695 lines
18 KiB
Haxe
695 lines
18 KiB
Haxe
package funkin.editors.character;
|
|
|
|
import flixel.math.FlxRect;
|
|
import funkin.editors.stage.StageEditor;
|
|
import funkin.game.Stage;
|
|
import funkin.editors.ui.UITopMenu.UITopMenuButton;
|
|
import funkin.editors.extra.CameraHoverDummy;
|
|
import openfl.display.BitmapData;
|
|
import flixel.math.FlxPoint;
|
|
import funkin.backend.system.framerate.Framerate;
|
|
import funkin.backend.utils.XMLUtil.AnimData;
|
|
import funkin.editors.ui.UIContextMenu.UIContextMenuOption;
|
|
import funkin.editors.ui.UIContextMenu.UIContextMenuOptionSpr;
|
|
import funkin.game.Character;
|
|
import haxe.xml.Access;
|
|
import haxe.xml.Printer;
|
|
import funkin.editors.extra.DrawAxis;
|
|
|
|
class CharacterEditor extends UIState {
|
|
static var __character:String;
|
|
public var character:CharacterGhost;
|
|
|
|
public static var instance(get, never):CharacterEditor;
|
|
|
|
private static inline function get_instance()
|
|
return FlxG.state is CharacterEditor ? cast FlxG.state : null;
|
|
|
|
public var topMenu:Array<UIContextMenuOption>;
|
|
@:noCompletion private var animationIndex:Int = 5;
|
|
@:noCompletion private var stageIndex:Int = 3;
|
|
|
|
public var topMenuSpr:UITopMenu;
|
|
// public var dragOffsetsCheckbox:UICheckbox;
|
|
// public var lockCameraCheckbox:UICheckbox;
|
|
|
|
public var drawAxis:DrawAxis;
|
|
public var uiGroup:FlxTypedGroup<FlxSprite> = new FlxTypedGroup<FlxSprite>();
|
|
|
|
public var cameraHoverDummy:CameraHoverDummy;
|
|
|
|
public var characterPropertiesWindow:CharacterPropertiesWindow;
|
|
public var characterAnimsWindow:CharacterAnimsWindow;
|
|
|
|
public var charCamera:FlxCamera;
|
|
public var uiCamera:FlxCamera;
|
|
|
|
public var animationText:UIText;
|
|
|
|
public var currentStage:String = null;
|
|
public var stage:Stage = null;
|
|
|
|
public var stageSprites:Array<FlxBasic> = [];
|
|
public var stagePosition:String = null;
|
|
|
|
public function new(character:String) {
|
|
super();
|
|
if (character != null) __character = character;
|
|
}
|
|
|
|
public override function create() {
|
|
super.create();
|
|
|
|
WindowUtils.suffix = " (Character Editor)";
|
|
SaveWarning.selectionClass = CharacterSelection;
|
|
SaveWarning.saveFunc = () -> {_file_save(null);};
|
|
|
|
topMenu = [
|
|
{
|
|
label: "File",
|
|
childs: [
|
|
{
|
|
label: "New",
|
|
onSelect: _file_new,
|
|
},
|
|
null,
|
|
{
|
|
label: "Save",
|
|
keybind: [CONTROL, S],
|
|
onSelect: _file_save,
|
|
},
|
|
{
|
|
label: "Save As...",
|
|
keybind: [CONTROL, SHIFT, S],
|
|
onSelect: _file_saveas,
|
|
},
|
|
null,
|
|
{
|
|
label: "Exit",
|
|
onSelect: _file_exit
|
|
}
|
|
]
|
|
},
|
|
{
|
|
label: "Edit",
|
|
childs: [
|
|
{
|
|
label: "Copy Offset",
|
|
keybind: [CONTROL, C],
|
|
onSelect: _edit_copy_offset
