diff --git a/source/funkin/play/PlayState.hx b/source/funkin/play/PlayState.hx index 6c856face..743cfe5c9 100644 --- a/source/funkin/play/PlayState.hx +++ b/source/funkin/play/PlayState.hx @@ -1973,16 +1973,14 @@ class PlayState extends MusicBeatSubState playerStrumline.x = (FlxG.width / 2 + Constants.STRUMLINE_X_OFFSET) + (cutoutSize / 2.0); // Classic style // playerStrumline.x = FlxG.width - playerStrumline.width - Constants.STRUMLINE_X_OFFSET; // Centered style - playerStrumline.y = Preferences.downscroll ? FlxG.height - playerStrumline.height - Constants.STRUMLINE_Y_OFFSET - noteStyle.getStrumlineOffsets()[1] - - noteStyle.getStrumlineOffsets()[1] : Constants.STRUMLINE_Y_OFFSET; + playerStrumline.y = Preferences.downscroll ? FlxG.height - playerStrumline.height - Constants.STRUMLINE_Y_OFFSET - noteStyle.getStrumlineOffsets()[1] : Constants.STRUMLINE_Y_OFFSET; playerStrumline.zIndex = 1001; playerStrumline.cameras = [camHUD]; // Position the opponent strumline on the left half of the screen opponentStrumline.x = Constants.STRUMLINE_X_OFFSET + cutoutSize; - opponentStrumline.y = Preferences.downscroll ? FlxG.height - opponentStrumline.height - Constants.STRUMLINE_Y_OFFSET - - noteStyle.getStrumlineOffsets()[1] - noteStyle.getStrumlineOffsets()[1] : Constants.STRUMLINE_Y_OFFSET; + opponentStrumline.y = Preferences.downscroll ? FlxG.height - opponentStrumline.height - Constants.STRUMLINE_Y_OFFSET - noteStyle.getStrumlineOffsets()[1] : Constants.STRUMLINE_Y_OFFSET; opponentStrumline.zIndex = 1000; opponentStrumline.cameras = [camHUD];