From f3ea19ec31c52dd004f04a0aaefce8dfb27bdd7e Mon Sep 17 00:00:00 2001 From: MrScottyPieey <32440829+MrScottyPieey@users.noreply.github.com> Date: Sun, 2 Feb 2025 11:52:26 -0500 Subject: [PATCH] Update Main.hx --- source/Main.hx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/Main.hx b/source/Main.hx index 1e1f8832d..c0a85d315 100644 --- a/source/Main.hx +++ b/source/Main.hx @@ -107,7 +107,7 @@ class Main extends Sprite var game:FlxGame = new FlxGame(gameWidth, gameHeight, initialState, Preferences.framerate, Preferences.framerate, skipSplash, startFullscreen); // FlxG.game._customSoundTray wants just the class, it calls new from - // create() in there, which gets called when it's added to stage + // create() in there, which gets called when it's added to the stage // which is why it needs to be added before addChild(game) here @:privateAccess game._customSoundTray = funkin.ui.options.FunkinSoundTray;