Legend and Hundrec
90712bf1e6
perf(background-process): improve onExit cleanup / resource disposal ( #7235 )
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- The game now disposes of cached audio / textures, alongside `openfl.Assets` to ensure a proper resource cleanup.
* Disposing of cached audio / textures upon exiting the game will now be logged to the terminal.
- Set `onExit` handler priority to 99 to ensure cleanup runs after mod exit callbacks.
- Removed HTML5 builds from getting background processed to prevent compilation errors.
- Removed `hxvlc` disposal from background processing.
2026-06-22 12:41:32 +08:00
EliteMasterEric and Hundrec
d344741f85
Tweaks to for loops
2026-04-06 04:18:10 -06:00
EliteMasterEric and Hundrec
5b7e567eb2
Rewrite string literals to use single quotes
2026-04-06 04:18:10 -06:00
Hundrec and Eric
56dabfd5c9
Format .hx files
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Co-Authored-By: Eric <4635334+EliteMasterEric@users.noreply.github.com >
2026-04-06 04:18:09 -06:00
MoonDroid and Hundrec
00f28fdb79
Remove duped function and add extra docs
2026-01-29 22:07:57 -07:00
EliteMasterEric and Kade
25879b234c
Added more new colors to the AnsiUtil
2025-12-22 10:01:48 -08:00
EliteMasterEric and Kade
fcc4df0342
Add ANSI logging to even MORE classes!
2025-12-22 10:01:48 -08:00
Kolo and Hundrec
b2897bc86c
copy maps instead of assigning
2025-11-23 01:53:22 -05:00
fcfde61b24
Replace FlxAnimate with flixel-animate
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Co-Authored-By: Hyper_ <40342021+NotHyper-474@users.noreply.github.com >
Co-Authored-By: MaybeMaru <97055307+MaybeMaru@users.noreply.github.com >
Co-Authored-By: Trayfellow <48515908+trayfellow@users.noreply.github.com >
2025-11-21 18:53:42 -07:00
Hyper_ and Abnormal
aa5956a30b
Force texture to be uploaded to the GPU
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Fixes an issue where multi-sparrow characters cause a stutter when the alternative sprites are displayed
2025-09-06 22:15:28 -05:00
PurSnake and Abnormal
feb55b2625
stuff
2025-08-06 11:47:10 -05:00
cherry and Hundrec
3bcd6813c1
Clear key from correct map
2025-07-22 06:12:56 +08:00
Kade and GitHub
ec10f273b6
Merge pull request #1298 from FunkinCrew/kade-github/new-offsets
2025-06-28 22:44:27 -07:00
EliteMasterEric and Abnormal
f036593037
Fix error messages from the game trying to pre-cache the note style
2025-06-28 19:23:34 -05:00
kade-github
28fc5109d4
Offset menu Final maybe
2025-06-28 13:47:27 -07:00
kade-github
2b5ba8dfa9
Offsets menu wip
2025-06-28 13:47:27 -07:00
EliteMasterEric and Kade
24d1116deb
Preload all the graphics of a note style before the song starts, greatly reduces stutters early in the song.
2025-06-16 16:34:07 -07:00
KarimAkra
193f83e000
Improved memory cleaning by including the weeks directories to the textures purge
2025-06-02 23:45:39 +03:00
MoonDroid
4eff23a6f2
chore: update compression-excludes.txt with additional exclusions
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Some of these if compressed will benefit us with nothing but app size increase.
2025-05-29 08:03:49 +07:00
MoonDroid
d8db5f7d88
refactor: optimize clearFreeplay() to improve cleanup of freeplay assets
2025-05-29 08:01:49 +07:00
MoonDroid
23d31ff73b
feat: add clearStickers() to clean sticker data from memory, alongside purging cache in StickerSubState
2025-05-29 08:01:15 +07:00
MoonDroid
a89351f083
feat: add null safety to FunkinMemory class for improved stability
2025-05-29 07:53:38 +07:00
KarimAkra
7fe621a839
Small implementation to ASTC textures
2025-04-27 14:33:34 +03:00
KarimAkra
b6e31e581a
Fixed building errors
2025-04-17 14:51:33 +03:00
KarimAkra and MoonDroid
068747b01a
Optimized Memory Usage & Added FunkinMemory
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Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com >
2025-04-15 22:20:01 +03:00