diff --git a/source/funkin/ui/debug/anim/DebugBoundingState.hx b/source/funkin/ui/debug/anim/DebugBoundingState.hx index f6434d6b5..0383d95ca 100644 --- a/source/funkin/ui/debug/anim/DebugBoundingState.hx +++ b/source/funkin/ui/debug/anim/DebugBoundingState.hx @@ -448,7 +448,8 @@ class DebugBoundingState extends FlxState // Plays the idle animation if (FlxG.keys.justPressed.SPACE) { - offsetAnimationDropdown.value = {id: 'idle', text: 'idle'}; + if (swagChar?.hasAnimation('danceLeft')) offsetAnimationDropdown.value = {id: 'danceLeft', text: 'danceLeft'}; + else offsetAnimationDropdown.value = {id: 'idle', text: 'idle'}; playCharacterAnimation(currentAnimationName, true); }