);
iconP2.x = healthBar.x + (healthBar.width * (FlxMath.remapToRange(healthBar.percent, 0, 100, 100, 0) * 0.01)) - (iconP2.width - iconOffset);
if (health > 2)
health = 2;
iconP1.health = health / 2;
iconP2.health = 1 - (health / 2);
/* if (FlxG.keys.justPressed.NINE)
FlxG.switchState(new Charting()); */
if (FlxG.keys.justPressed.EIGHT)
FlxG.switchState(new AnimationDebug(SONG.player2));
if (startingSong)
{
if (startedCountdown)
{
Conductor.songPosition += FlxG.elapsed * 1000;
if (Conductor.songPosition >= 0)
startSong();
}
}
else
{
Conductor.songPosition += FlxG.elapsed * 1000;
if (!paused)
{
songTime += FlxG.game.ticks - previousFrameTime;
previousFrameTime = FlxG.game.ticks;
if (Math.abs(FlxG.sound.music.time - Conductor.songPosition) > 20)
resyncVocals();
}
// Conductor.lastSongPos = FlxG.sound.music.time;
}
if (generatedMusic && PlayState.SONG.notes[Std.int(curStep / 16)] != null)
{
if (PlayState.SONG.notes[Std.int(curStep / 16)].mustHitSection)
{
var pos = boyfriend.getCameraPosition();
camFollow.setPosition(pos.x, pos.y);
// switch (curStage)
// {
// case 'limo':
// camFollow.x = boyfriend.getMidpoint().x - 300;
// case 'mall':
// camFollow.y = boyfriend.getMidpoint().y - 200;
// case 'school':
// camFollow.x = boyfriend.getMidpoint().x - 200;
// camFollow.y = boyfriend.getMidpoint().y - 200;
// case 'schoolEvil':
// camFollow.x = boyfriend.getMidpoint().x - 200;
// camFollow.y = boyfriend.getMidpoint().y - 200;
// }
if (SONG.song.toLowerCase() == 'tutorial')
{
FlxTween.tween(FlxG.camera, {zoom: 1}, (Conductor.stepCrochet * 4 / 1000), {ease: FlxEase.elasticInOut});
}
} else {
var pos = dad.getCameraPosition();
camFollow.setPosition(pos.x, pos.y);
// camFollow.setPosition(dad.getMidpoint().x + 150, dad.getMidpoint().y - 100);
// camFollow.setPosition(lucky.getMidpoint().x - 120, lucky.getMidpoint().y + 210);
// switch (dad.curCharacter)
// {
// case 'mom':
// camFollow.y = dad.getMidpoint().y;
// case 'senpai':
// camFollow.y = dad.getMidpoint().y - 430;
// camFollow.x = dad.getMidpoint().x - 100;
// case 'senpai-angry':
// camFollow.y = dad.getMidpoint().y - 430;
// camFollow.x = dad.getMidpoint().x - 100;
// }
if (dad.curCharacter == 'mom')
vocals.volume = 1;
if (SONG.song.toLowerCase() == 'tutorial')
{
tweenCamIn();
}
}
}
if (camZooming)
{
FlxG.camera.zoom = lerp(FlxG.camera.zoom, defaultCamZoom, 0.05);
camHUD.zoom = lerp(camHUD.zoom, 1, 0.05);
}
FlxG.watch.addQuick("beatShit", curBeat);
FlxG.watch.addQuick("stepShit", curStep);
if (curSong == 'Fresh')
{
switch (curBeat)
{
case 16:
camZooming = true;
gfSpeed = 2;
case 48:
gfSpeed = 1;
case 80:
gfSpeed = 2;
case 112:
gfSpeed = 1;
case 163:
// FlxG.sound.music.stop();
// FlxG.switchState(new TitleState());
}
}
if (curSong == 'Bopeebo')
{
switch (curBeat)
{
case 128, 129, 130:
vocals.volume = 0;
// FlxG.sound.music.stop();
// FlxG.switchState(new PlayState());
}
}
// better streaming of shit
// RESET = Quick Game Over Screen
if (controls.RESET)
{
health = 0;
trace("RESET = True");
}
// CHEAT = brandon's a pussy
if (controls.CHEAT)
{
health += 1;
trace("User is cheating!");
}
if (health <= 0)
{
boyfriend.stunned = true;
persistentUpdate = false;
persistentDraw = false;
paused = true;
vocals.stop();
FlxG.sound.music.stop();
openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
#if desktop
// Game Over doesn't get his own variable because it's only used here
DiscordClient.changePresence("Game Over - " + detailsText, SONG.song + " (" + storyDifficultyText + ")", iconRPC);
