Files
CodenameEngine/source/funkin/import.hx
T

17 lines
389 B
Haxe

#if !macro
import funkin.system.Paths;
import funkin.system.MusicBeatState;
import funkin.system.MusicBeatSubstate;
import funkin.system.MusicBeatGroup;
import funkin.system.FunkinSprite;
import funkin.utils.*;
import funkin.system.Logs;
import funkin.game.PlayState;
import funkin.scripting.EventManager;
import openfl.utils.Assets;
using StringTools;
using funkin.utils.CoolUtil;
#end