Fixed volume sliders, Load Instrumental button, and fixed hitsounds.
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@@ -36,7 +36,7 @@ class ChartEditorImportExportHandler
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for (metadata in rawSongMetadata)
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{
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if (metadata == null) continue;
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var variation = (metadata.variation == null || metadata.variation == '') ? 'default' : metadata.variation;
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var variation = (metadata.variation == null || metadata.variation == '') ? Constants.DEFAULT_VARIATION : metadata.variation;
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// Clone to prevent modifying the original.
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var metadataClone:SongMetadata = metadata.clone(variation);
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@@ -52,23 +52,44 @@ class ChartEditorImportExportHandler
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state.clearVocals();
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ChartEditorAudioHandler.loadInstrumentalFromAsset(state, Paths.inst(songId));
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var diff:Null<SongDifficulty> = song.getDifficulty(state.selectedDifficulty);
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var voiceList:Array<String> = diff != null ? diff.buildVoiceList() : [];
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if (voiceList.length == 2)
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var variations:Array<String> = state.availableVariations;
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for (variation in variations)
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{
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ChartEditorAudioHandler.loadVocalsFromAsset(state, voiceList[0], BF);
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ChartEditorAudioHandler.loadVocalsFromAsset(state, voiceList[1], DAD);
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}
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else
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{
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for (voicePath in voiceList)
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if (variation == Constants.DEFAULT_VARIATION)
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{
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ChartEditorAudioHandler.loadVocalsFromAsset(state, voicePath);
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ChartEditorAudioHandler.loadInstFromAsset(state, Paths.inst(songId));
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}
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else
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{
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ChartEditorAudioHandler.loadInstFromAsset(state, Paths.inst(songId, '-$variation'), variation);
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}
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}
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for (difficultyId in song.listDifficulties())
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{
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var diff:Null<SongDifficulty> = song.getDifficulty(difficultyId);
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if (diff == null) continue;
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var instId:String = diff.variation == Constants.DEFAULT_VARIATION ? '' : diff.variation;
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var voiceList:Array<String> = diff.buildVoiceList(); // SongDifficulty accounts for variation already.
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if (voiceList.length == 2)
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{
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ChartEditorAudioHandler.loadVocalsFromAsset(state, voiceList[0], diff.characters.player, instId);
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ChartEditorAudioHandler.loadVocalsFromAsset(state, voiceList[1], diff.characters.opponent, instId);
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}
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else if (voiceList.length == 1)
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{
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ChartEditorAudioHandler.loadVocalsFromAsset(state, voiceList[0], diff.characters.player, instId);
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}
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else
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{
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trace('[WARN] Strange quantity of voice paths for difficulty ${difficultyId}: ${voiceList.length}');
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}
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}
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state.switchToCurrentInstrumental();
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state.refreshMetadataToolbox();
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#if !mac
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@@ -148,13 +169,8 @@ class ChartEditorImportExportHandler
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}
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}
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if (state.audioInstTrackData != null) zipEntries.push(FileUtil.makeZIPEntryFromBytes('Inst.ogg', state.audioInstTrackData));
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for (charId in state.audioVocalTrackData.keys())
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{
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var entryData = state.audioVocalTrackData.get(charId);
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if (entryData == null) continue;
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zipEntries.push(FileUtil.makeZIPEntryFromBytes('Vocals-$charId.ogg', entryData));
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}
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if (state.audioInstTrackData != null) zipEntries.concat(ChartEditorAudioHandler.makeZIPEntriesFromInstrumentals(state));
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if (state.audioVocalTrackData != null) zipEntries.concat(ChartEditorAudioHandler.makeZIPEntriesFromVocals(state));
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trace('Exporting ${zipEntries.length} files to ZIP...');
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