243 lines
6.7 KiB
Haxe
243 lines
6.7 KiB
Haxe
package funkin.backend.utils;
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import funkin.backend.assets.TranslatedAssetLibrary;
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import funkin.backend.assets.ModsFolderLibrary;
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import funkin.backend.assets.ModsFolder;
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import funkin.backend.assets.IModsAssetLibrary;
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import funkin.backend.assets.ZipFolderLibrary;
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import openfl.utils.Assets;
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import haxe.io.Path;
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import haxe.xml.Access;
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import haxe.Exception;
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/**
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* The class used for translations based on the XMLs inside the translations folders.
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*
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* Made by @NexIsDumb originally for the Poldhub mod.
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*/
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class TranslationUtil
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{
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/**
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* The current language selected translation map; If the current language it's english, this map will be empty.
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*
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* It'll never be `null`.
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*/
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public static var transMap(default, set):Map<String, IFormatInfo> = [];
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@:noCompletion private static function set_transMap(value:Map<String, IFormatInfo>):Map<String, IFormatInfo> {
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if (value == null) value = [];
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return transMap = value;
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}
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/**
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* The default language used inside of the source code.
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*/
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public static var DEFAULT_LANGUAGE:String = 'en/English'; // no inline so psycopathic mods can edit it - Nex
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/**
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* Returns the current language.
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*/
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public static var curLanguage(get, set):String;
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@:noCompletion private static function get_curLanguage():String {
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return Options.language;
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}
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@:noCompletion private static function set_curLanguage(value:String):String {
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return Options.language = value;
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}
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/**
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* Returns if the current language is the default one (`DEFAULT_LANGUAGE`).
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*/
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public static var isDefaultLanguage(get, never):Bool;
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@:noCompletion private static function get_isDefaultLanguage():Bool
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return Options.language == DEFAULT_LANGUAGE;
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/**
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* Returns if any translation are loaded.
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*/
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public static var isAnyTransLoaded(get, never):Bool;
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@:noCompletion private static function get_isAnyTransLoaded():Bool
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return Lambda.count(transMap) > 0;
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/**
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* Updates the language.
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* Also changes the translations map.
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*
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* If `name` is `null`, its gonna use the current language.
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* If `name` is not `null`, it will load the translations for the given language.
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*/
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public static function setLanguage(?name:String) {
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#if TRANSLATIONS_SUPPORT
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if(name == null) name = curLanguage;
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transMap = loadLanguage(name);
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for(mod in ModsFolder.getLoadedModsLibs()) if(mod is TranslatedAssetLibrary)
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cast(mod, TranslatedAssetLibrary).langFolder = name.split("/")[0];
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#end
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}
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/**
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* This is for checking and getting a translation, `defString` it's just the string that gets returned just in case it won't find the translation OR the current language selected is ``DEFAULT_LANGUAGE``.
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*
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* If `id` is `null` then it's gonna search using `defString`.
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*/
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public static function get(defString:String, ?id:String, ?params:Array<Dynamic>):String
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{
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#if TRANSLATIONS_SUPPORT
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if (id == null) id = defString;
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if (transMap.exists(id)) return transMap.get(id).format(params);
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#end
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return FormatUtil.get(defString).format(params);
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}
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/**
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* Returns an array that specifies which languages were found.
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*/
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public static function getLanguages():Array<String>
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{
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var languages:Array<String> = [];
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#if TRANSLATIONS_SUPPORT
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var main:String = Paths.translationsMain('');
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for (l in Paths.assetsTree.getFolders(main))
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for (f in Paths.assetsTree.getFiles(main + l))
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if (Path.extension('$l/$f') == "xml")
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languages.push(Path.withoutExtension('$l/$f'));
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#end
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return languages;
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}
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/**
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* Returns a map of translations based on its XML.
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*/
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public static function loadLanguage(name:String):Map<String, IFormatInfo>
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{
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#if TRANSLATIONS_SUPPORT
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var path:String = Paths.translationsMain(name);
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if (!path.endsWith(".xml")) path += ".xml";
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if (!Assets.exists(path, TEXT)) return [];
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var xml:Access = null;
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try xml = new Access(Xml.parse(Assets.getText(path)))
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catch(e) {
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var msg:String = 'Error while parsing ${Path.withoutDirectory(name)}.xml: ${Std.string(e)}';
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FlxG.log.error(msg);
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throw new Exception(msg);
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}
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if (xml == null) return [];
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if (!xml.hasNode.translations) {
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Logs.trace("A translation xml file requires a translations root element.", WARNING, YELLOW);
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return [];
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}
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FormatUtil.clear(); // Clean up the format cache
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var leMap:Map<String, IFormatInfo> = [];
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for(node in xml.node.translations.elements) {
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switch(node.name) {
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case "trans":
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if (!node.has.id) {
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FlxG.log.warn("A translation node requires an ID attribute.");
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continue;
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}
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var string:String = node.has.string ? node.att.string : node.x.nodeValue;
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string = string.replace("\\n", "\n").replace("\r", ""); // remove stupid windows line breaks and convert newline literals to newlines
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leMap.set(node.att.id, FormatUtil.get(string));
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}
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}
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return leMap;
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#else
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return [];
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#end
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}
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}
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/*
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input:Hello {1}, how are you, {0}
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strings: ["Hello ", ", how are you, ", ""]
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indexes: [1, 0]
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strings[0] + values[indexes[0]] + strings[1] + values[indexes[1]] + strings[2]
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*/
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class FormatUtil {
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private static var cache:Map<String, IFormatInfo> = new Map();
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public static function get(id:String):IFormatInfo {
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if (cache.exists(id))
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return cache.get(id);
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var fi:IFormatInfo = ParamFormatInfo.returnOnlyIfValid(id);
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if(fi == null) fi = new StrFormatInfo(id);
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cache.set(id, fi);
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return fi;
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}
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public inline static function clear() {
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cache.clear();
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}
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}
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class StrFormatInfo implements IFormatInfo {
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public var string:String;
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public function new(str:String) {
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this.string = str;
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}
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public function format(params:Array<Dynamic>):String {
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return string;
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}
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}
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// TODO: add support for @:({0}==1?(Hello):(World))
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class ParamFormatInfo implements IFormatInfo {
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public var strings:Array<String> = [];
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public var indexes:Array<Int> = [];
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public function new(str:String) {
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var i = 0;
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while (i < str.length) {
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var fi = str.indexOf("{", i); // search from the start of i
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if (fi == -1) {
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// if there are no more parameters, just add the rest of the string
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this.strings.push(str.substring(i));
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break;
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}
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var fe = str.indexOf("}", fi);
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this.strings.push(str.substring(i, fi));
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this.indexes.push(Std.parseInt(str.substring(fi+1, fe)));
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i = fe + 1;
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}
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}
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public static function isValid(str:String):Bool {
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var fi = new ParamFormatInfo(str);
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return fi.indexes.length > 0;
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}
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public static function returnOnlyIfValid(str:String):IFormatInfo {
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var fi = new ParamFormatInfo(str);
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return fi.indexes.length > 0 ? fi : null;
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}
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public function format(params:Array<Dynamic>):String {
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if (params == null) params = [];
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var str:String = "";
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for (i=>s in strings) {
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str += s;
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if (i < indexes.length)
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str += params[indexes[i]];
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}
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return str;
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}
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}
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interface IFormatInfo {
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public function format(params:Array<Dynamic>):String;
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} |