flixel debugging on test builds
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@@ -31,7 +31,7 @@ jobs:
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sudo apt-get install -y libx11-dev xorg-dev libgl-dev libxi-dev libxext-dev libasound2-dev libxinerama-dev libxrandr-dev libgl1-mesa-dev
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- name: build game
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run: |
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haxelib run lime build html5 -release --times
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haxelib run lime build html5 -release --times -DGITHUB_BUILD
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ls
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- uses: ./.github/actions/upload-itch
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with:
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@@ -68,7 +68,7 @@ jobs:
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key: ${{ runner.os }}-build-win-${{ github.ref_name }}-${{ hashFiles('**/hmm.json') }}
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- name: build game
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run: |
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haxelib run lime build windows -release -DNO_REDIRECT_ASSETS_FOLDER
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haxelib run lime build windows -release -DNO_REDIRECT_ASSETS_FOLDER -DGITHUB_BUILD
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dir
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env:
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HXCPP_COMPILE_CACHE: "${{ runner.temp }}\\hxcpp_cache"
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@@ -110,7 +110,7 @@ jobs:
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key: ${{ runner.os }}-build-mac-${{ github.ref_name }}-${{ hashFiles('**/hmm.json') }}
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- name: Build game
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run: |
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haxelib run lime build macos -release --times
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haxelib run lime build macos -release --times -DGITHUB_BUILD
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ls
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env:
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HXCPP_COMPILE_CACHE: "${{ runner.temp }}/hxcpp_cache"
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@@ -119,7 +119,7 @@ jobs:
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butler-key: ${{ secrets.BUTLER_API_KEY}}
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build-dir: export/release/macos/bin
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target: macos
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# test-unit-win:
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# needs: create-nightly-win
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# runs-on: windows-latest
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