|
|
},
|
|
{
|
|
label: "Paste Offset",
|
|
keybind: [CONTROL, V],
|
|
onSelect: _edit_paste_offset
|
|
},
|
|
null,
|
|
{
|
|
label: "Undo",
|
|
keybind: [CONTROL, Z],
|
|
onSelect: _edit_undo
|
|
},
|
|
{
|
|
label: "Redo",
|
|
keybinds: [[CONTROL, Y], [CONTROL, SHIFT, Z]],
|
|
onSelect: _edit_redo
|
|
},
|
|
null,
|
|
{
|
|
label: "Edit information",
|
|
color: 0xFF959829, icon: 4,
|
|
onCreate: function (button:UIContextMenuOptionSpr) {button.label.offset.x = button.icon.offset.x = -2;},
|
|
onSelect: _edit_info
|
|
},
|
|
{
|
|
label: "Edit sprite",
|
|
color: 0xFF959829, icon: 4,
|
|
onCreate: function (button:UIContextMenuOptionSpr) {button.label.offset.x = button.icon.offset.x = -2;},
|
|
onSelect: _edit_sprite
|
|
}
|
|
]
|
|
},
|
|
{
|
|
label: "Offsets",
|
|
childs: [
|
|
{
|
|
label: "Move Left",
|
|
keybind: [LEFT],
|
|
onSelect: _offsets_left,
|
|
},
|
|
{
|
|
label: "Move Up",
|
|
keybind: [UP],
|
|
onSelect: _offsets_up,
|
|
},
|
|
{
|
|
label: "Move Down",
|
|
keybind: [DOWN],
|
|
onSelect: _offsets_down,
|
|
},
|
|
{
|
|
label: "Move Right",
|
|
keybind: [RIGHT],
|
|
onSelect: _offsets_right,
|
|
},
|
|
null,
|
|
{
|
|
label: "Move Extra Left",
|
|
keybind: [SHIFT, LEFT],
|
|
onSelect: _offsets_extra_left,
|
|
},
|
|
{
|
|
label: "Move Extra Up",
|
|
keybind: [SHIFT, UP],
|
|
onSelect: _offsets_extra_up,
|
|
},
|
|
{
|
|
label: "Move Extra Down",
|
|
keybind: [SHIFT, DOWN],
|
|
onSelect: _offsets_extra_down,
|
|
},
|
|
{
|
|
label: "Move Extra Right",
|
|
keybind: [SHIFT, RIGHT],
|
|
onSelect: _offsets_extra_right,
|
|
},
|
|
null,
|
|
{
|
|
label: "Drag Offsets With Mouse?",
|
|
onSelect: _offsets_drag_offsets_mouse,
|
|
icon: Options.characterDragging ? 1 : 0
|
|
},
|
|
{
|
|
label: "Clear Offsets",
|
|
keybind: [CONTROL, R],
|
|
onSelect: _offsets_clear,
|
|
}
|
|
]
|
|
},
|
|
{
|
|
label: "Stage",
|
|
childs: buildStagesUI()
|
|
},
|
|
{
|
|
label: "View",
|
|
childs: [
|
|
{
|
|
label: "Zoom in",
|
|
keybind: [CONTROL, NUMPADPLUS],
|
|
onSelect: _view_zoomin
|
|
},
|
|
{
|
|
label: "Zoom out",
|
|
keybind: [CONTROL, NUMPADMINUS],
|
|
onSelect: _view_zoomout
|
|
},
|
|
{
|
|
label: "Reset zoom",
|
|
keybind: [CONTROL, NUMPADZERO],
|
|
onSelect: _view_zoomreset
|
|
},
|
|
null,
|
|
{
|
|
label: "Character Hitbox?",
|
|
onSelect: _view_character_show_hitbox,
|
|
icon: Options.characterHitbox ? 1 : 0
|
|
},
|
|
{
|
|
label: "Character Camera?",
|
|
onSelect: _view_character_show_camera,
|
|
icon: Options.characterCamera ? 1 : 0
|
|
},
|
|
{
|
|
label: "XY Axis?",
|
|
onSelect: _view_character_show_axis,
|
|
icon: Options.characterAxis ? 1 : 0
|
|
}
|
|
]
|
|
},
|
|
{
|
|
label: "Animation >",
|
|
childs: [
|
|
{
|
|
label: "Play Animation",
|
|
keybind: [SPACE],
|
|
onSelect: _animation_play,
|
|
},
|
|
{
|
|
label: "Stop Animation",
