- The game now disposes of cached audio / textures, alongside `openfl.Assets` to ensure a proper resource cleanup.
* Disposing of cached audio / textures upon exiting the game will now be logged to the terminal.
- Set `onExit` handler priority to 99 to ensure cleanup runs after mod exit callbacks.
- Removed HTML5 builds from getting background processed to prevent compilation errors.
- Removed `hxvlc` disposal from background processing.