#end
}
// while(unspawnNotes[0] != null && unspawnNotes[0].strumTime - Conductor.songPosition < 1500)
// notes.add(unspawnNotes.shift());
if (generatedMusic)
{
notes.forEachAlive(function(daNote:Note)
{
if (!daNote.mustPress && !daNote.wasGoodHit && daNote.strumTime <= Conductor.songPosition) goodNoteHit(daNote);
// TODO: FIXED STEP CROCHET PER NOTES FOR BPM CHANGES
if (daNote.wasGoodHit && daNote.isSustainNote && daNote.strumTime + (Conductor.stepCrochet) < Conductor.songPosition) {
deleteNote(daNote);
return;
}
if (daNote.tooLate) {
noteMiss(daNote);
return;
}
var strum:Strum = null;
for(e in (daNote.mustPress ? playerStrums : cpuStrums).members) {
if (e.ID == daNote.noteData % 4) {
strum = e;
break;
}
}
if (strum == null) return;
strum.updateNotePosition(daNote);
strum.updateClipRect(daNote);
});
}
if (!inCutscene)
keyShit();
#if debug
if (FlxG.keys.justPressed.ONE)
endSong();
#end
scripts.call("updatePost", [elapsed]);
}
function endSong():Void
{
scripts.call("onSongEnd");
canPause = false;
FlxG.sound.music.volume = 0;
vocals.volume = 0;
if (SONG.validScore)
{
#if !switch
Highscore.saveScore(SONG.song, songScore, storyDifficulty);
#end
}
if (isStoryMode)
{
campaignScore += songScore;
storyPlaylist.remove(storyPlaylist[0]);
if (storyPlaylist.length <= 0)
{
FlxG.sound.playMusic(Paths.music('freakyMenu'));
transIn = FlxTransitionableState.defaultTransIn;
transOut = FlxTransitionableState.defaultTransOut;
FlxG.switchState(new StoryMenuState());
// if ()
StoryMenuState.weekUnlocked[Std.int(Math.min(storyWeek + 1, StoryMenuState.weekUnlocked.length - 1))] = true;
if (SONG.validScore)
{
Highscore.saveWeekScore(storyWeek, campaignScore, storyDifficulty);
}
FlxG.save.data.weekUnlocked = StoryMenuState.weekUnlocked;
FlxG.save.flush();
}
else
{
// TODO: NOT INT DIFFICULTIES
var difficulty:String = CoolUtil.difficultyString();
trace('LOADING NEXT SONG');
trace(PlayState.storyPlaylist[0].toLowerCase() + difficulty);
if (SONG.song.toLowerCase() == 'eggnog')
{
var blackShit:FlxSprite = new FlxSprite(-FlxG.width * FlxG.camera.zoom,
-FlxG.height * FlxG.camera.zoom).makeGraphic(FlxG.width * 3, FlxG.height * 3, FlxColor.BLACK);
blackShit.scrollFactor.set();
add(blackShit);
camHUD.visible = false;
FlxG.sound.play(Paths.sound('Lights_Shut_off'));
}
FlxTransitionableState.skipNextTransIn = true;
FlxTransitionableState.skipNextTransOut = true;
prevCamFollow = camFollow;
PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase(), difficulty);
FlxG.sound.music.stop();
FlxG.switchState(new PlayState());
}
}
else
{
trace('WENT BACK TO FREEPLAY??');
FlxG.switchState(new FreeplayState());
}
}
public var endingSong:Bool = false;
private function popUpScore(strumtime:Float, score:Int = 350):Void
{
var noteDiff:Float = Math.abs(strumtime - Conductor.songPosition);
vocals.volume = 1;
var placement:String = Std.string(combo);
var coolText:FlxText = new FlxText(0, 0, 0, placement, 32);
coolText.screenCenter();
coolText.x = FlxG.width * 0.55;
//
var rating:FlxSprite = new FlxSprite();
var daRating:String = "sick";
if (noteDiff > Conductor.safeZoneOffset * 0.9)
{
daRating = 'shit';
score = 50;
}
else if (noteDiff > Conductor.safeZoneOffset * 0.75)
{
daRating = 'bad';
score = 100;
}
else if (noteDiff > Conductor.safeZoneOffset * 0.2)
{
daRating = 'good';
score = 200;
}
songScore += score;
/* if (combo > 60)
daRating = 'sick';
else if (combo > 12)
daRating = 'good'
else if (combo > 4)
daRating = 'bad';
*/
var pixelShitPart1:String = "";
