138 lines
4.5 KiB
Haxe
138 lines
4.5 KiB
Haxe
package funkin.desktop.editors;
|
|
|
|
import funkin.game.Character;
|
|
import flixel.FlxSprite;
|
|
import flixel.FlxObject;
|
|
import flixel.FlxCamera;
|
|
import flixel.FlxG;
|
|
|
|
using funkin.system.XMLUtil;
|
|
|
|
class CharacterEditor extends WindowContent {
|
|
public function new(curCharacter:String) {
|
|
super('Character Editor - Loading...', 0, 0, 1200, 600);
|
|
}
|
|
|
|
public var camHUD:FlxCamera;
|
|
public var char:Character;
|
|
public var curCharacter:String;
|
|
public var camFollow:FlxObject;
|
|
public var tabView:TabView;
|
|
|
|
public var animList:Array<AnimData> = [];
|
|
public var animListNames:Array<String> = [];
|
|
|
|
/**
|
|
* ANIMATION TAB
|
|
*/
|
|
public var animsDropDown:DropDown;
|
|
public var animNameInput:InputBox;
|
|
public var animPrefixInput:InputBox;
|
|
public var animLoopCheckbox:Checkbox;
|
|
|
|
public override function create() {
|
|
super.create();
|
|
|
|
// camera stuff
|
|
parent.windowCameras[0].resizeScroll = false;
|
|
camHUD = new FlxCamera(0, 0, 1200, 600, 1);
|
|
camHUD.pixelPerfectRender = true;
|
|
camHUD.bgColor = 0;
|
|
parent.addCamera(camHUD);
|
|
|
|
// stage
|
|
var bg = new FlxSprite(-600, -200).loadAnimatedGraphic(Paths.image('stages/default/stageback'));
|
|
bg.scrollFactor.set(0.9, 0.9);
|
|
|
|
var stageFront = new FlxSprite(-600, 600).loadAnimatedGraphic(Paths.image('stages/default/stagefront'));
|
|
|
|
char = new Character(100, 100, curCharacter, false, false);
|
|
|
|
for(e in [bg, stageFront])
|
|
e.antialiasing = true;
|
|
add(bg);
|
|
add(stageFront);
|
|
add(char);
|
|
|
|
title = 'Character Editor - ${char.curCharacter}.xml';
|
|
|
|
// character setup & following
|
|
var charMidpoint = char.getGraphicMidpoint();
|
|
camFollow = new FlxObject(0, 0, 2, 2);
|
|
camFollow.setPosition(charMidpoint.x, charMidpoint.y);
|
|
add(camFollow);
|
|
windowCamera.follow(camFollow, LOCKON, 999);
|
|
|
|
// loading animations from character
|
|
animList = [];
|
|
if (char.xml != null)
|
|
for(anim in char.xml.nodes.anim)
|
|
animList.push(anim.extractAnimFromXML());
|
|
|
|
// interface setup
|
|
setupTabView();
|
|
}
|
|
|
|
public function setupTabView() {
|
|
tabView = new TabView(800, 20, 400, 580, ["Animation Settings", "Character Settings"]);
|
|
tabView.updateAnchor(1, 0, [camHUD]);
|
|
add(tabView);
|
|
|
|
var labels:Array<WindowText> = [];
|
|
var label:WindowText = null;
|
|
|
|
labels.push(label = new WindowText(10, 10, 0, "Animations"));
|
|
animsDropDown = new DropDown(10, label.y + label.height, 380, [], function(id) {
|
|
changeAnim(id);
|
|
});
|
|
|
|
labels.push(label = new WindowText(10, animsDropDown.y + animsDropDown.height + 10, 0, "Animation Name"));
|
|
animNameInput = new InputBox(10, label.y + label.height, 380, "");
|
|
|
|
labels.push(label = new WindowText(10, animNameInput.y + animNameInput.height + 10, 0, "Animation Prefix"));
|
|
animPrefixInput = new InputBox(10, label.y + label.height, 380, "");
|
|
|
|
animLoopCheckbox = new Checkbox(10, animPrefixInput.y + animPrefixInput.height + 10, 380, "Loop");
|
|
|
|
// labels.push(label = new WindowText(10, animNameInput.y + animNameInput.height + 10, 0, "Animation Prefix"));
|
|
// animPrefixInput = new InputBox(10, label.y + label.height, 380, "");
|
|
|
|
for(l in labels)
|
|
tabView.tabs[0].add(l);
|
|
|
|
for(spr in [animsDropDown, animNameInput, animPrefixInput, animLoopCheckbox])
|
|
tabView.tabs[0].add(spr);
|
|
|
|
refreshAnims();
|
|
}
|
|
|
|
public function changeAnim(id:Int) {
|
|
var anim = animList[id];
|
|
if (anim == null) return;
|
|
char.playAnim(anim.name, true);
|
|
|
|
animNameInput.text = anim.name;
|
|
animPrefixInput.text = anim.name;
|
|
animLoopCheckbox.setChecked(anim.loop);
|
|
}
|
|
|
|
public function refreshAnims() {
|
|
animListNames = [for(e in animList) e.name];
|
|
animsDropDown.options = animListNames;
|
|
animsDropDown.onSelectionChange(0);
|
|
}
|
|
|
|
public override function update(elapsed:Float) {
|
|
super.update(elapsed);
|
|
if (parent.focused) {
|
|
if (FlxG.keys.pressed.RIGHT) camFollow.x += elapsed * 500;
|
|
if (FlxG.keys.pressed.LEFT) camFollow.x -= elapsed * 500;
|
|
if (FlxG.keys.pressed.DOWN) camFollow.y += elapsed * 500;
|
|
if (FlxG.keys.pressed.UP) camFollow.y -= elapsed * 500;
|
|
}
|
|
}
|
|
|
|
public override function onWindowResize(width:Int, height:Int) {
|
|
tabView.resize(400, height - 20);
|
|
}
|
|
} |