|
|
onSelect: _animation_stop
|
|
},
|
|
null,
|
|
{
|
|
label: "Change Animation ↑",
|
|
keybind: [W],
|
|
onSelect: _animation_up
|
|
},
|
|
{
|
|
label: "Change Animation ↓",
|
|
keybind: [S],
|
|
onSelect: _animation_down
|
|
}
|
|
]
|
|
},
|
|
];
|
|
|
|
charCamera = FlxG.camera;
|
|
|
|
uiCamera = new FlxCamera();
|
|
uiCamera.bgColor = 0;
|
|
|
|
FlxG.cameras.add(uiCamera);
|
|
|
|
character = new CharacterGhost(0,0, __character, false, false);
|
|
character.debugMode = true;
|
|
character.cameras = [charCamera];
|
|
|
|
character.debugHitbox = Options.characterHitbox;
|
|
character.debugCamera = Options.characterCamera;
|
|
|
|
changeCharacterIsPlayer(character.playerOffsets);
|
|
|
|
add(character);
|
|
|
|
drawAxis = new DrawAxis();
|
|
drawAxis.cameras = [charCamera];
|
|
add(drawAxis);
|
|
|
|
uiGroup.cameras = [uiCamera];
|
|
add(cameraHoverDummy = new CameraHoverDummy(uiGroup, FlxPoint.weak(0, 0)));
|
|
|
|
characterPropertiesWindow = new CharacterPropertiesWindow((FlxG.width-(440)-16) - (((500-16)-(440))/2), 23+12+10, character);
|
|
uiGroup.add(characterPropertiesWindow);
|
|
|
|
topMenuSpr = new UITopMenu(topMenu);
|
|
uiGroup.add(topMenuSpr);
|
|
|
|
animationText = new UIText(0, 0, 0, "");
|
|
uiGroup.add(animationText);
|
|
|
|
characterAnimsWindow = new CharacterAnimsWindow((FlxG.width-(500-16)-16), characterPropertiesWindow.y+224+16, character);
|
|
uiGroup.add(characterAnimsWindow);
|
|
|
|
add(uiGroup);
|
|
|
|
playAnimation(character.getAnimOrder()[0]);
|
|
changeStage("stage");
|
|
|
|
_view_focus_character(null);
|
|
|
|
if(Framerate.isLoaded) {
|
|
Framerate.fpsCounter.alpha = 0.4;
|
|
Framerate.memoryCounter.alpha = 0.4;
|
|
Framerate.codenameBuildField.alpha = 0.4;
|
|
}
|
|
|
|
DiscordUtil.call("onEditorLoaded", ["Character Editor", __character]);
|
|
}
|
|
|
|
override function destroy() {
|
|
_point.put();
|
|
draggingOffset.put();
|
|
clipboard.put();
|
|
|
|
super.destroy();
|
|
if(Framerate.isLoaded) {
|
|
Framerate.fpsCounter.alpha = 1;
|
|
Framerate.memoryCounter.alpha = 1;
|
|
Framerate.codenameBuildField.alpha = 1;
|
|
}
|
|
}
|
|
|
|
var _point:FlxPoint = new FlxPoint();
|
|
var _nextScroll:FlxPoint = FlxPoint.get(0,0);
|
|
var _cameraZoomMulti:Float = 1;
|
|
|
|
public var draggingCharacter:Bool = false;
|
|
public var draggingOffset:FlxPoint = new FlxPoint();
|
|
public override function update(elapsed:Float) {
|
|
if(FlxG.keys.justPressed.ANY)
|
|
UIUtil.processShortcuts(topMenu);
|
|
|
|
if (cameraHoverDummy.hovered && !draggingCharacter) {
|
|
if (FlxG.mouse.wheel != 0) {
|
|
zoom += 0.25 * FlxG.mouse.wheel;
|
|
__camZoom = Math.pow(2, zoom);
|
|
}
|
|
|
|
if (FlxG.mouse.justReleasedRight) {
|
|
closeCurrentContextMenu();
|
|
openContextMenu(topMenu[2].childs);
|
|
}
|
|
|
|
if (FlxG.mouse.pressed && !FlxG.mouse.justPressed) {