var pixelShitPart2:String = '';
if (curStage.startsWith('school'))
{
pixelShitPart1 = 'weeb/pixelUI/';
pixelShitPart2 = '-pixel';
}
rating.loadGraphic(Paths.image(pixelShitPart1 + daRating + pixelShitPart2));
rating.screenCenter();
rating.x = coolText.x - 40;
rating.y -= 60;
rating.acceleration.y = 550;
rating.velocity.y -= FlxG.random.int(140, 175);
rating.velocity.x -= FlxG.random.int(0, 10);
var comboSpr:FlxSprite = new FlxSprite().loadGraphic(Paths.image(pixelShitPart1 + 'combo' + pixelShitPart2));
comboSpr.screenCenter();
comboSpr.x = coolText.x;
comboSpr.acceleration.y = 600;
comboSpr.velocity.y -= 150;
comboSpr.velocity.x += FlxG.random.int(1, 10);
add(rating);
if (!curStage.startsWith('school'))
{
rating.setGraphicSize(Std.int(rating.width * 0.7));
rating.antialiasing = true;
comboSpr.setGraphicSize(Std.int(comboSpr.width * 0.7));
comboSpr.antialiasing = true;
}
else
{
rating.setGraphicSize(Std.int(rating.width * daPixelZoom * 0.7));
comboSpr.setGraphicSize(Std.int(comboSpr.width * daPixelZoom * 0.7));
}
comboSpr.updateHitbox();
rating.updateHitbox();
var seperatedScore:Array<Int> = [];
seperatedScore.push(Math.floor(combo / 100));
seperatedScore.push(Math.floor((combo - (seperatedScore[0] * 100)) / 10));
seperatedScore.push(combo % 10);
var daLoop:Int = 0;
for (i in seperatedScore)
{
var numScore:FlxSprite = new FlxSprite().loadGraphic(Paths.image(pixelShitPart1 + 'num' + Std.int(i) + pixelShitPart2));
numScore.screenCenter();
numScore.x = coolText.x + (43 * daLoop) - 90;
numScore.y += 80;
if (!curStage.startsWith('school'))
{
numScore.antialiasing = true;
numScore.setGraphicSize(Std.int(numScore.width * 0.5));
}
else
{
numScore.setGraphicSize(Std.int(numScore.width * daPixelZoom));
}
numScore.updateHitbox();
numScore.acceleration.y = FlxG.random.int(200, 300);
numScore.velocity.y -= FlxG.random.int(140, 160);
numScore.velocity.x = FlxG.random.float(-5, 5);
if (combo >= 10 || combo == 0)
add(numScore);
FlxTween.tween(numScore, {alpha: 0}, 0.2, {
onComplete: function(tween:FlxTween)
{
numScore.destroy();
},
startDelay: Conductor.crochet * 0.002
});
daLoop++;
}
/*
trace(combo);
trace(seperatedScore);
*/
coolText.text = Std.string(seperatedScore);
// add(coolText);
FlxTween.tween(rating, {alpha: 0}, 0.2, {
startDelay: Conductor.crochet * 0.001
});
FlxTween.tween(comboSpr, {alpha: 0}, 0.2, {
onComplete: function(tween:FlxTween)
{
coolText.destroy();
comboSpr.destroy();
rating.destroy();
},
startDelay: Conductor.crochet * 0.001
});
curSection += 1;
}
private function keyShit():Void
{
var pressed = [controls.NOTE_LEFT, controls.NOTE_DOWN, controls.NOTE_UP, controls.NOTE_RIGHT];
var justPressed = [controls.NOTE_LEFT_P, controls.NOTE_DOWN_P, controls.NOTE_UP_P, controls.NOTE_RIGHT_P];
var justReleased = [controls.NOTE_LEFT_R, controls.NOTE_DOWN_R, controls.NOTE_UP_R, controls.NOTE_RIGHT_R];
var event = scripts.event("onKeyShit", new InputSystemEvent(pressed, justPressed, justReleased));
if (event.cancelled) return;
pressed = CoolUtil.getDefault(event.pressed, []);
justPressed = CoolUtil.getDefault(event.justPressed, []);
justReleased = CoolUtil.getDefault(event.justReleased, []);
var funcsToExec:Array<Note->Void> = [];
if (pressed.contains(true)) {
funcsToExec.push(function(note:Note) {
if (pressed[note.strumID] && note.isSustainNote && note.canBeHit && note.mustPress && !note.wasGoodHit) {
goodNoteHit(note);
}
});
}
var notePerStrum = [for(i in 0...4) null];
var additionalNotes:Array<Note> = [];
if (justPressed.contains(true)) {
