touch controls in progres
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@@ -24,6 +24,7 @@ import lime.graphics.Image;
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import lime.media.AudioContext;
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import lime.ui.Window;
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import openfl.Assets;
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import openfl.display.BitmapData;
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import openfl.display.Sprite;
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import openfl.events.AsyncErrorEvent;
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import openfl.events.AsyncErrorEvent;
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@@ -80,6 +81,11 @@ class TitleState extends MusicBeatState
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override public function create():Void
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{
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FlxG.debugger.addButton(LEFT, new BitmapData(200, 200), function()
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{
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FlxG.debugger.visible = false;
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});
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startedIntro = false;
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FlxG.game.focusLostFramerate = 60;
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