"Auto Pause" -> "Pause on Unfocus"
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@@ -176,13 +176,13 @@ class Module implements IPlayStateScriptedClass implements IStateChangingScripte
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/**
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* Called when the game regains focus.
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* This does not get called if "Auto Pause" is disabled.
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* This does not get called if "Pause on Unfocus" is disabled.
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*/
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public function onFocusGained(event:FocusScriptEvent) {}
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/**
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* Called when the game loses focus.
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* This does not get called if "Auto Pause" is disabled.
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* This does not get called if "Pause on Unfocus" is disabled.
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*/
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public function onFocusLost(event:FocusScriptEvent) {}
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