diff --git a/assets b/assets index 6e0e9d00f..6ed0c59aa 160000 --- a/assets +++ b/assets @@ -1 +1 @@ -Subproject commit 6e0e9d00f677206586442c232a3cc8a2f29e752a +Subproject commit 6ed0c59aacfa5d11a74efa18151c9063af1bef29 diff --git a/source/funkin/ui/debug/anim/DebugBoundingState.hx b/source/funkin/ui/debug/anim/DebugBoundingState.hx index e8bbfb1b5..abd0f001d 100644 --- a/source/funkin/ui/debug/anim/DebugBoundingState.hx +++ b/source/funkin/ui/debug/anim/DebugBoundingState.hx @@ -526,15 +526,13 @@ class DebugBoundingState extends FlxState onionSkinChar.destroy(); } - swagChar = CharacterDataParser.fetchCharacter(char); + swagChar = CharacterDataParser.fetchCharacter(char, true); swagChar.x = 100; swagChar.y = 100; - swagChar.debug = true; - onionSkinChar = CharacterDataParser.fetchCharacter(char); + onionSkinChar = CharacterDataParser.fetchCharacter(char, true); onionSkinChar.x = swagChar.x; onionSkinChar.y = swagChar.y; - onionSkinChar.debug = true; // Enable `useRenderTexture` for texture atlas sprites so the alpha renders properly for them. // This doesn't do anything for sparrows, don't worry!