|
|
_nextScroll.set(_nextScroll.x - FlxG.mouse.deltaScreenX, _nextScroll.y - FlxG.mouse.deltaScreenY);
|
|
cameraHoverDummy.cursor = HAND;
|
|
} else
|
|
cameraHoverDummy.cursor = ARROW;
|
|
} else if (!FlxG.mouse.pressed)
|
|
currentCursor = ARROW;
|
|
|
|
charCamera.scroll.set(
|
|
lerp(charCamera.scroll.x, _nextScroll.x, 0.35),
|
|
lerp(charCamera.scroll.y, _nextScroll.y, 0.35)
|
|
);
|
|
|
|
charCamera.zoom = lerp(charCamera.zoom, __camZoom*_cameraZoomMulti, 0.125);
|
|
|
|
if (topMenuSpr.members[animationIndex] != null) {
|
|
var animationTopButton:UITopMenuButton = cast topMenuSpr.members[animationIndex];
|
|
animationText.x = animationTopButton.x + animationTopButton.bWidth + 6;
|
|
animationText.y = Std.int((animationTopButton.bHeight - animationText.height) / 2);
|
|
}
|
|
animationText.text = '"${character.getAnimName()}"';
|
|
|
|
if (Options.characterDragging)
|
|
handleMouseOffsets();
|
|
|
|
super.update(elapsed);
|
|
}
|
|
|
|
inline function handleMouseOffsets() {
|
|
if (draggingCharacter) {
|
|
cameraHoverDummy.cursor = #if (mac) DRAG; #elseif (linux) DRAG; #else CLICK; #end
|
|
|
|
if (FlxG.mouse.justReleased) {
|
|
draggingOffset.x /= character.scale.x;
|
|
draggingOffset.y /= character.scale.y;
|
|
|
|
_change_offset((draggingOffset.x * (character.isPlayer != character.playerOffsets ? -1 : 1)), draggingOffset.y);
|
|
|
|
draggingOffset.set(0, 0); draggingCharacter = false;
|
|
character.extraOffset = draggingOffset;
|
|
} else {
|
|
draggingOffset.x += FlxG.mouse.deltaScreenX; draggingOffset.y += FlxG.mouse.deltaScreenY;
|
|
character.extraOffset = draggingOffset;
|
|
}
|
|
} else {
|
|
var point = FlxG.mouse.getWorldPosition(charCamera, _point);
|
|
if(character.animateAtlas == null) {
|
|
StageEditor.calcSpriteBounds(character);
|
|
var bounds:FlxRect = cast character.extra.get(StageEditor.exID("bounds"));
|
|
if (bounds.containsPoint(point)) {
|
|
cameraHoverDummy.cursor = #if (mac) DRAG_OPEN; #elseif (linux) CLICK; #else MOVE; #end
|
|
if (FlxG.mouse.justPressed)
|
|
draggingCharacter = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// TOP MENU OPTIONS
|
|
#if REGION
|
|
function _file_new(_) {
|
|
}
|
|
|
|
function _file_save(_) {
|
|
#if sys
|
|
CoolUtil.safeSaveFile(
|
|
'${Paths.getAssetsRoot()}/data/characters/${character.curCharacter}.xml',
|
|
buildCharacter()
|
|
);
|
|
#else
|
|
_file_saveas(_);
|
|
#end
|
|
}
|
|
|
|
function _file_saveas(_) {
|
|
openSubState(new SaveSubstate(buildCharacter(), {
|
|
defaultSaveFile: '${character.curCharacter}.xml'
|
|
}));
|
|
}
|
|
|
|
function _file_exit(_) {
|
|
/*if (undos.unsaved) SaveWarning.triggerWarning();
|
|
else*/ FlxG.switchState(new CharacterSelection());
|
|
}
|
|
|
|
function buildCharacter():String {
|
|
if (character.extra.exists(StageEditor.exID("bounds")))
