diff --git a/source/funkin/ui/options/OffsetMenu.hx b/source/funkin/ui/options/OffsetMenu.hx index 7af2e6a89..976a6e2c1 100644 --- a/source/funkin/ui/options/OffsetMenu.hx +++ b/source/funkin/ui/options/OffsetMenu.hx @@ -353,7 +353,7 @@ class OffsetMenu extends Page jumpInText.text = 'Hit the notes as they come in!'; #if mobile if (OptionsState.instance.hitbox != null) OptionsState.instance.hitbox.visible = true; - if (Preferences.controlsScheme == FunkinHitboxControlSchemes.Arrows && !ControlsHandler.usingExternalInputDevice) + if (!ControlsHandler.usingExternalInputDevice) { final amplification:Float = (FlxG.width / FlxG.height) / (FlxG.initialWidth / FlxG.initialHeight); final playerStrumlineScale:Float = ((FlxG.height / FlxG.width) * 1.95) * amplification; @@ -391,7 +391,7 @@ class OffsetMenu extends Page jumpInText.y = testStrumline.y + 175; #if mobile - if (Preferences.controlsScheme != FunkinHitboxControlSchemes.Arrows || ControlsHandler.usingExternalInputDevice) + if (ControlsHandler.usingExternalInputDevice) { #end testStrumline.y = Preferences.downscroll ? FlxG.height - (testStrumline.height + 45) - Constants.STRUMLINE_Y_OFFSET : (testStrumline.height / 2) @@ -400,6 +400,10 @@ class OffsetMenu extends Page testStrumline.isDownscroll = Preferences.downscroll; #if mobile } + else + { + jumpInText.y = testStrumline.y - 175; + } #end }); PreciseInputManager.instance.onInputPressed.add(onKeyPress);