add note kind scripts
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package funkin.play.notes.notekind;
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/**
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* A script that can be tied to a NoteKindScript.
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* Create a scripted class that extends NoteKindScript,
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* then call `super('noteKind')` in the constructor to use this.
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*/
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@:hscriptClass
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class ScriptedNoteKindScript extends NoteKindScript implements polymod.hscript.HScriptedClass {}
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