diff --git a/source/funkin/Preferences.hx b/source/funkin/Preferences.hx index ea2b2d83d..901bc8352 100644 --- a/source/funkin/Preferences.hx +++ b/source/funkin/Preferences.hx @@ -422,11 +422,6 @@ class Preferences #end } - // Lime already implements their own little framerate cap, so we can just use that - // This also gets set in the init function in Main.hx, since we need to definitely override it - public static var lockedFramerateFunction = untyped js.Syntax.code("window.requestAnimationFrame"); - #end - public static var enabledDiscordRPC(get, set):Bool; static function get_enabledDiscordRPC():Bool