diff --git a/source/funkin/ui/freeplay/FreeplayState.hx b/source/funkin/ui/freeplay/FreeplayState.hx index a2893bf70..081e1bedc 100644 --- a/source/funkin/ui/freeplay/FreeplayState.hx +++ b/source/funkin/ui/freeplay/FreeplayState.hx @@ -833,10 +833,6 @@ class FreeplayState extends MusicBeatSubState currentFilteredSongs = tempSongs; curSelected = 0; - // If curSelected is 0, the result will be null and fall back to the rememberedSongId. - // We set this so if we change the filter, we'd remain on the same song if it's still in the list. - rememberedSongId = grpCapsules.members[curSelected]?.freeplayData?.data.id ?? rememberedSongId; - grpCapsules.killMembers(); // Initialize the random capsule, with empty/blank info (which we display once bf/pico does his hand)