|
|
character.extra.remove(StageEditor.exID("bounds"));
|
|
|
|
var charXML:Xml = character.buildXML([
|
|
for (button in characterAnimsWindow.buttons.members)
|
|
button.anim
|
|
]);
|
|
|
|
return "<!DOCTYPE codename-engine-character>\n" + Printer.print(charXML, true);
|
|
}
|
|
|
|
var clipboard:FlxPoint = FlxPoint.get();
|
|
function _edit_copy_offset(_) {
|
|
clipboard.copyFrom(character.animOffsets[character.getAnimName()]);
|
|
}
|
|
function _edit_paste_offset(_) {
|
|
_set_offset(clipboard.x, clipboard.y);
|
|
}
|
|
|
|
function _edit_undo(_) {}
|
|
function _edit_redo(_) {}
|
|
|
|
function _edit_info(_)
|
|
characterPropertiesWindow.editCharacterInfoUI();
|
|
function _edit_sprite(_) {}
|
|
|
|
function _offsets_left(_) _change_offset(-1, 0);
|
|
function _offsets_up(_) _change_offset(0, -1);
|
|
function _offsets_down(_) _change_offset(0, 1);
|
|
function _offsets_right(_) _change_offset(1, 0);
|
|
function _offsets_extra_left(_) _change_offset(-5, 0);
|
|
function _offsets_extra_up(_) _change_offset(0, -5);
|
|
function _offsets_extra_down(_) _change_offset(0, 5);
|
|
function _offsets_extra_right(_) _change_offset(5, 0);
|
|
|
|
function _offsets_drag_offsets_mouse(t) {
|
|
t.icon = (Options.characterDragging = !Options.characterDragging) ? 1 : 0;
|
|
}
|
|
|
|
function _offsets_clear(_) {
|
|
for (anim => button in characterAnimsWindow.animButtons)
|
|
button.changeOffset(0, 0);
|
|
}
|
|
|
|
function _change_offset(x:Float, y:Float) {
|
|
_set_offset(
|
|
character.animOffsets[character.getAnimName()].x - x,
|
|
character.animOffsets[character.getAnimName()].y - y
|
|
);
|
|
}
|
|
|
|
function _set_offset(x:Float, y:Float) {
|
|
characterAnimsWindow.animButtons.get(character.getAnimName()).changeOffset(
|
|
FlxMath.roundDecimal(x, 2), FlxMath.roundDecimal(y, 2)
|
|
);
|
|
}
|
|
|
|
function buildStagesUI() {
|
|
var stageTopButton:UITopMenuButton = topMenuSpr == null ? null : cast topMenuSpr.members[stageIndex];
|
|
var newChilds:Array<UIContextMenuOption> = [];
|
|
|
|
var stageFileList = Stage.getList(true);
|
|
if (stageFileList.length == 0) stageFileList = Stage.getList(false);
|
|
|
|
for (stage in stageFileList)
|
|
newChilds.push({
|
|
label: 'Use "$stage"?',
|
|
icon: currentStage == stage ? 1 : 0,
|
|
onSelect: (_) -> {changeStage(stage);}
|
|
});
|
|
|
|
newChilds.push(null);
|
|
newChilds.push({
|
|
label: "Use No Stage?",
|
|
icon: currentStage == null ? 1 : 0,
|
|
onSelect: (_) -> {changeStage(null);}
|
|
});
|
|
|
|
if (stageTopButton != null) stageTopButton.contextMenu = newChilds;
|
|
return newChilds;
|
|
}
|
|
|
|
function changeStage(__stage:String) {
|
|
if (stage != null) {
|
|
if (stage.characterPoses.exists(stagePosition))
|
|
stage.characterPoses[stagePosition].revertCharacter(character);
|
|
|
|
