From 854f62ba54d4fa478b360cea02a88cedcf441c51 Mon Sep 17 00:00:00 2001 From: Karim Akra <144803230+KarimAkra@users.noreply.github.com> Date: Mon, 6 Jan 2025 19:51:10 +0200 Subject: [PATCH] Use correct arguments for aspect ratio validity check --- source/flixel/system/scaleModes/FullScreenScaleMode.hx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/flixel/system/scaleModes/FullScreenScaleMode.hx b/source/flixel/system/scaleModes/FullScreenScaleMode.hx index ff6622cde..54ff5083e 100644 --- a/source/flixel/system/scaleModes/FullScreenScaleMode.hx +++ b/source/flixel/system/scaleModes/FullScreenScaleMode.hx @@ -293,7 +293,7 @@ class FullScreenScaleMode extends flixel.system.scaleModes.BaseScaleMode var gameWidth:Float = gameSize.x / scale.x; - if (MathUtil.gcd(FlxG.width, Math.ceil(gameHeight)) == 1) + if (MathUtil.gcd(Math.ceil(gameWidth), FlxG.height) == 1) { trace('invalid aspect ratio'); gameSize.x -= cutoutSize.x;