diff --git a/docs/COMPILING.md b/docs/COMPILING.md index cbf1db51b..249327842 100644 --- a/docs/COMPILING.md +++ b/docs/COMPILING.md @@ -11,10 +11,11 @@ 3. Run `cd funkin` to enter the cloned repository's directory. 4. Run `git submodule update --init --recursive` to download the game's assets. - NOTE: By performing this operation, you are downloading Content which is proprietary and protected by national and international copyright and trademark laws. See [the LICENSE.md file for the Funkin.assets](https://github.com/FunkinCrew/funkin.assets/blob/main/LICENSE.md) repo for more information. -5. Run `haxelib --global git hmm https://github.com/FunkinCrew/hmm.git` and then `haxelib --global run hmm setup` to install hmm.json +5. Run `haxelib --global install hmm` and then `haxelib --global run hmm setup` to install hmm.json 6. Run `hmm install` to install all haxelibs of the current branch -7. Run `haxelib run lime setup` to set up Lime -8. Perform additional platform setup + - If you have issues installing Lime, try utilizing Funkin's patched libraries for hmm and haxelib: `haxelib --global git haxelib https://github.com/FunkinCrew/haxelib.git` and `haxelib --global git hmm https://github.com/FunkinCrew/hmm.git` +8. Run `haxelib run lime setup` to set up Lime +9. Perform additional platform setup - For Windows, download the [Visual Studio Build Tools](https://aka.ms/vs/17/release/vs_BuildTools.exe) - When prompted, select "Individual Components" and make sure to download the following: - MSVC v143 VS 2022 C++ x64/x86 build tools @@ -24,8 +25,8 @@ - One of Funkin's dependencies uses libVLC, which requires you to install some development packages to be able to compile. Command for Ubuntu/Debian based systems: `sudo apt install libvlc-dev libvlccore-dev libvlccore9` - HTML5: Compiles without any extra setup -9. If you are targeting for native, you may need to run `lime rebuild ` and `lime rebuild -debug` -10. `lime test ` to build and launch the game for your platform (for example, `lime test windows`) +10. If you are targeting for native, you may need to run `lime rebuild ` and `lime rebuild -debug` +11. `lime test ` to build and launch the game for your platform (for example, `lime test windows`) ## Build Flags