for (sprite in stageSprites) {
|
|
remove(sprite);
|
|
sprite.destroy();
|
|
}
|
|
stageSprites.clear();
|
|
|
|
stage.destroy();
|
|
stage = null;
|
|
}
|
|
remove(character);
|
|
|
|
if (__stage == null) {
|
|
updateStagePositions([]);
|
|
changeStagePosition("NONE");
|
|
|
|
add(character);
|
|
} else {
|
|
stage = new Stage(__stage, this, false);
|
|
stage.onAddSprite = (sprite:FlxBasic) -> {
|
|
sprite.cameras = [charCamera];
|
|
stageSprites.push(sprite);
|
|
};
|
|
|
|
stage.loadXml(stage.stageXML, true);
|
|
add(stage);
|
|
|
|
stagePosition = character.playerOffsets || character.isPlayer ? "BOYFRIEND" : "DAD";
|
|
updateStagePositions([
|
|
for (pose in stage.characterPoses.keys())
|
|
pose.toUpperCase()
|
|
]);
|
|
|
|
changeStagePosition(stagePosition);
|
|
changeCharacterDesginedAs(stagePosition.toUpperCase() == "BOYFRIEND");
|
|
}
|
|
|
|
currentStage = __stage;
|
|
buildStagesUI();
|
|
}
|
|
|
|
function updateStagePositions(stagePositions:Array<String>) @:privateAccess {
|
|
if (stage != null && stagePositions.length > 0) {
|
|
characterPropertiesWindow.testAsDropDown.items =
|
|
UIDropDown.getItems(characterPropertiesWindow.testAsDropDown.options = stagePositions);
|
|
} else
|
|
characterPropertiesWindow.testAsDropDown.items =
|
|
UIDropDown.getItems(characterPropertiesWindow.testAsDropDown.options = ["NONE"]);
|
|
}
|
|
|
|
public function changeStagePosition(position:String) {
|
|
if (stage != null && position != "NONE") {
|
|
if (stage.characterPoses.exists(stagePosition))
|
|
stage.characterPoses[stagePosition].revertCharacter(character);
|
|
|
|
stagePosition = position.toLowerCase();
|
|
remove(character);
|
|
|
|
if (stage.characterPoses.exists(stagePosition))
|
|
stage.applyCharStuff(character, stagePosition, 0);
|
|
_animation_play(null);
|
|
} else
|
|
stagePosition = position.toLowerCase();
|
|
|
|
characterPropertiesWindow.testAsDropDown.index = characterPropertiesWindow.testAsDropDown.options.indexOf(stagePosition.toUpperCase());
|
|
characterPropertiesWindow.testAsDropDown.label.text = stagePosition.toUpperCase();
|
|
}
|
|
|
|
public function changeCharacterDesginedAs(player:Bool) @:privateAccess {
|
|
if (stage == null) {
|
|
changeCharacterIsPlayer(player);
|
|
return;
|
|
}
|
|
|
|
if (stage.characterPoses.exists(stagePosition))
|
|
stage.characterPoses[stagePosition].revertCharacter(character);
|
|
|
|
changeCharacterIsPlayer(player);
|
|
remove(character);
|
|
|
|
if (stage.characterPoses.exists(stagePosition))
|
|
stage.applyCharStuff(character, stagePosition, 0);
|
|
_animation_play(null);
|
|
|
|
characterPropertiesWindow.designedAsDropDown.index = characterPropertiesWindow.designedAsDropDown.options.indexOf(player ? "BOYFRIEND" : "DAD");
|
|
characterPropertiesWindow.designedAsDropDown.label.text = player ? "BOYFRIEND" : "DAD";
