Commit Graph
4866 Commits
Author SHA1 Message Date
KoloandHundrec c4c7e17361 better backwards compatibility for FlxAtlasSprite -> FunkinSprite 2025-11-29 02:32:47 -05:00
Cameron TaylorandHundrec f3057dd9c3 use FlxMath.wrap() to make this cursor wrapping cleaner in CharSelectSubState 2025-11-28 20:34:58 -05:00
Cameron TaylorandHundrec 0e195cfb9e clean up spamDirection code, use FlxDirectionFlags 2025-11-28 20:34:58 -05:00
MoonDroidandAbnormal 611280b069 fix: Make lerping consistent across different FPS 2025-11-28 19:30:36 -06:00
Cameron TaylorandAbnormal 326b81c225 move character select cursor sprite code into it's own class 2025-11-28 18:35:10 -06:00
VirtuGuyandHundrec 3d4a281da6 Fix ghost tapping behavior when unpausing 2025-11-28 14:31:30 -05:00
Cameron TaylorandKade ff4a08541c early return for Chart Editor handleCursor() 2025-11-28 10:36:08 -08:00
EliteMasterEricandHundrec 7f5acf3b2d Fix a bug where cycling difficulties wasn't calculated properly when switching variations. 2025-11-28 04:45:16 -05:00
EliteMasterEricandHundrec eed0665e42 Switching difficulty now forces the selection to be cleared. 2025-11-28 04:45:16 -05:00
EliteMasterEricandHundrec 85c549c15c Add difficulty switches to the undo/redo history. 2025-11-28 04:45:16 -05:00
Hyper_andHundrec 5763ae5b72 Add hardware keyboard detection on Android 2025-11-28 03:12:25 -05:00
EliteMasterEricandCameron Taylor 65985173fa Implemented Clone Difficulty button in the Difficulty toolbox.
Fixes to Clone Difficulty dialog, and added Move Difficulty dialog.

assets submod
2025-11-28 01:05:19 -05:00
KoloandAbnormalPoof ba3481356c fix starting a playtest opening pause menu 2025-11-26 15:49:22 -06:00
d35fe9726b Update assets and add getAtlasSettings() for texture atlas characters
Co-authored-by: VirtuGuy <Wyatt2010shaw@gmail.com>
2025-11-26 13:12:43 -06:00
EliteMasterEricandHundrec d311a3ad5b Implement a checkbox to hide the waveform, which improves FPS. 2025-11-26 01:07:53 -05:00
EliteMasterEricandHundrec 358d91251e Code cleanup and additional docs for WaveformSprite. 2025-11-26 01:07:53 -05:00
EliteMasterEricandHundrec 25256fad3c Pause the chart editor when focus is lost. 2025-11-26 00:57:43 -05:00
PurSnakeandHundrec 055f62026e Properly load variation scripts in the Chart Editor when playtesting 2025-11-26 00:18:16 -05:00
amyspark-ng ✨andHundrec 593456e53e fix notelay sound when not in grid 2025-11-26 00:03:55 -05:00
Karim AkraandHundrec dc88d62f43 Fix stickers transition looking off-size when resizing the game during a song 2025-11-25 12:22:22 -05:00
VirtuGuyandHundrec 6909b5eca1 Fix anim editor onion skin offset problems 2025-11-25 12:15:00 -05:00
AbnormalPoofandHundrec 949195fb9c Get the first owned character ID and use that for results 2025-11-25 12:07:32 -05:00
AbnormalPoofandHundrec 23aa7156dc Fix the nametag erroneously showing as "Boyfriend" when entering character select as Pico 2025-11-25 11:59:31 -05:00
Cameron Taylor 3e4c15e019 fabs work for le sserafim in progress 2025-11-24 20:54:21 -05:00
MightyTheArmiddiloandHundrec 9e645db007 up and only up the notifs go 2025-11-23 06:51:25 -05:00
PurSnakeandHundrec 3040692852 Reduce volume on focus lost 2025-11-23 06:36:51 -05:00
193c443bc4 Add offset var to note in NoteStyle.hx
Co-authored-by: NebulaStellaNova <78160470+NebulaStellaNova@users.noreply.github.com>
2025-11-23 06:12:45 -05:00
Nebula S. NovaandAbnormal 75d085d733 Remove redundant/useless sharpness setting from infoDisplay
This value only sets if you have antiAliasType as ADVANCED, which v-slice does not.
2025-11-23 04:33:21 -06:00
AbnormalPoofandHundrec f1eb67bf52 Fix an issue where the default results animation (BF) wouldn't show up if the character ID wasn't associated 2025-11-23 05:11:47 -05:00
AbnormalPoofandHundrec d5afb340a2 Add flush() back to Save 2025-11-23 03:29:46 -05:00
JVN-PixelsandAbnormal f95fbf57b6 Fix typo in Medals.hx 2025-11-23 02:22:34 -06:00
JVN-PixelsandAbnormal 6b5db32522 Fix typo in Conductor.hx 2025-11-23 02:22:34 -06:00
charlesisfelineandAbnormal 300ef8fef1 yeahh im listerning 2025-11-23 02:22:34 -06:00
MightyTheArmiddiloandAbnormal e09c256c80 The true different was the frie- 2025-11-23 02:22:34 -06:00
ExcodeandAbnormal 7174e776ac Remove useless comment on CharSelectSubState.hx 2025-11-23 02:22:34 -06:00
ExcodeandAbnormal f10ea83530 Update SpectogramSprite.hx 2025-11-23 02:22:34 -06:00
ComedyLostandAbnormal e19f2155b1 evil typo 2025-11-23 02:22:34 -06:00
AbnormalPoofandHundrec 15caa7a6f7 literally one digit im krueing myself 2025-11-23 02:43:36 -05:00
KoloandHundrec b2897bc86c copy maps instead of assigning 2025-11-23 01:53:22 -05:00
MikolkaandHundrec cc486ad94b Add song prev fade in delay 2025-11-23 01:39:38 -05:00
AbnormalPoofandHundrec c5c22fe1a5 More strict null checking for animation 2025-11-22 19:46:20 -05:00
VirtuGuyandHundrec 302beb2d6e Fix Menu Music Not Playing After Freeplay Exit 2025-11-22 15:39:25 -07:00
ACrazyTownandAbnormal a702040dfb [fix] Replace wrong PRESSED checks with JUST_PRESSED checks 2025-11-22 13:14:55 -06:00
VirtuGuyandAbnormal 1510e5922e Fix character select cutout size 2025-11-22 13:13:57 -06:00
EliteMasterEricandHundrec 92344d2e30 Don't play the music if the game paused due to losing focus. 2025-11-22 05:19:50 -07:00
EliteMasterEricandHundrec 5ce3315967 Only do it if "Pause on Unfocus" is enabled. 2025-11-22 05:19:50 -07:00
EliteMasterEricandHundrec 858199e298 Pause the pause music if the window isn't focused (just like all other audio) 2025-11-22 05:19:50 -07:00
VirtuGuyandHundrec 0739a40abf Fix mobile compiling issues 2025-11-21 20:58:29 -07:00
AbnormalPoofandHundrec 7e1442e969 maybe fix it 2025-11-21 18:53:42 -07:00
fcfde61b24 Replace FlxAnimate with flixel-animate
Co-Authored-By: Hyper_ <40342021+NotHyper-474@users.noreply.github.com>
Co-Authored-By: MaybeMaru <97055307+MaybeMaru@users.noreply.github.com>
Co-Authored-By: Trayfellow <48515908+trayfellow@users.noreply.github.com>
2025-11-21 18:53:42 -07:00