diff --git a/source/funkin/play/PlayStatePlaylist.hx b/source/funkin/play/PlayStatePlaylist.hx index e47a6288a..beeeb7848 100644 --- a/source/funkin/play/PlayStatePlaylist.hx +++ b/source/funkin/play/PlayStatePlaylist.hx @@ -9,12 +9,12 @@ package funkin.play; class PlayStatePlaylist { /** - * Whether the game is currently in Story Mode. If false, we are in Free Play Mode. + * Whether the game is currently in Story Mode. If false, we are in Freeplay Mode. */ public static var isStoryMode:Bool = false; /** - * The loist of upcoming songs to be played. + * The list of upcoming songs to be played. * When the user completes a song in Story Mode, the first entry in this list is played. * When this list is empty, move to the Results screen instead. */ @@ -26,13 +26,13 @@ class PlayStatePlaylist public static var campaignScore:Int = 0; /** - * The title of this playlist, for example `Week 4` or `Weekend 1` + * The title of this playlist, for example `Week 4` or `Weekend 1`. */ public static var campaignTitle:String = 'UNKNOWN'; /** * The internal ID of the current playlist, for example `week4` or `weekend-1`. - * @default `null`, used when no playlist is loaded + * @default `null`, used when no playlist is loaded. */ public static var campaignId:Null = null;