|
|
}
|
|
|
|
public function changeCharacterIsPlayer(player:Bool) @:privateAccess {
|
|
if (character.__swappedLeftRightAnims)
|
|
character.swapLeftRightAnimations();
|
|
if (character.isPlayer)
|
|
character.flipX = !character.__baseFlipped;
|
|
|
|
character.isPlayer = player;
|
|
character.fixChar(false, false);
|
|
}
|
|
|
|
function _view_zoomin(_) {
|
|
zoom += 0.25;
|
|
__camZoom = Math.pow(2, zoom);
|
|
}
|
|
|
|
function _view_zoomout(_) {
|
|
zoom -= 0.25;
|
|
__camZoom = Math.pow(2, zoom);
|
|
}
|
|
|
|
function _view_zoomreset(_) {
|
|
zoom = 0;
|
|
__camZoom = Math.pow(2, zoom);
|
|
}
|
|
|
|
function _view_character_show_hitbox(t) {
|
|
t.icon = (Options.characterHitbox = !Options.characterHitbox) ? 1 : 0;
|
|
character.debugHitbox = Options.characterHitbox;
|
|
}
|
|
|
|
function _view_character_show_camera(t) {
|
|
t.icon = (Options.characterCamera = !Options.characterCamera) ? 1 : 0;
|
|
character.debugCamera = Options.characterCamera;
|
|
}
|
|
|
|
function _view_character_show_axis(t) {
|
|
t.icon = (Options.characterAxis = !Options.characterAxis) ? 1 : 0;
|
|
drawAxis.visible = Options.characterAxis;
|
|
}
|
|
|
|
function _view_focus_character(_) {
|
|
if (character == null) return;
|
|
|
|
var characterMidpoint:FlxPoint = character.getMidpoint();
|
|
characterMidpoint.x -= (FlxG.width/2)-character.globalOffset.x;
|
|
characterMidpoint.y -= (FlxG.height/2)-character.globalOffset.y;
|
|
_nextScroll.set(characterMidpoint.x, characterMidpoint.y);
|
|
characterMidpoint.put();
|
|
}
|
|
|
|
var zoom(default, set):Float = 0;
|
|
var __camZoom(default, set):Float = 1;
|
|
function set_zoom(val:Float) {
|
|
return zoom = CoolUtil.bound(val, -3.5, 1.75); // makes zooming not lag behind when continuing scrolling
|
|
}
|
|
function set___camZoom(val:Float) {
|
|
return __camZoom = CoolUtil.bound(val, 0.1, 3);
|
|
}
|
|
|
|
function _animation_play(_) {
|
|
if (character.getNameList().length != 0)
|
|
playAnimation(character.getAnimName());
|
|
}
|
|
|
|
function _animation_stop(_) {
|
|
if (character.getNameList().length != 0)
|
|
character.stopAnimation();
|
|
}
|
|
|
|
function _animation_up(_)
|
|
playAnimation(
|
|
characterAnimsWindow.animsList[
|
|
FlxMath.wrap(
|
|
characterAnimsWindow.animsList.indexOf(character.getAnimName()) - 1,
|
|
0, characterAnimsWindow.animsList.length-1
|
|
)]
|
|
);
|
|
function _animation_down(_)
|
|
playAnimation(
|
|
characterAnimsWindow.animsList[FlxMath.wrap(
|
|
characterAnimsWindow.animsList.indexOf(character.getAnimName()) + 1,
|
|
0, characterAnimsWindow.animsList.length-1
|
|
)]
|
|
);
|
|
|
|
public function playAnimation(anim:String) {
|
|
character.playAnim(anim, true);
|
|
|
|
for(i in characterAnimsWindow.buttons.members)
|
|
i.alpha = i.anim == anim ? 1 : 0.25;
|
|
}
|
|
#end
|
|
} |