Merge remote-tracking branch 'public/main' into develop
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@@ -37,6 +37,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- The nearest song with an Erect variation will be selected when switching.
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- Switching difficulties now always plays the capsule jump-in animation.
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- The "Random" capsule now plays animations consistent with other capsules.
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- The Eggnog Erect cutscene can now be skipped. ([0303a03](https://github.com/FunkinCrew/funkin.assets/commit/1202651db8ea938fe11b6b734fbf7884d101e6ad)) - by @ShadzXD in [#62](https://github.com/FunkinCrew/funkin.assets/pull/62)
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- Swapped the positions of “skip” and “restart” items in the dialogue pause menu for consistency. ([1f88a3b](https://github.com/FunkinCrew/Funkin/commit/1f88a3b6e13e9283ad680805deab5e27ba141d96)) - by @VioletSnowLeopard in [#4553](https://github.com/FunkinCrew/Funkin/pull/4553)
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- The Controls menu now prevents unbinding essential UI controls to safeguard against softlocking save files. ([7eebce4](https://github.com/FunkinCrew/Funkin/commit/7eebce432d7627a1cf0bbd43f22a6f9bcb63ff65)) - by @VioletSnowLeopard in [#4382](https://github.com/FunkinCrew/Funkin/pull/4382)
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- Renamed “Auto Pause” preference to “Pause on Unfocus” for clarity. ([52be941](https://github.com/FunkinCrew/Funkin/commit/52be941b4503da0ac76918e2482ab1804866f2cf)) - by @JackXson-Real in [#4346](https://github.com/FunkinCrew/Funkin/pull/4346)
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@@ -53,9 +54,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Week 6 dialogue no longer plays for all non-default variations when entered through Freeplay.
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- Nene (Pixel) now plays her knife raising animation when the player has low health.
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- A-Bot's visualizer is now blank before the song starts.
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- Adding custom parameters to note kinds no longer crashes the Chart Editor.
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- Debug editor tooltips no longer display behind windows.
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- Clearing save data no longer crashes the game.
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- Adding custom parameters to note kinds no longer crashes the Chart Editor. ([0a7bd31](https://github.com/FunkinCrew/Funkin/commit/0a7bd3111f59efbecfe097f8bbcfdefa5ace299d)) - by @Lasercar in [#136](https://github.com/FunkinCrew/funkin.assets/pull/136)
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- Improved performance in the Freeplay menu before entering a song. ([2b7254f](https://github.com/FunkinCrew/Funkin/commit/2b7254fbd2356e9da91e216f178a88f17874a6eb)) - by @superpowers04 in [#4729](https://github.com/FunkinCrew/Funkin/pull/4729)
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- Prevented a crash by capping Freeplay and Results screen score displays at their largest possible values (actual scores are not capped). ([51324e9](https://github.com/FunkinCrew/Funkin/commit/51324e9c283c43ca861d3369ba9b3e1db9c89765)) - by @KoloInDaCrib in [#3634](https://github.com/FunkinCrew/Funkin/pull/3634)
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- The Animation Editor no longer crashes when opened. ([b40b4b0](https://github.com/FunkinCrew/Funkin/commit/b40b4b03692910afceff361cf6ca3298fd787e3c)) - by @sector-a in [#4582](https://github.com/FunkinCrew/Funkin/pull/4582)
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@@ -72,6 +73,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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* @JackXson-Real made their first contribution in [#4346](https://github.com/FunkinCrew/Funkin/pull/4346)
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* @VioletSnowLeopard made their first contribution in [#4382](https://github.com/FunkinCrew/Funkin/pull/4382)
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* @superpowers04 made their first contribution in [#4729](https://github.com/FunkinCrew/Funkin/pull/4729)
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* @ShadzXD made their first contribution in [#62](https://github.com/FunkinCrew/Funkin/pull/4729)
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