Updated Framerate shit
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@@ -1,5 +1,6 @@
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package funkin.system;
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import funkin.system.framerate.SystemInfo;
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import openfl.utils.AssetLibrary;
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import openfl.utils.AssetCache;
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import openfl.text.TextFormat;
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@@ -107,6 +108,7 @@ class Main extends Sprite
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#if !mobile
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// addChild(new FramerateField(10, 3, 0xFFFFFF));
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addChild(new funkin.system.framerate.Framerate());
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SystemInfo.init();
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#end
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trace("Hello", "World");
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@@ -54,6 +54,7 @@ class Framerate extends Sprite {
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__addToList(codenameBuildField = new CodenameBuildField());
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#end
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__addCategory(new ConductorInfo());
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__addCategory(new FlixelInfo());
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__addCategory(new SystemInfo());
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__addCategory(new AssetTreeInfo());
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@@ -3,16 +3,33 @@ package funkin.system.framerate;
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import funkin.utils.MemoryUtil;
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class SystemInfo extends FramerateCategory {
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public static var osInfo:String = "Unknown";
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public static var gpuName:String = "Unknown";
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public static var vRAM:String = "-1 MB";
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public static var cpuName:String = "Unknown";
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public static inline function init() {
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osInfo = '${lime.system.System.platformLabel} ${lime.system.System.platformVersion}';
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@:privateAccess {
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gpuName = Std.string(flixel.FlxG.stage.context3D.gl.getParameter(flixel.FlxG.stage.context3D.gl.RENDERER)).split("/")[0];
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vRAM = CoolUtil.getSizeString(cast(flixel.FlxG.stage.context3D.gl.getParameter(openfl.display3D.Context3D.__glMemoryTotalAvailable), UInt) * 1000);
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}
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#if windows
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var process = new sys.io.Process("wmic", ["cpu", "get", "name"]);
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if (process.exitCode() == 0) cpuName = process.stdout.readAll().toString().trim().split("\n")[1];
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#end
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}
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public function new() {
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super("System Info");
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}
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public override function __enterFrame(t:Int) {
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if (alpha <= 0.05) return;
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_text = 'System: ${lime.system.System.platformLabel} ${lime.system.System.platformVersion}';
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_text += '\nObjs in state: ${FlxG.state.members.length}';
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_text += '\nNb cameras: ${FlxG.cameras.list.length}';
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_text += '\nCurrent state: ${Type.getClassName(Type.getClass(FlxG.state))}';
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_text = 'System: $osInfo';
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_text += '\nCPU: ${cpuName} ${openfl.system.Capabilities.cpuArchitecture} ${(openfl.system.Capabilities.supports64BitProcesses ? '64-Bit' : '32-Bit')}';
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_text += '\nGPU: ${gpuName} | VRAM $vRAM';
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_text += '\nGarbage Collector: ${MemoryUtil.disableCount > 0 ? "OFF" : "ON"} (${MemoryUtil.disableCount})';
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this.text.text = _text;
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