funcsToExec.push(function(note:Note) {
if (justPressed[note.strumID] && !note.isSustainNote && note.mustPress && !note.wasGoodHit && note.canBeHit) {
if (notePerStrum[note.strumID] == null) notePerStrum[note.strumID] = note;
else if (Math.abs(notePerStrum[note.strumID].strumTime - note.strumTime) <= 10) additionalNotes.push(note);
else if (note.strumTime < notePerStrum[note.strumID].strumTime) notePerStrum[note.strumID] = note;
}
});
}
notes.forEachAlive(function(note:Note) {
for(e in funcsToExec) e(note);
});
for(e in notePerStrum) if (e != null) goodNoteHit(e);
for(e in additionalNotes) goodNoteHit(e);
playerStrums.forEach(function(str:Strum) {
str.updatePlayerInput(pressed[str.ID], justPressed[str.ID], justReleased[str.ID]);
});
scripts.call("onKeyShitPost");
}
function noteMiss(note:Note):Void
{
if (!boyfriend.stunned)
{
var event:NoteHitEvent = scripts.event("onNoteMiss", new NoteHitEvent(note, boyfriend, true, note.noteType, note.strumID, -0.04, false, -10));
if (event.cancelled) return;
health += event.healthGain;
if (combo > 5 && gf.animOffsets.exists('sad'))
{
gf.playAnim('sad');
}
combo = 0;
songScore -= 10;
misses++;
FlxG.sound.play(Paths.soundRandom('missnote', 1, 3), FlxG.random.float(0.1, 0.2));
if (muteVocalsOnMiss) vocals.volume = 0;
boyfriend.stunned = true;
switch (note.strumID)
{
case 0:
boyfriend.playAnim('singLEFTmiss', true);
case 1:
boyfriend.playAnim('singDOWNmiss', true);
case 2:
boyfriend.playAnim('singUPmiss', true);
case 3:
boyfriend.playAnim('singRIGHTmiss', true);
}
deleteNote(note);
}
}
public function getNoteType(id:Int) {
// TODO: Note Types
return null;
}
function goodNoteHit(note:Note):Void
{
if (!note.wasGoodHit)
{
note.wasGoodHit = true;
var event:NoteHitEvent;
if (note.mustPress)
event = scripts.event("onPlayerHit", new NoteHitEvent(note, boyfriend, true, note.noteType, note.strumID, note.noteData > 0 ? 0.023 : 0.004));
else
event = scripts.event("onDadHit", new NoteHitEvent(note, dad, false, note.noteType, note.strumID, 0));
if (!event.cancelled) {
if (event.player && !note.isSustainNote)
{
combo++;
popUpScore(note.strumTime, event.score);
}
health += event.healthGain;
if (!event.animCancelled) {
event.character.playSingAnim(event.direction);
}
(event.player ? playerStrums : cpuStrums).forEach(function(str:Strum) {
if (str.ID == Math.abs(note.strumID)) {
str.press(note.strumTime);
}
});
}
if (event.unmuteVocals) vocals.volume = 1;
if (event.enableCamZooming) camZooming = true;
if (event.deleteNote && !note.isSustainNote) deleteNote(note);
}
}
public function deleteNote(note:Note) {
var event:SimpleNoteEvent = scripts.event("onNoteDelete", new SimpleNoteEvent(note));
if (!event.cancelled) {
scripts.call("onNoteDelete", [note]);
note.kill();
notes.remove(note, true);
note.destroy();
}
}
override function stepHit()
{
super.stepHit();
scripts.call("stepHit", [curStep]);
}
override function beatHit()
{
super.beatHit();
scripts.call("beatHit", [curBeat]);
if (SONG.notes[Math.floor(curStep / 16)] != null && SONG.notes[Math.floor(curStep / 16)].changeBPM)
Conductor.changeBPM(SONG.notes[Math.floor(curStep / 16)].bpm);
if (camZoomingInterval < 1) camZoomingInterval = 1;
if (camZooming && FlxG.camera.zoom < 1.35 && curBeat % camZoomingInterval == 0)
{
FlxG.camera.zoom += 0.015;
camHUD.zoom += 0.03;
}
iconP1.scale.set(1.2, 1.2);
iconP2.scale.set(1.2, 1.2);
iconP1.updateHitbox();
iconP2.updateHitbox();
if (curBeat % gfSpeed == 0)
{
gf.dance();
}
}
public var curLight:Int = 0;
}