diff --git a/docs/Funkin' Debug Hotkeys.md b/docs/Funkin' Debug Hotkeys.md index cf85c6c59..0f92170bb 100644 --- a/docs/Funkin' Debug Hotkeys.md +++ b/docs/Funkin' Debug Hotkeys.md @@ -3,6 +3,7 @@ Most of this functionality is only available on debug builds of the game! ## Any State +- `INSERT`: ***MEMORY GARBAGE COLLECTION***: Immediately perform memory garbage collection. - `F2`: ***OVERLAY***: Enables the Flixel debug overlay, which has partial support for scripting. - `F3`: ***SCREENSHOT***: Takes a screenshot of the game and saves it to the local `screenshots` directory. Works outside of debug builds too! - `F4`: ***EJECT***: Forcibly switch state to the Main Menu (with no extra transition). Useful if you're stuck in a level and you need to get out! @@ -11,6 +12,9 @@ Most of this functionality is only available on debug builds of the game! - `CTRL-SHIFT-L`: ***FORCE CRASH***: Immediately crash the game with a detailed crash log and a stack trace. +## Loading State +- `SPACE`: Trace callbacks. + ## **Play State** - `H`: ***HIDE UI***: Makes the user interface invisible. Works in Pause Menu, great for screenshots. - `1`: ***END SONG***: Immediately ends the song and moves to Results Screen on Freeplay, or next song on Story Mode. @@ -19,20 +23,29 @@ Most of this functionality is only available on debug builds of the game! - `9`: NEATO! - `PAGEUP` (MacOS: `Fn-Up`): ***FORWARDS TIME TRAVEL***: Move forward by 2 sections. Hold SHIFT to move forward by 20 sections instead. - `PAGEDOWN` (MacOS: `Fn-Down`): ***BACKWARDS TIME TRAVEL***: Move backward by 2 sections. Hold SHIFT to move backward by 20 sections instead. +- `CHART Hotkey`: ***OPEN CHART EDITOR ON SONG***: Redirect to the chart editor playing the current song. +- `STAGE Hotkey`: ***OPEN STAGE EDITOR ON STAGE***: Open the stage editor overlaying the current state. ## **Freeplay State** -- `F` (Freeplay Menu) - Move to Favorites -- `Q` (Freeplay Menu) - Back one category -- `E` (Freeplay Menu) - Forward one category +- `CTRL-HOLD`: When a song preview is played it will instead play the preview for the first variation available for that song. +- `SHIFT-HOLD`: ***BOTPLAY***: Will enable botplay when a song is started. +- `P`: ***SWITCH TO PICO/BF***: Switch to Pico or BF (reopens Freeplay as the other character). +- `T`: ***TEST RANK***: Test rank the tutorial (/random if the character has no variation for it) with Perfect Gold. +- `CTRL+LEFT`/`RIGHT`/`UP`/`DOWN+SHIFT/ALT`: ***OFFSET BF DJ IN CARTOON STATE***: Offset the BF DJ in the cartoon state by 1 pixel in that direction. `SHIFT` to move 10 pixels, `ALT` to move 0.1 pixels. +- `CTRL+C`: ***SET/UNSET DJ CARTOON***: Set the Freeplay DJ's state to cartoon, or change it back to idle. ## **Title State** -- `Y` - WOAH +- `ESCAPE`: ***QUIT***: Quit the game. +- `D`: COOL +- `UI LEFT`/`UI RIGHT Hotkey`: 2COOL +- `Y`: WOAH ## **Main Menu** +- `SHIFT-HOLD`: ***OPEN FREEPLAY WITH PICO***: Entering freeplay will set the target character to Pico. - `~`: ***DEBUG***: Opens a menu to access the Chart Editor and other work-in-progress editors. Rebindable in the options menu. - `CTRL-ALT-SHIFT-W`: ***ALL ACCESS***: Unlocks all songs in Freeplay. Only available on debug builds. - `CTRL-ALT-SHIFT-M`: ***NO MORE ACCESS***: Re-locks all songs in Freeplay except those unlocked by default. Only available on debug builds. - `CTRL-ALT-SHIFT-R`: ***GREAT SCORE?***: Give the user a hypothetical overridden score, and see if we can maintain that golden P rank. Only available on debug builds. - `CTRL-ALT-SHIFT-P`: ***CHARACTER UNLOCK SCREEN***: Forces the Character Select screen to play Pico's unlocking animation. Only available on debug builds. - `CTRL-ALT-SHIFT-N`: ***CHARACTER NOT SEEN***: Marks all characters as not seen and enables BF's new character unlocked animation in Freeplay. Only available on debug builds. -- `CTRL-ALT-SHIFT-E`: ***DUMP SAVE DATA***: Prompts the user to save their save data as a JSON file, so its contents can be viewed. Only available on debug builds. \ No newline at end of file +- `CTRL-ALT-SHIFT-E`: ***DUMP SAVE DATA***: Prompts the user to save their save data as a JSON file, so its contents can be viewed. Only available on debug builds.