diff --git a/source/funkin/ui/freeplay/FreeplayState.hx b/source/funkin/ui/freeplay/FreeplayState.hx index a3500171c..9a2637bdf 100644 --- a/source/funkin/ui/freeplay/FreeplayState.hx +++ b/source/funkin/ui/freeplay/FreeplayState.hx @@ -2599,7 +2599,7 @@ class FreeplayState extends MusicBeatSubState new FlxTimer().start(styleData?.getStartDelay(), function(tmr:FlxTimer) { FunkinSound.emptyPartialQueue(); - funnyCam.fade(FlxColor.BLACK, 0.1, false, function() { + funnyCam.fade(FlxColor.BLACK, 0.2, false, function() { Paths.setCurrentLevel(cap?.freeplayData?.levelId); LoadingState.loadPlayState( { diff --git a/source/funkin/ui/story/StoryMenuState.hx b/source/funkin/ui/story/StoryMenuState.hx index 50b3e5c94..b83e2c89f 100644 --- a/source/funkin/ui/story/StoryMenuState.hx +++ b/source/funkin/ui/story/StoryMenuState.hx @@ -604,7 +604,7 @@ class StoryMenuState extends MusicBeatState var targetVariation:String = targetSong.getFirstValidVariation(PlayStatePlaylist.campaignDifficulty); - FlxG.camera.fade(FlxColor.BLACK, 0.1, false, function() { + FlxG.camera.fade(FlxColor.BLACK, 0.2, false, function() { LoadingState.loadPlayState( { targetSong: targetSong,