diff --git a/source/funkin/play/PlayState.hx b/source/funkin/play/PlayState.hx index 581340ca7..8f56e6b76 100644 --- a/source/funkin/play/PlayState.hx +++ b/source/funkin/play/PlayState.hx @@ -3656,19 +3656,12 @@ class PlayState extends MusicBeatSubState { if (isPlaytestResults) { - var talliesToUse:Tallies = PlayStatePlaylist.isStoryMode ? Highscore.talliesLevel : Highscore.tallies; - var clearPercentFloat = talliesToUse.totalNotes == 0 ? 0.0 : (talliesToUse.sick + talliesToUse.good) / talliesToUse.totalNotes * 100; - /* - Only move to the score screen if more than 30% of the song was successfully hit. - While that might sound like a low clear percent, consider the fact that some songs are hard, - and the user might be only playtesting one third or half the song. - */ - if (clearPercentFloat >= 30) moveToResultsScreen(false, prevScoreData); - else - this.close(); + moveToResultsScreen(false, prevScoreData); } else + { this.close(); + } } else {