From 05032e3126eda78a2bbf70e8c975bcb04eed201b Mon Sep 17 00:00:00 2001 From: ComedyLost <106041578+ComedyLost@users.noreply.github.com> Date: Mon, 2 Mar 2026 14:11:50 -0500 Subject: [PATCH] Play danceLeft anim for alternating characters --- source/funkin/ui/debug/anim/DebugBoundingState.hx | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/funkin/ui/debug/anim/DebugBoundingState.hx b/source/funkin/ui/debug/anim/DebugBoundingState.hx index f6434d6b5..0383d95ca 100644 --- a/source/funkin/ui/debug/anim/DebugBoundingState.hx +++ b/source/funkin/ui/debug/anim/DebugBoundingState.hx @@ -448,7 +448,8 @@ class DebugBoundingState extends FlxState // Plays the idle animation if (FlxG.keys.justPressed.SPACE) { - offsetAnimationDropdown.value = {id: 'idle', text: 'idle'}; + if (swagChar?.hasAnimation('danceLeft')) offsetAnimationDropdown.value = {id: 'danceLeft', text: 'danceLeft'}; + else offsetAnimationDropdown.value = {id: 'idle', text: 'idle'}; playCharacterAnimation(currentAnimationName, true); }